
Sands of Aura is an open-world action adventure with a fantasy setting of a realm in its twilight--a world buried beneath a sea of sand. Sail across the sandseas to return life to a dying world in an unforgettable experience that is equal parts engaging story and unrelenting, souls-like combat.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 22 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


A ruinous cataclysm unleashed by a tormented god descended the world of Talamhel into perpetual night. The hourglass of time was shattered and its essence poured across the land, creating an endless sea of sand. The once-flourishing world of Talamhel became a putrid lesion of its former glory and those who called it home are now husks of corruption--violent, undying, unyielding soldiers of death.
But Talamhel is not lost--not yet. For generations, the righteous few have endured. You are one of those few.
On the eve of your induction into the Order of Remnant Knights, the last protectors of man, Talamhel is once-again wracked by calamity. The corruptive nature of the Night Plague has mutated, and the realm of man needs the Remnant Knights more than ever.
Track down the emergent evil and destroy it. Protect the realm of man.

From the helm of your nimble grainwake, carve across the perilous sandseas to confront the source of this newfound terror, but don’t expect a guiding light or a red X on a map. You’ll chart your own course forward--behold the open seas, and choose the heading you best see fit.
But familiarity is a far-flung concept aboard the grainwake--the shifting sands are always changing, revealing secrets, dangers, and paths unseen. Things are not as they seem…
Talamhel is an open world, free to explore and discover as you please.
Every island is a unique, colorful encounter of combat, lore, and plunder.
With tiered levels of difficulty, locations offer challenges that will reward those who overcome.
With a trusted (undead) companion rested in the crow’s nest, you’ll never sail the seas alone.

The corruption that plagues Talamhel has created a horde comprised of both man and other Talamhelic natives: The venerable Ferrum and the insectoid, hive-minded Hashara. Once warring nations have become an abominable army of undying malice.
From doomsday cultists to fallen kings, the foes that guard the answers you seek are determined to see your end. Prepare for an unrelenting, unforgiving combat experience not to be taken lightly. Swing true, dear knight, swing true.
With hundreds of weapon components to be reclaimed from the crumbled remains of civilization, there are thousands of unique weapons to be forged. Find the hilt that fits just right.
Cleave through the corruption with 7 distinct fighting styles.
Bolster yourself with dozens of armor sets, each with their own unique defenses.
Combine and modify your devastation with magical augments, creating a personalized build.


Starspire is the sanctuary that you call home, and its doors remain open to those you deem worthy of its hearth. Along your journey, you will encounter refugees in need of shelter and a Remnant Knight can see they find it in Starspire.
Each person deserving of Starspire will make their new home stronger and safer, but not all are deserving.
Working as an optional companion to core gameplay, Starspire offers an opportunity to test your Remnant traits of leadership and judgment. The choices you make regarding Starspire’s residents will alter your story and affect your fate, as well as the fate of others--but only if you choose to make those choices.
New Starspire residents unlock perks like gifts of exclusive equipment and unique services.
Discover the lives of others, their choices and actions, and decide their fate.
Engage with characters unlike any you’ve ever met, and rebuild a community.
Decisions not easily made: become familiar with the grey area between right and wrong.

The symphony of the sands are brought to life with an evocative, soul-stirring soundtrack composed and produced by the incredible Eduardo Lopez.
Sands of Aura will feature a fully symphonic soundtrack, with a wide selection of instrumentation--from the haunting strings of the antique Viola Da Gamba to the resonant thunders of a professional Bulgarian choir.
These are the unforgettable sounds of Talamhel. The score of a wounded world.

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 592reviews | 77% | — | $353.8K |
| $24.99 | 93ratings | 84% | — | not modelled | |
Engagement
Reviews
Themes across 51 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Классная ARPG. Графика, сюжет, боёвка продуманная - всё на месте. У разработчиков интересный конечно подход к возможности самому по всей карте искать задачу что бы её выполнить. Игра на твёрдую пятёрку. Однозначно рекомендую.
Unexpectedly good. It reminds me of Shadow of the Colossus in terms of the main map traversal. Instead of a horse, you have a ship, and instead of fighting giant colossi, you visit Souls-like structured areas with bosses. There are several options for how you craft your weapon and what build you choose. The voice acting, dialogue, and NPCs are also very good. My main gripes are with the ship traversal. There is simply nothing to do while you travel to an area. Sometimes I just looked at my phone or got myself a coffee until I arrived at the destination.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
| $24.99 |
| 27ratings |
| 82% |
| — |
| not modelled |
| $9.99−60% | 21ratings | 74% | — | not modelled |
| $24.99 | — | — | — | not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 51 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This is crucially overlooked... even by me. It's been in my library for so long and i was setting around with a messed up foot of work and started playing it than the next thing i know im completely hooked. It's hard but not impossible, its loot heavy without being loot heavy, its has mini games without having 'MINIgames' Lets just say I actually had to stop playing for a minute and look up Developer to see if they have my next game ready, and trust me when you get to the point of "OMFG" you will get what Im saying. [b]overlook my playtime, im an idiot and left the game running a bunch of times[/b]
Beautiful isometric souls like. Hope to see a sequel. I liked the graphic style very much. Unfortunately the right side of the map was very empty. I had a hope of a DLC , but the DEVS are working on a new game. This is sad and cruel at the same time. Müsst ihr wissen..
Отличная игра, очень самобытная! Долго не мог въехать в игру, отсутствие прокачки героя и мини-карты очень напрягало. Но прокачка в игре реализована посредством повышения и модернизации брони и оружия, а также вставки рун. Оружие тоже есть разное, но если в начале игры какое-то выбираешь, потом уже сложно перейти на другое, потому что ресурсы для прокачки довольно редки. Игру однозначно рекомендую, хоть и не любитель соулслайков, но от этой прям не оторваться!
挺好玩的,cdk很便宜,量很大, 性价比极高,就是太冷门了攻略基本没有。 一周目难度并不高,正常升级武器装备就好了,看似开放世界(部分地图需要做前置任务)实则软锁,有本事顶着高伤害怪刮痧也可以硬推图,但我选择换个地图推。 美术风格还不错,画面比较暗,我阴影直接不开了。 优点是地图设计很不错,虽然没地图,但是场景辨识度还不错,没有迷过路,捡到的东西基本都是有用的,探索感很足。 缺点是官中机翻,凑合能看懂,引导差,游戏老手都要迷糊一会儿,任务也很迷。
This is a pretty fun, simple, not hard soulslike. There were a couple of bugs, 2 of them being quite annoying. The first was my camera would just lock itself after talking to someone or interacting with something. I could move it left and right but not up and down, so I would be stuck staring at the ground. The only thing that fixed it was going back to the main menu. The second one was after my first playthrough I would start speedrunning the main quest. I didn't end up going into the burnt church immediately. And when I had to eventually go into the church to get into the nexus, the guard blocking the door wouldn't be there, but when I got close to the door, it would teleport my camera into a black void and make me talk to the guard, and then my game would completely freeze. The only way I found to fix this was to use the universal Unreal Engine unlocker to teleport myself right up against the door to enter the church. Other than bugs, I wasn't the biggest fan of the camera at first but got used to it, and the parrying felt off.
Sands of Aura is a fun, janky game that is easy to get into. I enjoyed the gameplay, but it has some of the worst camera angles I have ever seen. Even when I followed the intended path, it was far too easy to go out of bounds or get stuck, forcing me to reset and lose progress. If you enjoy janky games, this might be worth trying. Personally, though, I am not willing to reset my character every 30 minutes.
手感纯屎
Was für eine Perle! Wunderschöne, geheimnisvolle Welt, präzise Steuerung, niedlicher Artstyle und trotzdem voller Melancholie. Leider scheint das Marketing eine Katastrophe zu sein, habe es nur durch sehr viel Zufall entdeckt. Dieses Spiel verdient so viel mehr Aufmerksamkeit, schade. Magst du ein leicht zugängliches Soulslike in einer fabelhaften Welt? Dann greif zu, ein Spiel zum verlieben.
Selling now
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Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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