
Welcome to Santo Ileso, a vibrant fictional city in the American Southwest. In a world rife with crime, where lawless factions fight for power, a group of young friends embark on their own criminal venture, as they rise to the top in their bid to become Self Made.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.14/day in the week to Aug 25 → 8.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 8.9Kreviews | 56% | — | $4M |
| $29.99 | 28.1Kratings | 61% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1028 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
just bad. I expect so much more from this franchise but this was just bad all around. Its like playing a game hoping it becomes a different game.
Como posso iniciar falando dessa bagaça? Eu gostei da personalização de carro, fiz bastante coisa legal e isso foi um ponto positivo. A personalização de personagem também é boa, mas senti que em Saints Row: The Third era melhor. Aqui, as roupas são bem... Cocô. Eu andei o mapa inteiro procurando coisas legais pra vestir e simplesmente não achava nada que me agradasse. No terceiro era o contrário, tinha tanta opção boa que eu nem sabia o que usar, esse aqui, não me senti animado com isso. A gameplay é genérica. Legalzinbo e dá pra se divertir, mas falta inovação. As missões são repetitivas demais e acabam ficando cansativas. As missões principais até são legais no começo, mas depois perdem o ritmo e começam a enjoar. Agora… bugs. Meu Deus. Isso aqui foi uma bagunça. Bug quase toda hora, tive que reiniciar o jogo várias vezes. Jogando coop então, pior ainda. Eu tava jogando com um amigo e, na missão final, deu um bug que me obrigou a sair do jogo. E o pior: não dá pra entrar no meio da missão. Resultado? Ele teve que terminar sozinho, e depois eu tive que fazer tudo no meu save também. Simplesmente ridículo. Esse jogo podia ter sido muito melhor, mas ficou bem abaixo do que poderia. Os personagens são sem graça, não me prenderam. O único que eu gostei foi aquele cara que vira vilão no final (spoiler?), mas nem ele salva muito. O humor também não funcionou pra mim. Em alguns momentos o jogo tenta ser engraçado, mas as piadas são forçadas e não têm o mesmo impacto dos jogos antigos. Às vezes parecia até mais sério, e quando tentava fazer humor, era tão fraco que eu nem ligava. Como fã da franquia, isso aqui foi decepcionante. Esse jogo poderia ter sido muito melhor, mas passou longe disso. Eu quis zerar, fui até o fim, mas foi mais na base da insistência do que da vontade. Nota: 4/10.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 19: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Traditional Chinese, Simplified Chinese, Japanese, Korean, Russian, Portuguese - Brazil, Spanish - Latin America +2 more
| $9.99 |
| 1.4Kratings |
| 88% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
bag of ♥♥♥♥
Купил на скидках по дешману вспомнить молодость. Оказалось, что это совсем не та Saints row, в которые я играл раньше. Сюжет короткий, шутки плоские, мелкие баги, скудные шмотки и оружие. Но меня затянуло безвылазно на неделю из-за гринда, хотя это больше минус, чем плюс. Прошел весь сюжет (очень короткий), построил и качнул весь бизнес в максимум, финальные танцульки посмотрел, можно удалять. За копейки можно поиграть взять, за фулл прайс - даже не думайте
Thank ♥♥♥♥♥♥♥ god the game crashed so I don't have to keep playing
This game is just so fun and funny. It is packed full of easter eggs and references that spark so much joy. As a huge fan of the original 4 Saints Row games and I think this is a fun reboot/AU of the franchise.
夸张的剧本但是玩的很爽,谁在给差评?
please forgive me for buying this
I just finished Saints Row (2022) with 100% completion including all DLC, and honestly I enjoyed it a lot more than I expected. The game takes place in the open-world city of Santo Ileso, and exploring the map is one of the best parts of the experience. The city feels large and varied, with deserts, urban areas, and many districts that you slowly take over as your criminal empire grows. There are always activities to do, collectibles to find, and ventures to build, so the world rarely feels empty. The customization system is excellent. You can customize your boss character, vehicles, and weapons in many different ways. The character creator alone is one of the most detailed ones in an open-world game. Gameplay is classic Saints Row sandbox chaos — third-person shooting, crazy weapons, vehicle combat, and lots of freedom. Sometimes I would follow the missions, and other times I would just roam around causing chaos in the city. One feature I really liked is the criminal ventures system. Building different businesses across the map and expanding the Saints empire gives a strong sense of progression beyond just completing story missions. I also completed all the latest DLC expansions, which added more story missions, cinematic cutscenes, and content to the game. They gave a good reason to keep playing even after finishing the main story. I understand why the game had mixed reactions at launch, mainly because of bugs and comparisons with older Saints Row titles. But after the patches and updates, the game is actually a fun open-world experience if you approach it with the right expectations. Overall, it may not be perfect, but it’s still a very enjoyable sandbox game with lots of content. I recently achieved 100% completion of the game, even though I started playing it during the pre-purchase period. Based on my experience, I had a great time playing it, and I would definitely recommend it.
[h2]A worthy successor of [i]Saints Row III[/i][/h2] [b][i]Saints Row[/i][/b] is an interesting juxtaposition of a coming of age story with the usual Power of Friendship and cartoonish violence, gang violence, and the very modern job market. I found it particularly touching after almost 4 months on LinkedIn when I first played it. It is also a stark contrast to SR2, at the same time being a logical evolution and a significant improvement of the series, with the previous entries [i]How the Saints Saved the Christmas[/i] and [i]Gat Out of Hell[/i] (damned be consumerism and organised religion both; the reboot is largely Christianity-free, aside from the base being a repurposed church). But ultimately, it is a story about imperfect people in an imperfect world doing their best (through violence). So, while the party is not investing in education or researching renewable energy or creating legal job opportunities for people from disadvantaged backgrounds, one of the companions donates toys to orphans and there is an actual cat who is unharmed. The graphics and visual style are fine and I found them more appealing with the visual accessibility settings and some filters. As is, they seemed a little too detailed yet some animations were occasionally too minimalistic, but as mentioned, it fit the general style. The controls are comfortable and rebindable, though the aim assist felt a bit too strong. The combat felt simple but functional (when compared to [i]Devil May Cry[/i], which might be an unusual example), though I have not used the special abilities. Same for movement and driving, but there are flying suits, which are more grounded than the superhero abilities from [i]SRIV[/i]. The driving is quite good and different vehicles handle very differently from each other. The VTOL that is unlocked in post-game is easily the most convenient and powerful mode of transportation. The range of customisation options is excellent and includes body sliders, layered clothing, and several voices. On the negative side, the missions are mostly linear (1 choice for the main story). The side missions and collectibles are nice, though I would have preferred them being available from the start, better integrated into the main story, and in lower numbers. As is, their availability is bound to the main story. It would have been better if each criminal venture and side activity was limited to 3 missions, with the first being bound to the main storyline, highlighting either the rival gangs or the companions and expanding the interactions with them. The Eurekabator is the perfect example - it directly references Marshall, unlocks new and exciting devices, and has only 3 missions. On the other hand, Food Trucks are very similar, have little connection to the story, and there are 5 of them. The number of the save slots is limited to ~16 (not sure, but not enough to save every other main mission). The performance on Steam Deck with DX11 is excellent, though not so much with Vulkan, ironically. Overall, I would recommend it with the right expectations.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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