
Fish, scale, sell, repeat. Scale the Depths is a casual fishing game built around this simple but satisfying loop. Feed hungry customers, upgrade your gear, and uncover the many secrets hidden beneath the surface.
Modeled estimate, not a reported figure. How we estimate →

About

Catching fish is only the beginning.
Cast your line, hunt for the perfect catch, scale it with care, serve it to hungry customers, and turn your hard-earned cash into better gear. Then go deeper. Catch stranger fish. Make more money. Upgrade again.
You know, just one more run.
Each improvement pushes you further into the depths… and further from whatever counts as normal.

Explore four distinct fishing spots inspired by real places – from Loch Ness to Outer Banks, Point Nemo, and beyond.
Each location comes with its own:
atmosphere and environment
gear
fish species
hidden paths and secrets
puzzles, treasures, and strange things waiting below
The deeper you go, the less this feels like a simple fishing job.

Your customers are not human. Some are cute. Some are mythical. Some are exactly the kind of creatures you wouldn’t expect to order dinner from a tiny robot on a boat.
Serve wild animals like otters, axolotls, and herons, alongside beings inspired by myth and folklore, including legends such as Nessie and Kelpie. Each customer has their own personality, appetite, and favorite fish.
Learn who likes what, deliver the right catch, and you might earn a very generous tip. Serve badly, and… well, they’ll have opinions.

There’s more than fish hiding underwater, and definitely more lore than anyone reasonably expects from a game about fishing.
Search the depths for:
hidden treasures and collectible artifacts
messages in bottles
secret passages
environmental puzzles and levers
Every scrap of old notes and logs brings you a little closer to understanding why this tiny robot is busy fishing in the first place.

Progress isn’t just about bigger numbers (although bigger numbers are very nice).
Upgrade your fishing gear, unlock better tools, customize your boat, and dress up your tiny robot fishmonger before sending them back into increasingly strange waters.
Improve your rods, hooks, bags and scaling tools
Unlock new boats and cosmetics
Scale tiny fish with increasingly ridiculous tools
Look good while feeding ancient beings from the deep
Because if you’re going to prepare fish for strange creatures, you might as well do it in style.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Polish, Russian, Simplified Chinese
Engagement
Hours played at review time, across 207 reviews with recorded playtime.
Reviews
Themes across 204 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
completely 100% this game found out about it from Joe bart and i wanted to buy it and try it out and it lived up to what i expected overall very good game waiting for the next update
fajnie się ryby łowi
Fun calm game about catching fish and scaling them, before feeding it to fun customers.
Feels like a really good oldschool flash game. But still an oldschool flash game. Not worth full price, not worth the $10 I paid. Maybe $5 or less.
fun fih game hope for more updates soon
cute and fun
indie game, great pixel graphics and actual accurate places where fish can be in real life
Saw this game on a TikTok with the Bobbit worm looking thing and thought "Wow that's cool, I can't wait to fish that up". 7 hours later of "fishing" and feeding mythical creatures other mythical creatures I gotta say it was worth the 10 or so bucks I spent. While in no way was it realistic both the fishing and prep minigames were very fun. Not knowing what real fish or weird monster from the depths was a thrill and learning fun facts about a species while I hacked them to bits was a nice little cherry on top. Only Gripe was the parasites, GOD THEY WERE SO ANNOYING. The moment I want to clean a fish quicker than a snail would they gotta dive into their little flesh hidey hole delaying the quick process to a game of wack-a-mole, this wouldn't be a problem if fish like the eels, catfish, and sunfish didn't have 50 of em but thats just realistic can't blame the devs too hard. Now what I can blame them for is putting the bait that counters parasites in the last level of the game with a $3200 price tag even though you get the one what counters barnicles in the first level in an easily find chest, at the point you get the parasite counter its way past the point where it would be most useful.
An amazing and calm game. Straight forward mechanics with a hint of challenge.
Nice game, little pricy for what it is, the 100% isnt too grindy that it drives you away and seems really doable after finishing the last map. 8/10
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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