
Experience a new 1 vs 4 online multiplayer game set in the Resident Evil universe where four survivors face-off against a sinister Mastermind.
Modeled estimate, not a reported figure. How we estimate →
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Russian, Japanese*, Polish, Simplified Chinese*, Traditional Chinese, Portuguese - Brazil, Korean +2 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 58 reviews with recorded playtime.
Reviews
Themes across 58 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Беспросветное гoвнo, которые почему-то продается ВМЕСТЕ с "Resident Evil 3", в связи с чем удалить её со Steam'а НЕ представляется возможным (только вместе с третьей частью).
Eşleştirme çok uzun sürüyor hemen oyuncu bulmuyor zaten RE3 aldığımda yanında bedavaya gelmişti bu oyun yani okadarda güzel bir oyun olmamış
resident evil resistance is pretty bad. it's not, like, god awful. but it's hard to stomach it for more than a few hours at most. the mastermind is fairly fun to play and has a little bit of depth to it, but the survivor role is extremely repetitive and tedious. there's very little variation in the maps, they all play the same and follow the same beats; it's just not a very well made game, especially for longevity. there isn't a single likeable character in this game, and while that wasn't the goal of the developers, they should at least be serviceable. each one is a cardboard cutout, a trope, and a cliche. genuinely the worst writing i've ever had the displeasure of listening to in any game i've ever played. think of the most corniest garbage ever, and then triple it, that's this game's dialogue. and you have to listen to the same lines. over, and over, and over, and over... i do think there is something here, though. while i'm confident it was made as a cash grab in response to dead by daylight's success, it does offer a pretty fun time the first few times you play it. it just needed a lot more time and attention, really. but ultimately, this game is complete shovelware residing on million's of peoples' steam libraries, slowly being forgotten to time. glad i 100%'d it while i still could. i don't even recommend this to resident evil fans, to be honest.
Por favor, adicionem servidores dedicados, melhor balanceamento, algum tipo de anti-trapaça e talvez crossplay, para que o jogo não morra em um futuro não muito distante. Eu realmente amo esse jogo e quero que ele seja melhor.
Surprisingly fun and more alive than I expected. Matchmaking ran about 5-15 minutes, which is reasonable for a game of this age. Playing as the mastermind was the real highlight for me and going for all the achievements was a good time too. Bad actors show up occasionally but that's just online gaming at this point. If you're looking for something different that actually works, this one's worth a shot.
Focus on story games!
♥♥♥♥ this game. P2P servers is the perfect recipe to getting a ddos attack idk what capcom was smoking when they decided to do this
RESIDENT EVIL RESISTANCE - не понимаю почему они эту кидают как отдельную игру! Сделали бы режим для 2 или 3 части и все, а то все пытаются сделать дойную корову! Мне в библиотеке такой нежданный мусор не нужен, а никто и не спрашивал!
Игра буквально про детей Роналдо
Чергова спроба від Capcom створити успішний багатокористувацький режим гри. Це не окрема повноцінна гра, а ігровий режим без балансу. Команди повинні бути не 4 проти 1, а 3 на 3 або 4 на 4, де управлінець повинен більше залежати від вправності володінням зомбі чи монстром, ніж від вивчення слабких місць одноманітних локації з подальшою концетрацією всіх навичок та істот для пари ударів. Те ж саме стосується невільників, які мусять спиратися на володіння зброєю та головоломки, а не знати, де що лежить і що робити наперед. Необхідно більше тактики від обох сторін. Висновок: провальний ігровий режим, хоча ідея непогана і виглядає також непогано.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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