
SD Gundam Battle Alliance is a multiplayer Gundam action RPG where you can smash foes solo or with friends in thrilling mechanized combat. Acquire new mobile suits, power them up, and take them into battle in various missions!
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Sep 18 → 0.25/day in the week after.
About
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $21.24−75% | 6.1Kreviews | 63% | — | $2.4M |
| $59.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 824 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
杰刚呢,量产姑姑呢,杂兵机呢,我要扎古IIFZ!!!!我们要杂兵机!
[h2]Score 6.5/10[/h2] [b]TLDR:[/b] It's one of the better experience you can get since action gundam games are usually pretty rough, not to mention there's not much out there. [h3]The Good[/h3] [*]Action Gundam game. [*]Lots of Gundams to play with. [*]Stories that visit classic moments in different series. [h3]The Mid[/h3] [*]Lock on system that does the job but are hard to lock on enemies you really want. [*]Story is boring and too much unnecessary conversation, while important histories in different series require you to check out later in the data bank. [*]Couldn't turn on mid combat VA, while replaying stages are important for grinds, it slows everything down and couldn't just go in, get the job done, hop back out. [*]Camera distance are too close, which is hard to see lot more of what's going on. [*]Leveling your MS to over 50 are locked by HARD difficulty that's playable after the story, which if you have lv50 MSs at the end of the story, it doesn't really feel any different as you starting new game+ while everything is already opened for you. And since you'll most likely to only do stages to grind resources for leveling it to the max, and for MS you hadn't already unlock, it really doesn't mean much. [h3]The Bad[/h3] [*]Shiny energy beams and particle, yay, but makes it hard to see enemy movements, to react/block. [*]Balance issue. Some MS just feels weak using, and if the one you love have bad move sets and hard to hit enemies cause his rocket take forever to hit, good luck. [*]Balance issue. Some boss are just f***ing annoying rather feels strong. It sometimes suddenly became a souls like that you have to dodge and block for just one or few hits. [*]Balance issue. Why TF does the extra states applied to my MS adds like 40% more stats? so does getter stronger rely more on the extra percs rather then leveling up? And also why are there so many perc drops, and I had to sell them every five minutes to keep the list clean? [*]Progression. Leveling cost too much over level 30, while level limit unlocks and extra percs drops too much. I can go grind for the MS, but telling me to grind for level so I can experience different MS is just bs. It makes grinding MS meaningless, cause if the one you grind is on a lv12 quest, you only gain MS parts but far too less to level it up enough. Overall I had my time. But since the game loop is so simple I do wish it I can hop in and out faster and easier. Also, the price wasn't worth it at all. Recommend to consider it at least 60% off.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 26 → 0.57/day in the week after.
Reviews, worldwide (the counter carries no country): 1/day in the week to Jul 24 → 0.43/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Thai, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Japanese*, Korean, Spanish - Latin America*languages with full audio support
Hours played at review time, across 825 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Also kleine Gundam die man sich durch Baupläne erfarmt. Zu 2 bringt es Spaß dieses Spiel zu spielen und das freie bewegen und angreifen ist wirklich gut gemacht. Die Spezialfähigkeiten sind niedlich animiert. Das Aufwerten von Gundams ist recht teuer, aber man kann ja Maps wiederholen!
講個笑話,這貨色的價格跟激戰傭兵6同等級。
Es ist jetzt nicht das beste Spiel aber für Gundam Interessenten ganz passabel. Ich würde gern einen mittleren Daumen haben aber einen runter ist dieses Spiel nun wirklich nicht. Ich sehe es so bei eine 6 oder 7 von 10. Es ist halt sehr grindlastig und auch die Inszinierung ist so hmmmm... ja. Okay sagen wir mal nicht grottig aber irgendwann ist man halt des Ganzen etwas überdrüssig. Das kämpfen auch so... man muss es mögen. Also wie gesagt nicht wirklich schlecht aber auch kein Dauerbrenner.
还好吧,玩了一段时间还很喜欢这款游戏。但是自己手残不太会操作,是款不错的游戏,值得推荐。
VERY GOOD
เพลินๆ endgame ตึงนิดนึง แต่ถ้าได้ของสักชิ้นก็ลุยยาวๆ
這款遊戲貴就貴在配音方面請了很多人,其他部分可有可無或是一言難盡。劇情可以沉重一點,主線以修正歷史為目標,有時候好人不得不殺掉,這樣走向或許會吸引更多人。 劇情、關卡設計一開始滿好的,尤其夏亞跟阿姆羅追問尤諾"眼鏡男"是誰的部分,氣氛上真的很讚。 但越後面的劇情越乏味,基本上就是到一個世界觀的某一段戰役戰鬥後,打贏某些人就結束了,雖然不是不行,只是獨立劇情如果做深一點,反而會更加有趣。 神鋼彈跟宗師鋼彈最終決戰動畫還滿爽的,比動畫還喜歡。 戰鬥也不夠爽,敵人霸體設定真的太煩人了,希望移除。 機體移動速度太慢,每一台機體都像吉姆、薩克一樣慢。 希望戰鬥做的爽一點,像無雙那樣會更好。 然後練機體也太花時間了,希望減少資源、時間去培養一台機體,要練5台機體,撇除上班上課其他事,一年的時間都很勉強。 擴充零件部分需要優化,後期拿到的零件太多。 還有水星魔女劇情希望補上,也希望後續有更多劇情,這款遊戲持續更新會很棒。
楽しい
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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