
Senren*Banka is a Japanese-style visual novel produced by Yuzusoft, a Japanese developer of romance VNs. This game commemorated Yuzusoft's 10th anniversary. It won numerous awards on the year of its release in Japan for its art, music, and characters.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 10.14/day in the week to Aug 24 → 22.14/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About





Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1460 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
hhhhh
话不多说,galgame看得我尸体暖暖的
以柚子來說劇情相當不錯
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 22: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Japanese*, Simplified Chinese, Traditional Chinese, English*languages with full audio support
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
牛牛喜欢玩
爽
柚子社的共通能让我不睡着的作品真的寥寥无几,至今无法理解为什么柚子社这么火,更无法理解为什么火的偏偏是千恋万花。个人认为这作在yuzu里面也只能说是平庸,心目中yuzu比较喜欢的还是魔宴,dr,noble works
网上说说就得了,现实里谁不想急头白脸地拔出丛雨丸,被幼刀叫狗修金呢
这是我玩的第二个galgame 我觉得这部作品很好 尤其是芳乃线 特别推荐千恋万花这部作品
可以可以
Story war spannender als gedacht. Sehr humorvoll, super illustriert. Spicy noch dazu. Hätte mir mehr Entscheidungsmöglichkeiten gewünscht. Definitiv mein Lieblingstitel des Entwicklers. Seinen Preis definitiv wert.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.8M | 13.6K | 74% | $49.99 | |
| $11.8M | 11.9K | 88% | $59.99 | |
| $11.7M | 25.4K | 74% | $19.99 | |
| $11.9M | 10.1K | 87% | $49.99 | |
| $11.7M | 9.4K | 38% | $59.99 | |
| $11.9M | 7.8K | 79% | $49.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $13.3K | 88 | 88% | $4.99 | |
| $5.6K | 18 | 94% | $9.59 | |
| $13.6M | 27.1K | 97% | $29.99 | |
| $146.5K | 235 | 90% | $34.99 | |
| $14.2K | 92 | 92% | $5.99 | |
| $4.1K | 55 | 89% | $4.99 |