
The latest iteration of the 10th anniversary "SAMURAI WARRIORS" series is here at last! Naomasa Ii appears as a playable character for the first time, and the various personalities of the age are explored in more depth in "Story Mode", which is now focused on individual characters.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99−60% | 1.4Kreviews | 74% | — | $681K |
| $49.99 | 2.3Kratings | 92% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
这都10年了 我玩的时候 遇到了此生最大bug 主从章节只要选独眼龙比崩溃 闪退 太恶心我了
MUITO BOM! ADORO SAMURAI WARRIORS!
O melhor musou da KT, jogo extremamente subestimado.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Sep 13: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Jul 30 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
青春
给大学补个票吧,感觉现在的UI跟之前不太一样了,两年前PY求50元一份的本体没人踩,结果冬促不到50拿下,YYDS
GOOD
个人评价 5.5/10 如果4-2和4是一个游戏 那么4-2就是一个好游戏 可惜不是 优点:井伊直政转正,比本传高智商的AI,以及极少数的新地图如:天正壬午,挂川等;还有御馆之乱,小牧长久手的另一方视角。 缺点:本作缺点可谓一大堆,重复量极大的地图,几个人就要打小田原,大阪,关原,而且只有极少数人有这些地图的新剧情大部分都是一模一样的(除掉对话不一样);极其垃圾的画质,以及我不知道光荣用的哪一套优化,让我的40系显卡在全高的情况下会在一些地方有卡顿掉帧,这是10年前的游戏啊;技能盘设计的极其低能,全角色满级你要一个一个去点,光点这些技能就花掉了我快2个小时的时间;CG和本传的大部分重复利用,甚至出现一段本传有个CG可以在4-2里面连续用2-3次,省钱也没有这么省的;百花缭乱之章,忠节之章,情爱之章的剧情极度低能,甚至大部分的剧情都不能细看,只有少部分的剧情还是可以的如:贤者之章,理想之章;没有中文。 总结:大量的重复地图以及素材复用让我这个无双老粉都有点支撑不住,在真三国无双8出之前,本作在我这里就比战国无双5好一点点。
Ya know what yer gettin'
Absolutely unplayable. No keyboard button rebindings, controller doesn't seem to work either.
Даже спустя годы, Мицунари лучший мужчина. Насчет игры ничего говорить не буду, я хомяк этой серии, обожаю все игры по самураям, поэтому мне нравится.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.2M | 1.7K | 66% | $49.99 | |
| $692.9K | 1.3K | 82% | $29.99 | |
| $17.3M | 14.1K | 84% | $49.99 | |
| $602.6K | 516 | 86% | $29.99 | |
| $12.2M | 9.3K | 80% | $49.99 | |
| $17.1M | 22K | 92% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $681.1K | 3.4K | 96% | $9.99 | |
| $680.8K | 7.2K | 97% | $3.99 | |
| $680.6K | 969 | 95% | $19.99 | |
| $680.1K | 9.2K | 78% | $4.99 | |
| $680.1K | 2.6K | 83% | $9.99 | |
| $682K | 1.9K | 97% | $6.79 |