
Game of the Year - The Game Awards 2019 Best Action Game of 2019 - IGN Carve your own clever path to vengeance in the award winning adventure from developer FromSoftware, creators of Bloodborne and the Dark Souls series. Take Revenge. Restore Your Honor. Kill Ingeniously.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
Genres
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 259.5Kreviews | 95% | — | $225.5M |
| $59.99 | 14.4Kratings | 86% | Top 100 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3301 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
If you hate yourself and eventually want to feel okay about yourself, try your luck.
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Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 20: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean, Polish, Russian, Simplified Chinese, Thai, Traditional Chinese +1 more
Hours played at review time, across 3.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Where to start with this game… it’s a love and hate relationship, the amount of times I felt like quitting was unreal but just kept coming back each and every time with that glimmer of hope that I could do it this time round and beat that boss standing in the way of progressing, eventually finishing the game and what a journey it was! I honestly wasn’t prepared as a souls player for the mechanics in Sekiro, as it’s not designed to be played in a traditional souls manner, you really have to be patient at times and other times be aggressive and know when you return back to defending and find the balance between the two, only through learning the enemies move set. When I reached the final boss I thought that’s it I can’t finish this game and I have to just quit and call it a wrap, but finally managed to finish the game today with the ‘normal’ ending after failing too many times, and what an achievement it feels like! You’ll know that exact feeling when you beat the bosses and it’s a feeling that’s hard to explain with mere words! Overall it’s nice the protagonist has a voice in this game as is otherwise normally from FromSoft! The story was pretty good too as was the graphics and ran really well on this old Mac Pro 2012 of mine via Bazzite (SteamOS) so very impressed overall. A Solid 9.5/10 and highly recommended and be ready to enter that love/hate relationship!
Деда Исин топ, лучший бос для меня. По сравнению с elden эта игра полная вкуснятина, не надо чистить локации как пылесос, а можно с кайфом лететь по сюжету, всем советую побиться с дедом.
Peak but hard af
Everything's good except difficulty and inability change it or adapt your build to it. I have more interesting things in life than to learn patterns of secondary pisseye boss that kills me in two hits.
Its a very hard game to learn, but once you know how the mechanics work, the game becomes great. You would want to replay it again, and again. Just so you can test your skills and tools in battle. Boss fights are amazing. I highly recommend this game , but be warn, this game is really hard.
I bought this game in 2021 5 years ago. I just beat it today. Every time I tried to do a playthrough I always ended up giving up somewhere into the game, then I would come back after a while and restart my playthrough but end up giving up somewhere else. After I finally beat it today, I think I see why. It's because the area design in this game is atrocious. By far the worst Fromsoft game in my opinion. Unlike the other games such as Dark Souls III, Dark Souls: Remastered, and Demon's Souls (2009) which reward exploration and have carefully crafted environments with exceptional enemy placement, Sekiro™: Shadows Die Twice just has a ton of random ♥♥♥♥♥♥♥♥ ganks everywhere. Which is a shame because the combat in this game is really good. Also, the minibosses are terrible. Early game bosses such as Chained Ogre and Blazing Bull completely disregard everything that was taught to you in the tutorial about the "parry based" combat. If you want a game with actual substance, I recommend to play Kannagi Usagi. The ultimate sword fighting masterpiece that absolutely outclasses this game in every single way.
Мастер Иссин не смог победить бомжа с помойки
As soon as I saw Kuro's feet in the tutorial I knew I was playing another Miyazaki masterpiece.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $43.5M | 106.2K | 57% | $34.99 | |
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| $9.9K | 85 | 58% | $4.99 | |
| $7.1K | 21 | 57% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $226.6M | 388.2K | 97% | $24.99 | |
| $227.4M | 98.4K | 82% | $69.99 | |
| $221.5M | 226.1K | 84% | $59.99 | |
| $230.1M | 295.6K | 90% | $29.99 | |
| $220.4M | 684K | 95% | $19.99 | |
| $231.4M | 1.3M | 97% | $9.99 |