
Discover the true power of rice in Sakuna: Of Rice and Ruin! Take on hordes of demons in side-scrolling combat to reclaim the land as Sakuna, a spoiled harvest goddess banished to a dangerous island. Then, return to your mountain village and tend a field full of glorious rice.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Sep 3 → 0.71/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 5.7Kreviews | 92% | — | $3.1M |
| $29.99 | 5.3Kratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 829 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
最好玩的農姬遊戲
I tried it because it is a farming(rice) simulator and a action jrpg with its gorgeous artstyle, but its combat is nostalgic and addictive. I love how the farming is simple but also complex, which ties down in how your character's stats, making the rice growth equals the overall stats of your character(rice level = character level). It is fun and very much recommended to those who love farming and 2D action games.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese*, Korean, Traditional Chinese, Simplified Chinese, Spanish - Latin America*languages with full audio support
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 832 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
『天穂のサクナヒメ』楽しかったー!感謝!! お米作りシミュレーションゲームという新たなゲーム性も、しっかりアクションゲームな所も、多くは語れないけれどとにかく良いストーリーも、素敵なキャラクター達も、心に馴染む景色も、場面毎の雰囲気を増してくれるBGMも、、全部が良かったです。 クリア後のやり込み要素があったのも満足度が高いです。 戦闘がきつくても、一年お米作りすればステータスが上がって楽になるので、 アクションが得意じゃなくても大丈夫!っていう所が助かりました。 お米作りとダンジョン攻略の両天秤で良いバランスでした。
9/10
アニメが面白かったでのセールで購入。クリアまで約45時間と結構かかったがなかなかの神ゲーでした。 まず初めにゲームを起動すると一瞬でタイトル画面になりすぐに操作できるのがとてもよかった。 昨今のゲームは起動してから操作できるまで地味に時間がかかることも多い中、このゲームは即遊ばせる気満々だな??となり好感が持てた。起動する度に思うのでこの部分だけでもプレイモチベにかなり貢献していたと思う。 ゲーム部分に関してもなかなか良く出来ていたと思う。 自分は牧場物語などのゲームをクリアまで遊んだことがない。だいたい半ばまでやると飽きて投げるからだ。 しかしこのゲームは各季節が3日で過ぎる仕様なのでかなりテンポがいい。稲作パート、アクションパート、あれこれこなしていると進んでいくストーリー。単調にならないように色んな場面で発生するサブイベント。とにかくバランスが全体的にいい感じだった。 気になる所をあげるとすると制作できる農具や服が後半多すぎて使わないまま終わったものが多かったのと、稲作を重ねる毎にサクナヒメが雪だるま式に成長していくので中盤以降はアクションパートに関しては結構ぬるくなる。なので稲作をしっかりじっくりやってるとラスボスも特に苦も無く倒せてしまう。良くも悪くもコメは力だ。 キャラの魅力も高い。 主人公のサクナヒメ、最初こそぐーたら堕女神だが何も出来ない人間たちの為に結局は代わりにバリバリ頑張ってくれる。歯に衣着せぬ直球な言動も好感が持てた。どんどん成長していく姿もかっこよくまさに主人公していた。 人間どもも最初は烏合の衆でみんなダメダメ。プレイしていて頑張るおひい様に感情移入していることもありムッとする場面も多々ある。しかし成長するのは人間どもも同じ。稲作知識、鍛冶、機織り、料理、動物。各々の得意分野でサクナヒメをしっかりサポートしていくようになる。なんだかんだでいい関係。人間たちも個性的でなかなかいいキャラが揃っている。 さてこのサクナヒメという作品、つい最近また動きがありまだまだ色んなところで目にすることでしょう。 とりあえずシリーズの始まりであるこのゲームをやってみてもいいんじゃないかな? セールなら1600円程で買えてしまうので本当におすすめ。
내가 쌀숭이가 되는 게임
丰收之神(x) 四菜一汤的神(✓)
I'm loving this game so far! Really detailed farming sim elements (varying weather. pests, weeds, different diseases, compost-making) with a learning curve that feels natural and well-paced aka there's room for some mistakes and the game makes it clear enough how you can improve. I'm playing on PC without a controller, which isn't recommended, but I've found it works well enough. It's only the last attack slot and the threshing of the rice that I can't figure out the controls for (luckily the latter can be left to Tauemon). The characters all have their distinct roles in the dynamic of the group and don't feel one-dimensional. Despite the focus being on survival you get nice little slice-of-life elements here and there in the form of cutscenes and all sorts of discussions over dinner. You're able to pick out the menu (consisting of a main course, a soup, a side dish of meat/pickles/etc, dessert and a drink) every night and honestly, the food looks so good that you'll be wishing you'd be sitting there by the irori eating with the group. The battle mechanics are easy to get the hang of and the only glitch I've noticed is Sakuna's clothing not changing even if you've equipped a new garment, but alas, this was only one particular garment and that's one tiny break in immersion that I can deal with.
好玩
its adorable as well as well written although the english voice acting is on the cheesy side its still fun and surprisingly accurate to how rice is farmed if you go and read the agriculture guides as to how to grow rice irl. give it a shot and you might be surprised.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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