
Everything has gone to crap, you know your end will come soon enough, but you decide you’ll face your fears. Take on Beth’s final wish, set out to purify Aerlysia of all great demons, and seize the power of the Dreamstone.
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Explore seamlessly connected and large procedurally generated levels, each with their own style of building. No one knows what you might find, and every run is so different from the last!
There are sooo many ways to mix and match the expansive arsenal of items, weapons, and trinkets that you find. You can build a unique experience that perfectly fits you!
Each zone has its own story and lore to tell, and it’s up to you to discover it. Venture from room to room, defeat all adversaries along the way, and ultimately reclaim what was once yours…
Hundreds of unique rooms, every run different from the last
Dozens of enemies that pose different challenges to the player, learn and overcome each one
Utilize a large amount of customization from dozens of items
A highly energetic and fun soundtrack!
…Secrets? Wait-what? ??
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
i'm the first reviewer buh cool game but ain't crystal moon tho
writting this at v1.0.8 early access, a big potential, pretty fun, the game that would be the most similar to this game as of now would be enter the gungeon, so if you enjoy this game, you'll be likely to appreciate this game aswell!
Очень крутой рогалик
Amazing game for any roguelike lover
The art is absolutely fantastic - it's worth buying just for the art! Some drawbacks: Pixel Perfect cannot be turned off. The previous game Zui's Witch Academy provided an option to disable Pixel Perfect, but why doesn't this game have it? The already complex game scenes become even harder to distinguish with the pixel filter. User controls are not very intuitive. For example, pressing ESC on the map page doesn't exit the map but opens the menu while the map page is still open, and after using map teleportation you still have to manually close the map, etc. The game pace is too slow. In the first level, each enemy takes over ten hits to kill, boss battles take at least two minutes. The game experience improves slightly after switching weapons, but the game doesn't guarantee players can get new weapons quickly - this might take over ten minutes. Even after getting new weapons, the DPS doesn't change much. Some phenomena that seem like bugs: sometimes unable to use map teleportation, immediately after entering the second level "1-2 complete" appears, then it goes into the boss battle. I'll come back to add more after I finish playing this game.
great visuals, great combat, even better music. peak experience
"The following is Chinese-English translation." “这里是中英互译” "I believe this is a game with a lot of potential. The controls feel really smooth; for example, pressing dodge and roll attack together is genuinely satisfying. The only two things that struck me as odd were the visual representation of the subway boss in levels 1-4, and the fact that the subway could use more special rooms—I found it quite sparse when I played. Lastly, there's an issue with lighting and visibility: the game gets increasingly tiring on the eyes the further you play. Perhaps adding time-limited light sources like torches could help alleviate this." 我认为这是一款前途很有希望的游戏,这个操作手感很丝滑,像:闪避;翻滚攻击一起按,确实让人爽快。唯二让我感到奇怪的是“1-4”的地铁Boss的实体画像有问题,还有地铁应该多点特殊房间,我玩的时候发现没什么东西。最后是光影与视线视野问题:越玩到后面越眼累,要不然应该搞点有时间限制的火炬之类的东西。这个游戏还没做完,我觉得可以沉淀一下。-2026 6/20 0:09
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