
Save Bunnyville from a doomed fate: a top-down action/RPG roguelite from the makers of Dungreed. Explore the depths of the tower, collect and upgrade artifacts, and defeat hordes of demons to keep your village safe.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best KR #45, worst CN #82 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 31.29/day in the week to Jul 31 → 213/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
On the Day of Destiny, a terrible omen strikes Bunnyville. The bunny villagers will be slaughtered by a horde of demons… unless you can stop them.
Sephiria is a fate-defying action roguelite following a brave bunny on a quest to save their town from doom. Master and upgrade different weapons, unlock new Talents each run, strategically arrange your inventory, and fight through hordes of enemies to uncover the threat waiting at the journey's end.
Strategic inventory system: Collect and arrange Artifacts and empower them with the different Tablets. Manage your inventory to suit your abilities!
Custom combat: Master 6 distinct weapons, each with over 50 unique upgrades to unlock!
Ever-changing threats: Face more than 60 distinct and dangerous enemies, and over 10 unique bosses. Across a journey spanning 6 chapters, the challenges ahead grow ever greater.
Join forces: Team up with friends in online co-op for up to 4 players and explore the tower together. Trade items, revive fallen companions, and claim victory as a team!
Genres
Updates
Engagement
Reviews
Themes across 2631 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
던그리드에 이어 실망시키지 않는 게임. 플레이 할 때마다 새롭고 설렘
pixel hades 8.5/10 the animations and different weapons all feel really cool, considering they all can get different alts and primary attacks, lots of depth for such a cute game. the ingame inventory is also so fun to find cool ways to squeeze out the +1 to max something out its like re4 inventory shuffling with dopamine
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Korean, English, Japanese, Simplified Chinese, Spanish - Spain, Russian, Portuguese - Brazil, French, German, Swedish, Thai, Polish +3 more
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 2.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
개명작 존나 재밌음 똥손들은 어려우면 다인모드 열어서 고인물한테 깨달라고 하면 됨 좋다고 뉴비 핥으러 옴 대신 다인방에 '나랑 놀아주실 분만' 같은 놈 방에는 들어가지 마라 대체로 정상이 없다
시너지 시스템을 넣어서 다양한 빌드를 할 수 있게 만든 점은 신의 한 수이지만 소원 분수의 사기성으로 인해 의지 20을 필수로 찍어야하는 점은 조금 아쉬움
전에 나온 던그리드라는 게임도 굉장히 맘에 들었지만 플랫포머(횡스크롤) 장르를 좋아하지 않아 길게는 못 했었는데요. 전작에서 제 취향에 맞지 않던 그 부분이 현작에서 쿼터뷰로 바뀌어 아주 재미있게 오랫동안 잘 즐기게 되었습니다. 얼리액세스로 처음 나왔을 당시 컨텐츠의 양이 적다는 말이 있어 그로부터 1년 후인 작년 여름 쯤 구매하여 플레이를 시작했습니다. 그 때도 분량이 보통의 로그라이크 게임급이라고 느껴졌고 가격은 저렴한 편이었습니다. 그런 덕분에 꽤 긴 플레이 타임 동안 잘 즐길 수 있었고, 지금은 정식 출시를 맞이하여 또 다시 재밌게 하고 있네요. 정식 출시한 지금, 1년 전보다 스토리 길이는 2배 가량이 되었고 무기 종류도 더 다양해져 최근 인상된 정가를 감안 하더라도 아직까지 저렴한 가격의 고봉밥 게임이라고 생각됩니다. 유행이나 시기를 타지 않는 아기자기한 그래픽에 타이틀 화면이나 유저 인터페이스까지 자연스러운 디자인이 보기 편안하고, 배경음이나 효과음도 거슬리는 부분 없이 다 듣기 좋았습니다. 인벤토리를 정리하면서 성장하는 시스템은 참신했고, 난이도 면에서도(스팀 도전과제 포함) 별로 어렵지 않게 모두 즐길 수 있어서 더 좋았어요. 거기에 멀티 플레이까지 지원하니 아주 그냥 아낌 없이 추천을 안 할래야 안 할 수가 없는 게임입니다. p.s. 던그리드도 잘 만든 게임이기 때문에 개인적인 취향엔 안 맞지만 언젠가 다시 하지 않을까 싶습니다 :D
前期开荒有点难度,后面东西都解锁了爽玩。 时不时来上一把挺不错的。
원래 로그라이크 지루해했었는데 다음 판이 기대되는 게임은 처음임 개꿀잼
游戏好玩 游戏内对构筑要求还是挺高的,组建的自由度也没有那么高= - = 而且自机的成长后面跟不上难度的提升了,局外成长还可以再多加点
정출전에 할거다해서 재미없어짐
好玩!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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