
Build a living pond where every fish has a unique genetic code. Breed for rare traits, balance oxygen and hunger, unlock new species, and watch your ecosystem compose its own soundtrack in real time. Part sim, part idle game, part science experiment gone beautifully wrong.
Modeled estimate, not a reported figure. How we estimate →
About
Every fish in your pond is born with a 12-trait genome — speed, size, hunger, fertility, color, and more — all inherited from its parents and twisted by mutation. Two fast parents might produce something faster. Or something weird. That's the fun part.
Grow a real ecosystem, not a screensaver. Stock your pond with six species, each with its own personality. Minnows school in nervous swarms. Bass lurk near structures and ambush anything that swims too close. Crawfish scuttle along the bottom eating whatever died. Every fish makes its own decisions — hunting, fleeing, mating, resting — based on what's actually happening around it.
Breed with purpose (or reckless curiosity). Use the Genetic Splicer and Sampler to cross-breed fish and chase down rare genetic variants, from "Quickfin" speedsters to the elusive "Perfect Specimen." Save your best genetics to a library, clone them, splice them, and push your lineages further. Over 50 named variants are waiting to be discovered in the Trophy Room.
Keep the balance or watch it collapse. Oxygen is finite. Hunger is relentless. Overpopulate and your pond suffocates. Neglect your scavengers and carcasses pile up. The Harmony system tracks everything — diversity, stability, starvation, extinction — and gates your progression behind it. A thriving pond earns more money, unlocks new species, and opens up powerful tools. A dying one spirals fast.
Your pond writes its own music. A built-in 32-bit audio engine generates the entire soundtrack in real time. Each species contributes its own instruments — minnows bring shimmering bell chimes, bass lay down deep predatory lines, salmon add flowing pads. As populations grow, the tempo climbs. Switch between orchestral, funk, and electronic modes and listen to your ecosystem play itself.
Automate, optimize, expand. Hire fishermen with configurable targeting logic to harvest your pond automatically. Upgrade your auto-feeders, expand your pond to 7x its starting size, and run experiments that reward both stability and controlled chaos — yes, there's a mission for causing an extinction on purpose.
Key Features:
12-trait genetic inheritance with mutation, specialization, and visual variation
6 species with distinct AI behaviors, food chains, and ecological roles
Real-time procedural music that reacts to your pond's population
50+ discoverable genetic variants across four rarity tiers
Harmony-driven progression — balance your ecosystem to unlock everything
Oxygen management, predator/prey dynamics, and carcass cleanup
Automated fishermen with targeting modes and safety buffers
Experiments that challenge you to grow, crash, and rebuild
Time scaling from 0.1x slow-motion to 3.0x fast-forward
Fish cages for isolating breeding lineages
Expandable pond up to 7x screen size
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Reviews
Nice relaxing game. Want to take care of fish but don't want to deal with them in real life, well I got a game for you right here. Almost like having your own virtual pond, raise your fish and see what you spawn. Idle when you want, interact when you can and just enjoy. Strong recommend.
gameplay is awesome, the UI needs some serious help. its hard to look at or just straight buggy. if it was a smooth experience with lots of hotkeys and easy controls this game would be a 10/10
Экскрементальная игра
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This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Languages: English, French, Italian, German, Spanish - Spain, Arabic, Bulgarian, Czech, Danish, Dutch, Finnish, Greek +18 more
Installed it thinking, why not? next thing i knew, i was way to invested and it was 4 hours later
I can clearly see that this game is a labor of love, a lot of effort was put into the visuals, such as animations and sprites. But I also think that a lot of improvements can be done. Maybe some chill modes where things like oxygen, feeders etc are not that important. Currently, the game feels like a never-ending rush - check oxygen, check food, check fish age, check this, check that. There is not much time left to just sit back and observe the beauty of the pond. But anyway, I can recommend this game, it really CAN entertain you even at it's current state.
This game surprised me with its deep genetic twist on idle fish games. I still have a lot to dig into with it and look forward to getting the remaining achievements and goals set. My only gripes is that the music can get a bit grating and repetitive and that some functions could do with more of a tutorial (I am aware of the handbook in the menu) to ease you into the loop and tools. I can't wait to see if we get more fish and decor too! There's a great amount of potential in this game and has a really solid base to it.
Fire game can't wait for new update's! 10/10 game
Best Fish game ive ever played and look at me, im a fish!
thank you for fixing the ui
Exactly as it says it is. If you think you will like what it promises, you probably will. UI could be clearer and easier to navigate though, and either more hotkeys (especially for the fish net) or assignable controls would be appreciated. It'd be nice if we can name the 3 clones too.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
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