
In SAND you build your highly customizable walking mech fortress. Squad up or go solo. Scavenge the dunes, gather loot, weapons, priceless artifacts, survive and extract. Clash with other players in a brutal procedurally generated desert set in an alternate 1910.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 29.43/day in the week to Aug 19 → 26.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Welcome to SAND: Raiders of Sophie. Pilot your custom built war machines across the dunes of a fallen planet, battle rival players, scavenge for loot, weapons, ammo and resources, survive and extract with your spoils in a massive procedurally generated world.
Out here on Sophie, a raider is only as strong as their Trampler. Fully customizable, gigantic walking mechs that shield you from the elements, defend you and your loot from rival scavengers and rain destruction on anything that obstructs your pursuit of becoming the most notorious raider upon the dunes!
Design a modular trampler where your creativity and will to succeed is your only limit.
Build an impenetrable fortress that can weather the deadliest of assaults, a walking war machine stacked with mounted turrets and firepower, something small and stealthy to get you out of trouble as quickly as you get into it or a chaotic jumble of modules to confuse and disorient your enemies.
No matter your playstyle, you can design a trampler to support it.
Get your crew together, or go solo as you embark on expeditions. Deploy into the world, chart your course, and scavenge cities, ruins, shipwrecks and other remnants of a fallen world for loot. Survive encounters with the mysterious supernatural Upiors, fight or talk your way out of confrontations with other players, locate your extract point and escape to the safety of the orbital station with your loot, life and Trampler intact.
Smoke on the horizon, the groans of the undead echoing through the cities, and the distant rumble of sand all signal danger. Every city looted, shipwreck scoured or ill-timed encounter with other scavengers might just be your last, so keep your wits about you.
There are no friends on Sophie, the only ones you can trust are you and yours.
Design your Tramplers from scratch in the Trampler Editor before deploying into the world. Test your builds and scavenge lower-tier items at your own pace in Voyage Mode, or raise the stakes in Storm Dive for higher-tier loot and greater rewards, where as sandstorms slowly engulf the region, the risk of confrontations with other scavengers and the loss of your hard earned loot increases.
Updates
Engagement
Reviews
Themes across 1983 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
not worth the money. its a dead game
Riddled with cheaters. Matchmaking full of teaming in solos. Incompetent devs who instead of fixing an exploit, removed a core game mechanic entirely for weeks, only to reinstate it without fixing the exploit. I've tried to give this game a real chance, it's not gotten any better since launch. Spend 95% of playtime dealing with ♥♥♥♥♥♥♥♥ only to have 5% of your time where this game does something other games don't.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 26: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Ukrainian, French, Italian, German, Spanish - Spain, Japanese, Polish, Portuguese - Brazil, Simplified Chinese
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I don't think i have ever reviewed a game. The game is not what is advertised. I have 400+ hours. It's advertised as an extraction shooter.... build a better trampler.. gather more recourses... Be a better shot... win. but that is not what it is. The most impactful part of the game is entering a match and quickly finding another player or team to work with (which I haven't done and most players won't.. which is why the game is dying). 2800 players total online at the time of this post. The low for 1 month ago on a Sunday night was at 11k according to tracker.gg. You are not permitted to intentionally work with someone and plan to team, it's called pre-teaming. However meeting a player during a match... whom you won't be allowed to intentionally team with in subsequent matches.. is permitted. And that makes no sense. If you want to enter a game solo.. or with your friends... and see how you do... build a walking fortress, Squad up or go solo, scavenge the dunes, gather loot.... which is exactly what the game advertises... Well you can't do it like you imagined. they left out the biggest most impactful part of the game in the description. to do the rest you must team. Teaming with some random (which is the only legal way to do it) is the biggest, cheapest lever towards success.. costs you less.. you risk less.... 1 drives, other boards... doubles the DPS... ect Healthy player bases don't want to win by having a numbers advantage w/ ppl they don't know. People want the 1 on 1 success.. or the 2 on 2, 4 on 4... what type of players want to win with that advantage? Answer? Few. games dropping pop rapidly. 2800 players active online at the time of this post. Turns out there are way more ppl who want to test their own skills... than take a fake W over someone because of a numbers advantage with someone they don't know. Find a random person... gang up on someone who didn't find a random person. Devs allow it. Players hate it. Problems being spoken about as of today: duping is not fixed Extracting can glitch you.. and you lose all of your loot and ships. OC servers are frequently down. Us central servers just disconnected everyone Lobbies are dead. You enter a match and there are 1-2 players. they introduced gear based match making... So after players put time in.. unlocked higher tier tramplers... If they use those parts... there is 0 players in their lobby and they walk around solo. The discord banned some guy for having a Trump picture... but the dude was making fun of Trump. It's a weird redit mod power trip situation like that... that reflects how the rest of the game is run... They support the whiney populations of gaming.. ignore the rest, and try to convince people it's all fine as they creep close to 3 digit activity numbers. If I could refund I would.
Game was amazing , until the most recent matchmaking update. We have not been put in a server with with more than one person all day . That’s 6 hours of gaming and we have SEEN 3 people in total .
Don't play this game unless you want to screw over a friend or get screwed over every run by not knowing the value of everything during loot distribution. A simple fix, assuming, since it tells you AFTER you've accepted your split how much your cut was worth. The game could easily be good, but this glaring issue ruins it for me in terms of group play.
♥♥♥♥♥ полная. у хохлов ниухя не получилось и вряд-ли получится
The concept of the game is good. Nothing else... The game is not optimized, most of the calculations are made on client side... This leads to huge number of cheaters... Physics is buggy, you are getting stuck all the time, you can "climb" walls which by all means is not intended by devs. What can cheaters do? you ask?... Everything: - god mod - fly - full noclip - automatic 80mm canon (which usually takes like 2-3 secs for reload) - auto loot - auto ship repair - etc. etc. etc. THIS GAME IS TRASH, as the code of the game is ABSOLUTELY WRONGLY IMPLEMENTED, THERE IS NO WAY TO FIX THIS and I doubt devs will re-implement the game. Save your cash and rather go buy a masage...
I really want to like this game. The idea is great but the longer I play it the more I hate it. A lot of features are just buggy you get stuck in physical places on the map an in progression from resetting from getting bombed by hackers or by players who play all day since demo. Its honestly no fun.
Honestly, its difficult for me to recommend this game. It has nice scenery, interesting mechanics, but its just too much wars and stealing and ruining others - that makes me kinda hate it. You mostly just lost in sands because somebody just decided to kill you and loot all you have or still your walking ship. Also I do like the graphics, the music and the idea itself. The mobs are just too good at shooting you, even too much. Everybody gonna try to kill you just because, The game gonna lag, drop you out of it, or didn't even launch most of the time too. Nice to try it out and see for yourself, that's all I can tell. And more fun to play with friends.
Won 3 fights in a row, lost everything because the last extraction point was far out in the storm afterward. Don't make the last zone close outside of the ONLY available extraction. Don't bother until they've ironed out the issues with it.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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