
When the world is coming to an end, who would you want to speak to one last time? Schrödinger’s Call is a visual novel that lets you experience the pain and salvation of human connection, as if you were turning the pages of a picture book.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.14/day in the week to Jul 25 → 5.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
When the world is coming to an end, who would you want to speak to one last time?
In that final moment, if you could accompany souls wandering between life and death, what words would you choose to share with them?
Schrödinger’s Call gently unfolds a picture-book-like world.
It speaks softly to your heart, helping you notice what truly matters, once more.
Through the lingering regrets of others, we hope this story quietly shines a light on you too.
Twenty-one nanoseconds separate life from death.
The moon is about to fall, and only a moment remains before everything ends.
Mary wakes up in a strange room, her memories gone.
Guided by a mysterious cat named Hamlet, she becomes the “World’s Last Confidant.”
With a single phone by her side, Mary listens to the voices on the other end.
To the lives they lived, and the moments they left behind, just before the moon fell.
Phone calls left unfinished by the falling moon. Voices of those still trapped between life and death, waiting for someone to pick up the phone again.
Words left unsaid, feelings never realized, and the people they wished they could see one last time.
As Mary notes down these lingering regrets, chapter by chapter, she walks alongside the voices on the other end—and perhaps, you begin to see what truly matters as well.
How will Mary listen to the words of souls still wandering between life and death?
How will she walk alongside them?
And with only twenty-one nanoseconds left before the world ends, what words would you choose to share with them?
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 321 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
완벽한 서사...완벽한 반전...완벽한 결말...이 모든것들이 모든 에피소드에 담겨있는 게임. 그냥...너무 완벽한 게임이였다. 마노사바만큼의 임팩트가 있었던 그런 인생게임이 될 것 같음.
just beautiful
我们承担着同样的悲伤,不是吗?
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Traditional Chinese
Hours played at review time, across 321 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
画面演出不错,音乐很震撼,但是有些画面和台词重复度太高。部分地方音乐衔接很生硬,比较影响观感。 选项很简单显得比较拖。剧情喜好因人而异,俗套里带点小巧思,个人比较喜欢第三章。 如果之前就玩过类似的可以入,没接触过的慎重
(泣)
This game has had one of the most profound affects on me in recent memory. If you ever feel like you dont belong, or that you have no one. Play this game.
在生与死的21纳秒间,接起那通电话,成为你--世界最后的倾听者。
잘만듬
Gaslighting simulator.
謝謝你出現在我的人生,瑪莉。 我們有機會再繼續聊天。 一定有機會的。 致 世界最後的傾聽者。 —————————————————— 喜歡看劇情故事的推薦購買 —————————————————— 以下有劇透 —————————————————— 音樂很帶感,尤其是同理心環節和它的變奏版還有和瑪莉最後一通電話的音樂,有成功帶動玩家的情緒,美術也畫得很好。 每一章故事看似沒有關連實際上環環相扣。每一章的故事內容都帶到強烈的情緒價值。故事轉折位也不錯,特別是第二章和第四章,沒有猜到劇情是會這樣發展。 最後第五章打破第四面牆由玩家拯救瑪莉,氣氛也營造得挺好,由謊言開始的故事,最後終於不用再說謊。 個人的傾向,劇情的長度稍微有點短,有些地方如果能夠拓展繼續說得詳細一點會更加好。例如瑪莉的過去,藏藍機構裏面的生活 遊戲性比較差一點,不管你選了哪一個選項劇情大致上都會是一樣,只有小部分對話不同。 總體上是一個很不錯的遊戲。絕對推薦大家入手去體驗
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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