
Choose between Yuito and Kasane, elite psionics each armed with a talent in psychokinesis and their own reason to fight. Complete both of their stories to unlock all the mysteries of a Brain Punk future caught between technology and psychic abilities.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.39−82% | 18.2Kreviews | 80% | — | $4.3M |
| $59.99 | 9.3Kratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 880 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
美术,剧情,战斗太完美了,尤其战斗容易上头停不下来。不知道这游戏为什么评分没那么高,期待绯红结系2,话说过了几年了,记录人封笔主角的故事,时间有点久了,结系2该端上来了吧!
The characters are fine, story is good only the combat that I dislike despite how fun it is to throw stuff with your psychic powers you can't dash away mid combo to dodge and it forces you to take damage no matter what.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 21 → 2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Portuguese - Brazil, Russian, Spanish - Latin America, Traditional Chinese, Simplified Chinese*languages with full audio support
| $59.99 |
| 5.5Kratings |
| 84% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 885 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
模式是很经典的JRPG,但是剧情漏洞很多,前期各种谜语人,后期想一出是一出,看到后面各种 啊?这也行? 的感觉。战斗则是不同模式下体验差异很大,前期打后期打,打小怪打BOSS,单人BOSS多人BOSS,怪物BOSS人形BOSS感觉根本不是一个游戏,系统挺复杂功能特别多但是好用的就那几个。我是打骨折大概二折买的,依然觉得不值得。
телекинозом бах бах
战斗方面:战斗系统优秀,打击手感好,队友集结后各种技能切换爽到不行,可惜怪物后期同质化严重,而且关卡后期基本上就是一路杀过去,再爽的体验打上几小时也会无聊的; 剧情方面:只打一条线可能会给出不合格,两条线都打就是及格,把DLC剧情打完和队友好感剧情打完那就是经典自动和解,已原谅了一切,剧情达到优秀评价; 家园方面:送礼系统设计的非常好,看着队友拿着你送的礼物一步一步装饰起空荡荡的基地,到最后基地被礼物填满的样子真的很有成就感,至于跟队员的好感度剧情,那是用来补全队友人设的,本来不错,可惜这些好感度剧情代入主线的时间有些不合时宜,有点小破坏氛围感。 推荐只想打一周目的先打女主线,想打二周目的就先打男主线,要是二周目都打了,那DLC剧情那就不能错过了:)
好游戏 毋庸置疑的好游戏 前期可能有一点坐牢 但是后期爽的你都觉得是值得的 从第一次开大运时候你就能笑的合不拢嘴了 剧情也没得说 先玩重线就可以 挺不错的剧情 而且我觉得卡连牺牲了自己抹去了存在 后面可能都没有这个变异种的武器了 所以直见可能活着 但是这个时间线里不认识重
我只能说是真的被恶心到了 今天断断续续玩了七个小时 首先就是画质6500xt和5060根本没区别一样糊 然后我玩的结人线目前到第七章了 剧情方面世界观太复杂了根本理解不来然后主角真的和我一样啥也不知道 随后是最想喷的返回键 你打开一个界面你按esc没用必须要按删除键比如地图 地图的分层也是垃圾看得头晕 结人剧情就是谜语人(玩之前看hy评价过)一下子这个队的队长一下就是那个队的队长反叛了谁看得懂啊 任务指引也是一坨 剧情过关后就是待在基地 然后战斗你必须点好技能树解锁机制不然就是被爆艹 还有在和重之间的两队战斗中对方三个人但是你的实际有效攻击只能被有血条的那个人吃到 画面又糊根本不知道打谁 以上纯客观评价 我也是介于p5给出的那啥 我会把结人线打完然后再开重线到时候我再来评价一次
Es hat spaß gemacht die Story zu erleben und zugleich auch die unterschiedlichen Charakter Entwicklungen zu verfolgen. Das ende zieht sich leider nur wie Kaugummi, was wirklich eine Gedulds probe ist.... Aber leider etwas nötig weil man sonst nicht für den Endkampf gewappnet ist. Also Extra Leveln ist nicht unbedingt nötig, habt einfach spaß beim Erkunden
top Game!
bom comprei esse jogo em miados de 2022 2023 nunca mais joguei ele kkk comprei ele por uns 40 reais no bundle junto do tales of arise ( platinei tbm ) , bom o começo e bem chatinho... voc apanha dms ate pega as mecanica de cada mob mas depois que aprende vc comba melhor e tudo mais nao perde tanto tempo , o grind achei de boa conforme se mata os bixos e equipa os eqp certo bonus de xp e os krl o jogo fica izi de farma gold , ponto . xp , agora no final fiquei level 77 de 99 eu ja estava dando IK nos monstros , o grafico do jogo e um 8/10 nada dms pra epoca , platina dele dou uma nota de 6/10 so e chatinho que tem q zerar 2 vezes porem vocês podem joga no 'muito facil' na segunda jogatina new game + buffado pra zerar logo a historia e legalzinha ainda vou assistir o anime pra ve se e bom ! bom recomendo o jogo muito bom recomendo comprar numa promoçao por uns 40 30 reais compensa demais mais uma platina pra conta : os trofeus sao complicados pq nao explica oque tem q fazer direito alguns vi no youtube e alguns fiz na sorte sem querer KKKKKKKK wp !
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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