
Sea of Stars is a turn-based RPG inspired by the classics. It tells the story of two Children of the Solstice who will combine the powers of the sun and moon to perform Eclipse Magic, the only force capable of fending off the monstrous creations of the evil alchemist known as The Fleshmancer.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Same day: best BR #81, worst CA #99 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.71/day in the week to Sep 14 → 10.14/day in the week after.
About

Promising the Sabotage touch in every system, Sea of Stars aims to modernize the classic RPG in terms of turn-based combat, storytelling, exploration and interactions with the environment, while still offering a hearty slice of nostalgia and good old, simple fun.
Pressing the action button in sync with the animations increases damage output while reducing incoming damage. Along with timed hits, combat features multi-character combo attacks, boosting, and a strategic "locks" system offering options to play with different damage types in order to hinder enemies while they are channeling powerful attacks or spells, all in an immersive take on the genre; no random encounters, no transitions to separate battlefields, and no grinding.
Swim, climb, vault, jump off or hoist up ledges as you traverse seamlessly through the world with a navigation system based on platformer expertise that breaks free from the classic bound-to-the-grid tileset movement.
Our custom-made render pipeline allows the creation of a breathtaking world coming to life by pushing the limits of 2D pixel-art games.
Dozens of original characters and story arcs will take you on a captivating journey. Sometimes epic, sometimes silly, and other times emotional, Sea of Stars does its RPG duty of exploring classic themes of adventure and friendship, while also being chock-full of the unexpected twists and events you’d expect from a Sabotage production.
There are many ways to hang out in the world of Sea of Stars if you feel the need for a change of pace in your adventures. Sailing, cooking, fishing, stopping by a tavern to listen to a song or play the infamous tabletop game known as "Wheels".....every system has been designed to deliver an experience that pays respect to retro classics, while rethinking in some areas to offer a smooth and modernized experience.
Sea of Stars’ adventure is playable in its entirety by up to three players. Allies can drop in and out anytime to traverse the world together and master the Co-op Timed Hits combat mechanic. Also available via Steam Remote Play Together.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $17.49−50% | 15.5Kreviews | 88% | — | $10.4M |
| $34.99 | 14.8Kratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1119 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Juegazo y todavía no lo he terminado, pero juegazo
Great old school RPG with that has a lot of QOL and customization to enjoy the experience. There's a lot of love put into this game. From the art, OST, cinematics, etc. The combat is simple but fun and the story is engaging. Heavily recommend this one if you want a light RPG experience. Also the DLC is really good.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 8.29/day in the week to Jul 22 → 9.63/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Italian
| $34.99 |
| 8.2Kratings |
| 90% |
| — |
| not modelled |
| $34.99 | 32ratings | 86% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The game has built-in cheats for casual babies and allows you to change the difficulty whenever you wish. No achievements for playing on the harder difficulty. The game is slow as hell. The story is extremely bland and childish. This game is made for children.
simplemente sublime
Todo hermosa historia necesita de un sentido sacrificio; y este mar de estrellas tiene uno. Juego que me debía disfrutar desde hace un par de años, hermoso RPG por turnos con arte de pixel que maneja un sistema de combate entretenido el cual es apoyado por una una historia que acompaña el ritmo de juego. Disfrute su sistema de combate, su ambientación, su mundo, su música. Sentí un poco de agotamiento sobre el final; específicamente sobre el final verdadero, el cual requiere de algunas acciones que terminaron agotando un poco mi experiencia, el hecho que sea obligatorio recolectar todas las conchas arcoíris (60) me parece un exceso de requerimiento, sobre todo porque no siento que la recompensa por hacerlo sea tan positiva; no voy a spolear pero diré que en una parte de ella fui gratamente sorprendido y en la otra parte, la pelea final per se (demasiado extensa) y su desenlace sentí una desilusión que me llevó a cuestionar si valía la pena tanto esfuerzo. A sí y todo siente que es una experiencia muy recomendable. Me llevó 29 horas terminarlo, no encontré un solo fallo técnico, tiene varias opciones de accesibilidad que te permiten regular la experiencia, hacerla más simple o más compleja. Su valor es adecuado. Tal vez en el futuro juegue a su DLC. Por lo pronto espero el próximo proyecto del estudio.
peak
Amazing art style combat is unique story is pretty cool too.
Sea of Stars — не просто RPG, а настоящее путешествие в эпоху классики Сначала кажется, что перед тобой просто красивая JRPG, вдохновлённая классикой. Пошаговые сражения, пиксельная графика, путешествие по яркому фэнтезийному миру... Всё это выглядит знакомо. Но чем дальше идёшь, тем сильнее понимаешь, что игра не пытается жить чужой славой. Она создаёт свою. Боевая система с первых часов цепляет тем, что постоянно держит тебя в процессе. Тайминги атак, система «замков», комбинации способностей — даже обычные сражения не превращаются в рутину. Но больше всего мне понравилось другое. Само путешествие. Очень редко встречаются игры, в которых хочется свернуть с основной дороги просто потому, что интересно посмотреть, что находится за следующим поворотом. Sea of Stars постоянно награждает любопытство: красивыми местами, маленькими секретами, новыми механиками или просто ещё одной причиной задержаться в этом мире немного дольше. И, наверное, именно мир стал тем, что я полюбил больше всего. Каждая локация будто написана с огромной любовью. Днём, ночью, под дождём или на закате — постоянно ловишь себя на мысли, что хочется остановиться буквально на минуту и просто посмотреть вокруг. Музыка только усиливает это чувство, делая каждое новое место по-своему запоминающимся. История тоже раскрывается постепенно. Она не торопится впечатлить с первых минут, но именно благодаря этому персонажи начинают ощущаться по-настоящему близкими, а некоторые моменты ближе к финалу остаются в памяти ещё очень надолго. А если вы знакомы с The Messenger, игра приготовила несколько особенно приятных сюрпризов. После титров не возникает ощущения, что приключение закончилось. Наоборот. Хочется исследовать мир дальше, найти всё, что ещё осталось скрытым, и провести в нём ещё немного времени. Наверное, именно это и отличает по-настоящему любимые игры. Когда заканчивается история... ...а отпускать её всё ещё не хочется. 10 солнечных и лунных затмений из 10.
Great game. My brother bought this for me and I knew almost nothing about it. Very it worth it so far at about 20 hours in.
Ist Sea of Stars ein schlechtes Spiel ? Nein. Ist es ein so gutes Spiel wie die Bewertungen sagen ? - Ich würde sagen nein. Die Grafik ist schön, die Story ok. Das Kampfsystem etwas eintönig und unnötig schwer ? Gegner machen teilweise extrem viel Schaden, ja mit perfektem Timing kann man den ETWAS reduzieren, aber ob es jetzt 60 oder 50 Schaden macht ist dann auch egal wenn die Charaktere nur so 90 Leben haben. Schlösser knacken ist essensziel um nicht gewiped zu werden, aber teilweise fehlt das Mana oder der Charakter war schon dran usw usw. Teilweise etwas frustig, es ist ja nicht so das man durch perfektes blocken gar kein Schaden kriegen würde (wie bei Expedition 33). Vielleicht bin ich auch diese Art von JRPGs einfach überdrüssig. Der Loot ist langweilig, die Skills entwickeln sich nicht weiter. Level Ups dauern ewig. Wenn man nur 3 Spells pro Charakter hat dann gebt mir doch wenigstens ein Skillbaum zum anpassen der Fähgikeiten. Umso öfter man diese einsetzt desto besser werden diese. Es ist für mich eher ein Rouge Like mit light RPG Elementen und Story Verlauf. Die Welt ist sehr begrenzt man kann nicht viel erkunden bzw. Die Freiheiten sind begrenzt. Ich glaube das Wort "begrenzt", bezeichnet das Spiel ganz gut. Leben, Mana, Schaden, Fähigkeiten, Bewegung und Welt sind begrenzt. Was jetzt nicht schlechtes sein muss, aber ich hätte gerne mehr Freiheiten gehabt. Ich habe es noch nicht durchgespielt, weiß aber auch nicht ob ich das durchziehen. Es ist Streckenweise wirklich seeeeehr langatmig.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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