
S.T.A.L.K.E.R.: Shadow of Chornobyl, the first chapter of the Legends of the Zone Trilogy, which started it all.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.71/day in the week to Aug 17 → 7.43/day in the week after.
About
Back to where it all started — the S.T.A.L.K.E.R. Trilogy, one of the most visionary and groundbreaking survival first-person-shooters of all time returns. Now upscaled, enhanced must-play journey for a new generation.
Atmospheric visual enhancements including God Rays, Dynamic Screen Space Reflections, and Advanced Global Illumination effects.
Redesigned water shaders, upgraded skyboxes, and wetness effects.
Improved visuals with upscaled textures featuring more detailed NPCs and environment.
Upgraded weapon Field of View and models.
Multiple bugfixes and quality of life tweaks.
Full gamepad support.
S.T.A.L.K.E.R.: Shadow of Chornobyl, the first chapter of the Legends of the Zone Trilogy, which started it all. Welcome to the former exclusion territory near the Chornobyl Nuclear Power Plant… the most dangerous place on Earth. Play as The Marked One, face sinister mysteries, radiation-soaked anomalous threats and moral dilemmas, as your decisions determine your destiny in this immersive dark sci-fi saga.
Navigate the isolation and suspense of a harsh Eastern European wilderness, filled with hundreds of desperate vagabonds, mutant creatures, and lurking dangers unseen.
Venture through realistic locations deeply rooted in the anomalous aftermath of the Chornobyl disaster. Each area holds its own grim secrets and discoveries, awaiting the bravest stalkers.
Treacherous anomalies, invisible radiation, starvation, and ruthless mutants will hunt you in the Zone. Carefully manage your resources and utilize an arsenal of over 30 weapons. Your choices pave a non-linear path toward multiple endings in your quest to uncover the Zone's darkest secrets.
Good Hunting, stalker!
Genres
Sums Steam only; Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 8.7Kreviews | 62% | — | $2.8M |
| $19.99 | 1.6Kratings | 76% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1070 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
juego de lpm hace muchisimo no me viciaba tanto con un juego, tenes todo rusos, guitarra, escabio y armas, jugalo gil laburante
Заебашил военных, а потом вошел в игру
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 2: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Czech, Japanese, Korean, Polish*, Russian, Simplified Chinese, Traditional Chinese +1 more
| $19.99 |
| — |
| — |
| — |
| $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Я решил заново пройти Сталкер ТЧ, но уже с атчивками на новой версии. Полностью закрыв игру на 100% и сделав всевозможные квесты, я могу сказать следующее. Единственный плюс игры в 2026 году - утоление чувства ностальгии. Если отбросить в сторону синдром утенка, взглянуть на игру четко и по факту, ее качество не просто плохое, оно ужасное. Даже установив под десяток модов, которые фиксят половину от половины проблем в игре, это не спасает. Она пустая, в ней очень похожие и скучные локи. Стрельба - кромешная тьма, т.к. пули даже не думают лететь в точку, причем даже на снайперских винтовках. В прогрессии оружия так же нет смысла, потому что в итоге вы просто будете брать калаш и нагибать с него, ведь у остального: где-то кривой прицел, где-то нельзя надеть обвесы, где-то нельзя бегать, т.к. оружие слишком тяжелое. Система с артефактами - мусор. Может и есть смысл их цеплять на себя для хп и выносливости, но это только 4-5 штук. Зачем тогда все остальные? Количество ресурсов, если делать задания и все зачищать - зашкаливает, что полностью обесценивает экономику в игре. Деньги попросту некуда тратить. Сюжет, конечно он есть, но 4 кат-сцены на всю игру - смешно. Качество этих кат-сцен в обновленной версии вызывает исключительно ощущение траура, как собственно и все вышеперечисленное. И это я молчу про политическую пропаганду, кривые ии-шные текстуры, тему с озвучкой, рекламу в главном меню и т.д. P.S. Любители сталкера в классическом виде, которые еще в детстве в него играли сутками. Я не оскорбляю оригинал игры, он вызывал невероятные эмоции тогда, но не потому что он хорошо сделан, а потому что не было альтернативы на снг рынке. Тот же самый крайзис, который вышел в один год с оригинальным ТЧ тоже стал культовым, но если сейчас это открыть - абсолютно кривой и пустой кусок поделки. А я напомню, что в тот же год вышел первый ассасин, масс эффект, COD 4:MW, BioShock, в которые можно играть даже сейчас и не испытывать отвращения.
« S.T.A.L.K.E.R.: Shadow of Chornobyl - Enhanced Edition » réussit parfaitement à moderniser un classique sans perdre l’âme unique de la Zone. L’ambiance est toujours aussi oppressante et immersive, mais avec des graphismes améliorés qui rendent l’exploration encore plus incroyable. Entre les effets de lumière, les nouvelles textures et le sound design toujours aussi stressant, chaque expédition devient mémorable. Le gameplay reste exigeant et brutal, exactement comme on l’aime dans STALKER. On ressent constamment la tension : manque de ressources, anomalies mortelles, mutants terrifiants… tout pousse à rester concentré. Cette Enhanced Edition apporte aussi de nombreux correctifs et améliorations de confort qui rendent l’expérience plus fluide sans dénaturer le jeu original. Même après toutes ces années, peu de FPS arrivent à créer une atmosphère aussi forte. Si vous aimez les jeux immersifs, les mondes post-apocalyptiques et les expériences qui ne prennent pas le joueur par la main, foncez. Un chef-d’œuvre intemporel. 🔥☢️
This game is fantastic. Great atmosphere. Great weapon mechanics. Well written lore. Excellent immersion combining the atmosphere and the audio.
faithful solid reproduction
The game is unplayable in it's current state. The audio doesn't work & the game crashes as soon as you try to open the locker in the first room. I don't recommend. I'd get a refund, but I think I've had this game too long to qualify for one.
Really good introduction to the zone and the S.T.A.L.K.E.R universe, pretty short game I got 100% in 13hrs. Ending gameplay wise really brings it down but thats par for the course,, worth playing for the story and character introductions especially for Strelok who is such a fascinating character and important to the series plot. The world is amazing,, the gamepllaly is a little iffy it hasnt aged the best. This remaster wass alright didnt have too many bugs and no crashes unlike the original but some of the lighting etc looked a little too warm for my liking but I got used to it quick. 8/10 game.
Great game! it will forever be one of the greatest FPS of all time and a must play.
ЭТО ПРОСТО ТАКОЕ ГУАНО СДЕЛАНОЕ НА КОЛЯНКЕ У БОМЖА ЧТО ОНО ДАЖЕ НЕ ЗАПУСКАЕТСЯ
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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