
8-Bit Styled dungeon-crawler wherein you assemble a party from 12 Classes to brave The Depths in search of the Dragon God's Sacred Treasures!
Modeled estimate, not a reported figure. How we estimate →
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About

The God of Dragons beckons you to Scarmonde.
Gather your most trusted and skilled companions, then brave The Depths to locate each of the Dragon God's Sacred Treasures. Legends say paradise awaits the one who gathers all three, but will you and your band of adventurers be the first to have their wildest dreams become their new reality?

Before departing into The Depths below Scarmonde, you're tasked with assigning each of your nameless companions a Class. There are 12 Classes to choose from, all designed after the classic Knights, Clerics, and Thieves we all know and love.
The Classes you'll be able to mix-and-match to forge your ultimate team of adventurers is as follows:
The Knight.
The Warrior.
The Cleric.
The Mage.
The Thief.
The Monk.
The Paladin.
The Hunter.
The Sage.
The Duskar.
The Bard.
The Dancer.
In this retro-styled RPG adventure, you're immediately thrust into the world and made to fight for your lives! Although the graphics may say otherwise, there's many modern conveniences to aid you on the journey to acquiring all the Sacred Treasures.
This game is being made for anyone who just wants to jump right into a classical RPG experience without any of the thick layers of story and dialogue bogging them down. If you're here, you're here for the gameplay!
KEYBOARD CONTROL SCHEME AND INSTRUCTIONS ON HOW TO ACTIVATE WINDOWED/FULLSCREEN MODE:
"Spacebar" = Confirm/Talk.
"X" Key = Open/Exit Menu.
"Arrow/Directional" Keys = Move character.
""Q and W" Keys while Equipment Screen is open = Switch between Characters.
CONTROLLER CONTROL SCHEME AND INSTRUCTIONS ON HOW TO ACTIVATE WINDOWED/FULLSCREEN MODE:
Triangle or Y Button = Open Menu.
Circle or B Button = Cancel/exit.
X or A Button =Confirm/talk.
Square or X Button =Run/Dash.
You can activate Windowed Mode/Fullscreen Mode by pressing the Function (Fn) key and then F4. Doing so again will put you back into Windowed/Full-Screen Mode.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I would consider Scarmonde to be a really "bread and butter" 2020s 8 bit dungeon crawler: Pacing is good and there seems to be a lot of variety on how to build your team. One of the more enjoyable aspects is to figure out how to make your team/one character as broken as possible. For me, I half accidently built one character way too good around the halfway of the FULL playthrough and while I enjoyed watching that character do 90% of the work, the game did end up being qutie repetitive. It would be ok if it wasn´t so hard to escape random encounters as it is in this game, which is by far the biggest downside of the game. The other part is that when you do have that broken character(s) in your team, even the final boss is quite easy. Still, I enjoyed it and this is a good game for this genre that has a lot going for it. It was much longer than I expected!
It feels like a sped up NES Final Fantasy with a real commitment to the look and feel of 8 bit RPGs. UI and design is streamlined enough that it feels snappy and never really gets in your way. Battles are strategic but not overly long. The writing and setting is excellent, and delivered very well. You are given just enough to exercise your imagination, and you really have to seek out NPCs and world-building. Talk to characters multiple times!
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I love the concept behind game design. Not saying it's a bad game because I'm fan of FFV-like class system. The real issue with the game is after a while everything start to feel exactly same, with same depressing graphics and some annoying linearity/backtracking. Very close giving the game negative review but I suppose positive will do since it's mixed feeling.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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