
In SAND you build your highly customizable walking mech fortress. Squad up or go solo. Scavenge the dunes, gather loot, weapons, priceless artifacts, survive and extract. Clash with other players in a brutal procedurally generated desert set in an alternate 1910.
Modeled estimate, not a reported figure. How we estimate →
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About
Welcome to SAND: Raiders of Sophie. Pilot your custom built war machines across the dunes of a fallen planet, battle rival players, scavenge for loot, weapons, ammo and resources, survive and extract with your spoils in a massive procedurally generated world.
Out here on Sophie, a raider is only as strong as their Trampler. Fully customizable, gigantic walking mechs that shield you from the elements, defend you and your loot from rival scavengers and rain destruction on anything that obstructs your pursuit of becoming the most notorious raider upon the dunes!
Design a modular trampler where your creativity and will to succeed is your only limit.
Build an impenetrable fortress that can weather the deadliest of assaults, a walking war machine stacked with mounted turrets and firepower, something small and stealthy to get you out of trouble as quickly as you get into it or a chaotic jumble of modules to confuse and disorient your enemies.
No matter your playstyle, you can design a trampler to support it.
Get your crew together, or go solo as you embark on expeditions. Deploy into the world, chart your course, and scavenge cities, ruins, shipwrecks and other remnants of a fallen world for loot. Survive encounters with the mysterious supernatural Upiors, fight or talk your way out of confrontations with other players, locate your extract point and escape to the safety of the orbital station with your loot, life and Trampler intact.
Smoke on the horizon, the groans of the undead echoing through the cities, and the distant rumble of sand all signal danger. Every city looted, shipwreck scoured or ill-timed encounter with other scavengers might just be your last, so keep your wits about you.
There are no friends on Sophie, the only ones you can trust are you and yours.
Design your Tramplers from scratch in the Trampler Editor before deploying into the world. Test your builds and scavenge lower-tier items at your own pace in Voyage Mode, or raise the stakes in Storm Dive for higher-tier loot and greater rewards, where as sandstorms slowly engulf the region, the risk of confrontations with other scavengers and the loss of your hard earned loot increases.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Ukrainian, French, Italian, German, Spanish - Spain, Japanese, Polish, Portuguese - Brazil, Simplified Chinese
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 289 reviews with recorded playtime.
Reviews
Themes across 289 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Another example of a great game completely ruined by cheaters to the point where is just not fun to play.
Au début c'est fun et on aime créer son vaisseau et explorer le monde, puis a la longue le farming deviens répétitif et on peut s'ennuyer, a coté de ca une grande partie de la communauté est toxique et a une immense hostilité envers ceux qui commence (oui le jeu est sorti il ya même pas un mois mais que voulez vous...) sans parler des hackers omniprésent en jeu... C'est marrant une heure avec les copain pour la nouveauté mais ca n'ira pas plus loin
Spiel hätte Potential, ABER: - Matchmaking ist nicht vorhanden, sprich Ui ein neues Spiel Spieler gegen Endgame Pros - Hitboxen völlig weird - Cheater, Duper, Glitcher - Ultra hohes Frustpotential
The gameplay itself is great but the other players absolutely ruin it. Matchmaking is required along with balance because anyone thats new good luck getting steam rolled by people who have the best gear and hackers.
you play for hours carefully avoiding other tramplers, looting cities and ships around you, just to finnaly get to an extraction and some campers kill you, making you lose all of your items.
The gameplay is extremely fun, but it is filled with cheaters, unstable servers and bugs.
The game is full of cheaters, people were just teleporting in front of me, they have aimbot on cannons. Game is absolutely terrible in every aspect. I've never been more pissed playing a game more than this one. 0/10 nobody buy this dog of a game!
spawn in excited for a great raid to find that cheaters have vacuumed every single piece of gear off your ship before you can even turn it on. Game is not playable in its current state.
Гра цікава і класна, проте античіт це болісна тема цієї гри. Чітери відчувають себе як риби у воді. Ви спокійно можете витратити 2 години, налутатися, щоб потім помітити як з вашого сховища зникають ящики з лутом. І це не баг сервера (сервера доречі падають регулярно), це чітер який стоїть від вас хоч на іншому кінці карти, і просто тепає собі ваш лут. Автоматично вимикати вам двигун для них це не проблема, ви не зможете зробити ні шагу. Короче кажучи, не раджу купувати гру як мінімум зараз, збережіть собі нерви. Можливо колись, коли розробник включиться і почне виправляти ситуацію (що наврядчи, бо вони не виправляли проблеми ще з плейтесту, які через півтора року перетекли у реліз) тоді можна буде подумати о покупці. Зараз ви буквально ризикуєте постійно по приколу збирати лут чітерам
the game started super fun and played both solo and with a friend , but i my last matches i have just been killed by cheaters and have had loot stolen , i cant recommend this game until they fix this problem, all your loot gone in secs . game fun , cheaters ruined it for me
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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