
The latest iteration of the 10th anniversary "SAMURAI WARRIORS" series is here at last! Naomasa Ii appears as a playable character for the first time, and the various personalities of the age are explored in more depth in "Story Mode", which is now focused on individual characters.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
戰國無雙4代系列的作品嚴格來說都挺不錯的。 神速攻擊提供一個良好的系統去刷兵,以往一些沒範圍攻擊的武將打起來有效率多了。 旗幟的士氣系統與戰場設計良好,循序漸進、偶爾要硬扛紅士氣去打也還過得去。 劇情部分雖然說流暢歸流暢,但因為這代劇情的架構長這樣, 所以就有些關卡會在每一篇章中出現,小田原城打到爛,真的太多遍了, 黃金11小田原城,其他像大阪之陣之類的也是一直打, 雖說是劇情安排的關係,但關卡內容也大同小異,鮮少因為章節而有關卡內的改動, 幾乎就是一模一樣的關卡每章都打一遍。 真的要說劇情的亮點,大概就是全章節通關後新增的隱藏章節, 看看我們柴田勝家生涯高光。 而且steam版沒有中文,英文雖說也看得懂,但還是差強人意, 我自己是切日文,至少看得還熟悉。 4-2登場的新角色我很喜歡,個性都很鮮明動作設計良好。 如果願意打小田原城11遍,那這代可以放心玩下去。 總之我是玩了。
SAMURAI WARRIORS 4-II is a fast-paced action game that delivers exactly what fans of the musou genre expect: large battlefields, dozens of enemies, and stylish special attacks. From the first mission, the game creates a strong feeling of momentum, making every battle look dramatic and energetic. It may not reinvent the formula, but it knows how to make its core gameplay satisfying. One of the strongest parts of the game is its combat system. Attacks feel smooth, responsive, and flashy, especially when combining normal strikes with powerful skills and ultimate moves. Each character has a different fighting style, which helps keep the gameplay from becoming too repetitive. Trying out different warriors is one of the main reasons the game stays entertaining for many hours. The character roster is another major highlight. There are many playable samurai, and each of them has a distinct personality, weapon type, and role in the story. Even if some characters are more memorable than others, the variety adds depth and gives players a reason to experiment. Fans of Japanese history and dramatic storytelling will likely enjoy seeing these famous figures reimagined in such an exaggerated and colorful way. Story presentation is decent, though not always equally engaging across every chapter. Some moments feel epic and emotional, while others move too quickly or rely too much on familiar anime-style drama. Still, the game succeeds at making battles feel important, and several character-focused episodes help create a stronger connection with the cast. It is not a deeply complex narrative, but it works well enough for this kind of action game. Visually, the game looks bright and stylish, with detailed costumes and impressive special effects during combat. The environments are not always highly detailed, but they serve their purpose well and keep the focus on the action. The soundtrack also deserves praise, as it adds energy to battles and helps maintain the heroic atmosphere throughout the campaign. At the same time, the game is not without flaws. Missions can become repetitive over time, especially for players who are not already fans of hack-and-slash gameplay. The camera can occasionally be awkward in crowded fights, and some objectives feel too similar from one battle to the next. Because of this, enjoyment depends a lot on whether you appreciate the musou formula in the first place. Overall, SAMURAI WARRIORS 4-II is a fun and polished action game that offers satisfying combat, a strong cast of characters, and plenty of content for genre fans. It does not try to be something completely new, but it delivers an enjoyable experience with style and confidence. If you like games where you cut through hundreds of enemies and feel like an unstoppable warrior, this one is definitely worth trying.
A fun, mindless hack and slash with decent Koei Tecmo style storytelling and it's $50? You can get Cyberpunk and both Fallen Order games for $40, or just buy the new dynasty warriors for $50. This pricing is gross.
日本語化できます。 コントローラーは人が作ったレイアウト(右スティックにキーボード入力を配置)を適用すれば動かせます。 でもそれだけだと売却やスキップ用のボタンが足りません。 自分は背面ボタンにスペースキーを設定して代用しています。 馬を呼ぶと暴れ回って全然乗れない事が多いです。急がないといけないミッションばかりなんですが… おま環かもしれませんが、フレイムレートを「可変」以外にしているとたまにスローになります。 大谷吉継がいると頻繁にスローになって酷いです、好きなキャラなのに…。 PS4画質+日本語対応のアプデが来るといいですね。 セールになる頻度が低いので注意!
Hours of hack-and-slash fun; repeated the finished stories and still replayable.
Excelente juego, posiblemente el mejor de la saga. Historia, personajes, jugabilidad. Una evolución notable con respecto a los anteriores e incluso al 4 DX. Puedo dar fé de que esta es la versión definitiva, muchísimo contenido y de calidad, la única contra es que es tan bueno que uno se queda deseando más.
大大打
给大学补个票吧,感觉现在的UI跟之前不太一样了,两年前PY求50元一份的本体没人踩,结果冬促不到50拿下,YYDS
Ya know what yer gettin'
个人评价 5.5/10 如果4-2和4是一个游戏 那么4-2就是一个好游戏 可惜不是 优点:井伊直政转正,比本传高智商的AI,以及极少数的新地图如:天正壬午,挂川等;还有御馆之乱,小牧长久手的另一方视角。 缺点:本作缺点可谓一大堆,重复量极大的地图,几个人就要打小田原,大阪,关原,而且只有极少数人有这些地图的新剧情大部分都是一模一样的(除掉对话不一样);极其垃圾的画质,以及我不知道光荣用的哪一套优化,让我的40系显卡在全高的情况下会在一些地方有卡顿掉帧,这是10年前的游戏啊;技能盘设计的极其低能,全角色满级你要一个一个去点,光点这些技能就花掉了我快2个小时的时间;CG和本传的大部分重复利用,甚至出现一段本传有个CG可以在4-2里面连续用2-3次,省钱也没有这么省的;百花缭乱之章,忠节之章,情爱之章的剧情极度低能,甚至大部分的剧情都不能细看,只有少部分的剧情还是可以的如:贤者之章,理想之章;没有中文。 总结:大量的重复地图以及素材复用让我这个无双老粉都有点支撑不住,在真三国无双8出之前,本作在我这里就比战国无双5好一点点。
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