
Hop aboard Seafrog’s rocket-powered wrench and slide, grind, and trick your way through a one-of-a-kind 2.5D action-puzzle-platformer!
Modeled estimate, not a reported figure. How we estimate →
About
Seafrog is an action-platformer mashed with the movement of lite-skateboarding. Grind, kick-flip and find the flow with a rocket-powered wrench that moves smoother than a buttered beluga!
String together combos by using a simple auto-trick system, landing grinds on enemies and rusty pipes to fuel up your rocket-wrench! Use the fuel to boost through enemies, fly straight up walls, and stick to ceilings in order to complete over 100 handcrafted challenges!
Each chapter in Seafrog is based on a ships theme. Battle vengeful Viking ghosts aboard the Sea Dragon. Dig in for an unsavory meal aboard the Chunky Chacken, where you’ll discover a man-eating chicken outbreak. Finally, get ready for some monkey business at The Sweater Factory, an abandoned workshop run by an unexpected crew of apes causing all the ruckus. Each chapter holds a Master Gear, guarded by an ultimate boss.
Battle the legendary Skraken, Metal Beak the Momma Chacken, and... Gerald. Face these colorful 'n crusty foes to retrieve the Master Gears and repair your cannon. Blast yourself to a stranded seaplane to escape the seahole, a mysterious sinking hole in the ocean… before ye end up in Davy Jones' Locker!
10-14 hours of story campaign featuring three boss encounters to test your moves.
Interact with a colorful cast of characters suitable for all ages.
Collect and Combine 24 Mod Chips to customize your play, adjust them for a more relaxed experience or crank up your stats for more speed and challenge.
Scour every room to uncover over 120 hidden Snakestones.
16+ hours to 100% item collection in every map location.
Full controller or mouse and keyboard support.
Optimized for the Steam Deck.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Sums Steam only; Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I saw the recent GDQ run of this, and paused halfway through to go buy the game. The controls are very fluid, the map design is great, the metroidvania elements are well done, and the dialogue is good too. It has a very wide difficulty curve: the start of the game is so easy it's almost boring, and the end of the game is so difficult I have given up on being able to make it out of the final escape sequence within the time given. The design of the chip system is elegant and excellent. The idea of being able to equip/unequip major progression items, and have those equips be (sometimes) tied to stat boosts, is a novel and cool concept, and had me feeling very smart when I got a good chip config together. There does need to be some way to save/load chip loadouts, I ended up just taking pictures of the screen with my phone, and manually re-equipping the loadout whenever I needed it. There are occasional bugs: you can sometimes get out of bounds, items you hold are sometimes held 10 feet away from you instead, or just disappear, sometimes the camera freaks out and loses track of your character, temporarily or permanently. However, it's nothing game breaking, and never results in more than 30 seconds of lost time. Overall, great game, if you like what you see in the previews, it's exactly like that.
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Languages: English
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Mashing up elements of the Tony Hawk's Pro Skater games with classic 2D Metroidvanias and splashing on a coat of Mega Man Legends paint, Seafrog manages to set itself apart from its inspirations and emerge as a fun and unique experience. While its challenges can occasionally be vaguely defined or seem impossible to execute (you may want to keep a longplay video handy), for the most part it's a well-balanced yet challenging game that doesn't wear out its welcome.
Seafrog is a very fun game if you enjoy skating and metroidvanias! It's very cute, with funny dialogs, crazy and cute characters with a lot of personality. I can not recommend this enough. I got it for free, but I would have paid to play this game. It deserves a lot more love and attention.
Seafrog is a really charming game where you get to do fun skateboard tricks and collect shiny things. The movement is really fluid and fun!
Un vídeo vale más que mil palabras....................... https://youtu.be/LyJUjTf6KXI Seafrog es un juego indie de plataformas 2.5D que combina acción, exploración y mecánicas de skate en un entorno marino lleno de humor y color. Te pone en la piel de una rana mecánica que utiliza una llave inglesa propulsada por cohetes para deslizarse, hacer trucos y enfrentarse a desafíos en barcos abandonados.
船が沈むのはよくある話だけど、海が沈むなんて聞いてないぜ! 未曾有の危機を前に、脱出用の飛行機まで飛ぶために大砲を修理せよ! ロケット推進式の巨大レンチに乗ってスケボーの要領で進むパズルアクションゲームです。 船の中はいくつかのHULL(船体)エリアに分かれ、その船体エリアもさらにいくつかの小部屋に枝分かれしている構造。大砲の燃料を集めて別の船に飛んだり、新アクションや装備チップを取得したりして探索範囲を広げていくメトロイドヴァニアな流れ。 [h2]よい点[/h2] [b]スケボーパズル[/b] 基本の移動手段となるスケボーは床に沿って速く動けるだけでなく、ブーストを使えば壁や天井も走り続けられます。部屋の構造から推理して、天井の隠し部屋を見つけたり、壁やレールを乗り継いでアイテムを入手したりするのが楽しい。 [b]トリックを決めろ[/b] ブーストは使い続けるとゲージが減り、回復するには空中でトリガーから指を離してトリックを決める必要があります。離しているままだとレールから足を踏み外す危険性もありますが、それをあえてしないスリル、操作しないことも操作のうちな感じが面白い。 [b]マップデザイン[/b] ギミックの内容をまず敵が引っかかることで教えてくれるところが丁寧だし、パフォーマンス会場や精密プラットフォーマーな突発イベントなどのメリハリもあります。ワープポイントが点在しているせいで行きたい場所まですぐにたどり着けないのが不便な一方で、苦労した道中をスイスイ駆け抜けてスケボー操作の上達を実感できるようになっているのがグッド。 [h2]不満点[/h2] [b]アイテム投げ捨て[/b] すべてのアイテムはYボタンで投げ捨てられるため、操作に夢中でボタンをガチャガチャしているうちに気づかず捨ててしまい、拾い直しに行かなければならないことが何度かありました。もちろん捨てられないと困るアイテムもあるのですが、鍵など投げ捨てる必要がないものは捨てる選択をなくしてほしいと感じました。 [b]装備チップの変更[/b] 装備チップは隣り合うチップの色によって効果が増減するため並び順も重要です。なので局所的にスピード特化の装備にしてから元の装備に戻そうとするときなど、覚えることが多くて手間に感じます。自分でトリック特化やスピード特化のプリセットを作って保存できたらと思いました。 [hr][/hr] 最初のうちはトリガーを押しっぱなしにしてすぐガス欠になりがちですが、慣れてきて肩肘張らずに操作できるようになると味わえるルーズな爽快感がけっこうお気に入り。後からアプデで実績が追加された都合もありますが、クリア率が10%にも満たないのを見るに、この独特なスケボー操作に魅力を感じるかどうかだと思います。設定でNoFailをONにすればライフが0になってもその場で復活できるので、操作に集中したい人は利用するといいかも。
Seafrog is a 2D collectathon with mechanics reminiscent of THPS. You are always going to be doing tricks and there are quite a few platforming puzzles that test your knowledge of the mechanics. Sometimes it's a bit jank, but the overall package is quite a lot of fun. Most of my problems with the game were actually resolved via an update that occurred during my playthrough. The game is way more forgiving now. Also the game is not as linear as the level design indicates.
such a fun platformer. so unique. i only wish more people will buy it instead of ai slop and then complaining about said ai slop. still true devs makin real games out there. get your s..t together and support them and have some fun.
2025年真就游戏大年,巨好玩的平台跳跃探索类游戏,从初上手的便秘手感到后面的完全沉迷进去,直接改变了对这款游戏的印象,脚踩扳手滑行在精心布置的地图上,收集探索一艘艘不同主题的舰船,出乎意料的有意思。 玩的过程中能感觉到融入了类银的元素,没有获取能力就无法通关特定的地形,也是很常见的让玩家换条路探索的方式了,没汉化加上能力通过芯片获得,也就是类似空洞骑士的护符,装上了才能启动能力,卡关了蛮久才摸索出来,国内挺小众的根本找不到攻略,如果遇到卡关的情况不如试试去其他主题继续探索,制作组会将道具分布在其他图,从而将整个流程串联在一起,小地图中能看到所有未收集的图标,很贴心的设计。刚玩确实会被这黏腻的手感搞得很难受,不能随意调整滑行方向,短小的氮气槽完全不够用,一旦习惯就能体会到其中的乐趣,全图充斥了很多的收集物,需要利用高超的滑板漂移技术来获取,满足了收集党的体验。 没中文确实是个大问题,不过游戏中文本量不多,大多数也都关于剧情,没汉化也是可以顺利玩下去,各种提示还是很好懂得。成就设置的有点问题,都是关于特技分数和特技加成,导致玩了7-8小时还是0成就,结果在一关全是蹦床的房间中跳了好几个成就。 游戏的素质非常之高,如果是对这类平台跳跃+类银感兴趣的玩家绝对值得一玩,过硬的素质和boss战等元素都让游戏充满可玩性,十几小时的流程中也称得上完美的体验。 [code]欢迎关注[url=https://store.steampowered.com/curator/45467420/]琴音社[/url] 让我们听见游戏的每一个音符♪~[/code]
I thought the movement mechanics in the video looked fun. It turns out they were! They're very fun! If you think this looks good in the video, you should play it!
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