
Duncan W. Adams was an avid safe collector and an 'eccentric,' to say the least. Adams has hidden the deed to his vast fortunes in one of 35 safes. You must crack them all using hints scattered throughout his extravagant mansion.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Italian, Spanish - Spain
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I'm running this game on a Win 10 machine, with compability mode set to Win 7 and High DPI scaling override and it works great. The problem is, I just don't enjoy this game. The camera angle and the partial fish eye view effect when you move the camera is nauseating. The low resolution and grainy graphics kill all the enjoument while solving the puzzles. My rating 4/10, not recommended.
Followed various suggested modifications but was unfortunately unable to get the game to run. Previously played (over 10 years ago) and it was a great game, so if it was able to run I would highly recommend it.
This is a first person puzzle game. Safecracker: The Ultimate Puzzle Adventure is actually a pseudo sequel of a better regarded game, called just Safecracker. The plot is that you are hired by a family of a rich man who recently died to open all the safes inside his mansion. The game features a total of 35 safes/locked puzzles. There's no tutorials nor guiding, you just explore the couple of unlocked initial rooms to fiddle with the few safes or mechanisms that are available. This is a linear game, with typical inventory from adventure games that will allow you to open locked doors and get access to more rooms and floors in the mansion. Most puzzles are fair with the game lasting a couple of hours. There's just one specific puzzle near the start that takes a ton of time to solve, it's one of those jigsaws where you rotate 4 pieces of the puzzle clockwise at the same time. Even knowing the exact solution, is still a chore to solve. The plot ends up being just an excuse for the setting and puzzles, you will get some development on the relatives that are looking for the final reward as well, but it's completely optional and to add a bit of flavor. There's also a map mechanic to easily check your progress. It's a cool game while it lasts, some of the challenges are typical stock puzzles, while others are creative enough to be worth of a run. Mind that this is one of those mid 2000s games that tend to have problems with certain newer hardware. I found no such issues, but your mileage may vary.
Ótimo jogo! Dá pra fritar os neurônios fácil fácil!
The first puzzle game I ever played ♥ Beginner friendly.
Warum??? Weil es für Anfänger fast unmöglich ist die Rätsel zu lösen. Man sollte erwähnen das das spiel besser für Profis geeignet ist.
:)
It's fine, but it doesn't run easily and other games have done it better since. There's nothing unique here that you can't get in a successor.
Игра топ своего времени, сложно было играть без интернета, но когда ты пезюк и сложил пазл - кайф
I bought this who knows how many years ago, I was probably still on Windows XP or Windows 7 at the time. Either way, I never ran into any issues running the game then or now, when I finally got around to actually playing through it to the end. Perhaps I was merely lucky. What I can tell is that Safecracker is a rather barebones puzzle game where any and all dialogue is coming from the safe-cracking protagonist here to find the late Duncan Adams' missing will and testament. It is from an era where the games frequently leave you completely in the dark, and if there's a clue somewhere you have to keep your eyes peeled in order to find them. It could be a letter on a sofa arm, it could be something the player character says - and they [i]won't[/i] repeat it - during the middle of a puzzle. The puzzles will frequently fall into two categories: relatively simple or otherwise straightforward, and absurdly obtuse where you'll either beat your head against the wall until you look it up or have a miraculous serendipity moment of revelation at something you overlooked. There's really no in between. Depending on how much that terrifies or excites you is probably a good indication of whether this is for you or not. Personally speaking, I doubtless got it on sale and would suggest the same of a potential buyer; it's 20 years old and the original devs are unlikely to see much (if any) of this money now. I openly admit to looking a few answers up, either they were puzzles I didn't want to deal with outright (there was at least two) or I had absolutely no idea what the game was even asking me to look for. The snooker one falls into the latter, although the answer makes sense in hindsight. So I'll give it a recommendation, but hesitant one. It is an [b]old[/b] game and it shows, but I still found it oddly charming and do not regret the roughly 3 hours it took to complete.
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Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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