
Enter the Chornobyl Anomalous Zone — a vast open world where anomalies, mutants, and rivals stand in your way. Explore, scavenge, and try to survive in this brutal and dangerous land. Evolving with every update, now overhauled and crowned with UPDATE 2.0.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About





Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 141Kreviews | 80% | — | $149.4M |
| $59.99 | 19.3Kratings | 68% | — | not modelled | |
Updates
Engagement
Reviews
Themes across 3250 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Старый и молодой долговцы идут по Зоне. Вдруг старый останавливается и шепотом говорит молодому: — тихонько иди. Вон к тому дереву. Головастик на цыпочках, пополз, аж вспотел. Дошел и руками показывает: мол, дальше то что делать?.. А бывалый как завопит радостно: — Вооооо!! Я же говорил — БРЕШУТ! Брешут, что тут аномалия!
Horrible game design. The developers should give up the license to competent developers.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 23: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best FR #47, worst CA #99 · 13 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 35.43/day in the week to Aug 18 → 246.14/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese +6 more
| $41.99−30% |
| 10.4Kratings |
| 89% |
| — |
| not modelled |
| $59.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 3.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Well they choose another game engine instead of X-Ray but still had a lot of optimisation problems...guess some people never learn on their mistakes
I took my time explored alot i was really enjoying it but it started feeling like a drag so when i got to the last 2 maps i just beelined the main quests. Its not a bad game but there are alot of frustrating bugs, like weapons enemies drop disappear all the time or a game breaking bug where a stupid mechanic introduced for one of the final boss fights would t work (thats when i uniatalled it). It got to a point where the queats felt meaningless, the explorstion was pointless, the rewards and loot just same junk over and over. I had intended to play on master, did most of this playthrough on vet, but i put it down a few times because monsters just sponge bullets and it just takes forever to kill them, there is no challenege. The walking everywhere part is a horrible time sink. I played it when it came to gsme pass first snd wasn't into it then but wanted to give it another go. It looks good, but its open world even though there are enemies everywhere most locations are just the same thing over and over and u get some canned food a sausage and a weapon worse than your load out for your efforts. Not even keen for the upcoming dlc anymore totally burnt out on this game, probably hide it from my library.
It feels... bad to play. So many settings are wrong by default: mouse acceleration enabled without an in-game setting to turn it off (you can't hit enemies the closer they are to you), Unreal Engine settings are all default (a mod fixes it which improves FPS and stability), balancing/design are bad... I think this is the first game where I had to re-load 10 times in the first hour of playing. Even worse: enemies see you in the dark from far away, when crouching through bushes, through walls, etc.
Невероятно атмосферная, красивая порой проработанная а порой невыносимо пустая и мертвая игра.
Phenomenal. Easily a top 3 game for me of all time. Graphics? Insane. Story? Amazing. Character development? Peak. This game is just amazing. I genuinely have nothing bad to say about the game. My only slight problem with it is the fact that you cant free roam after finishing the game. Which, to be fair, based on the endings that makes sense. Regardless, I love and recommend this game over damn near any other. I look forward to anything they add to this game.
nice
Eastern european fps/rpg/survival atmospheric at its best!
This game is not for me. I loved previous STALKER games but the experience to get this thing working on 4k TV is infuriating. Already tried for 4-5 times to get into it and always give up. First thing you will see is 15m shader compilation... Then literally first dialog after the game starts is bugged and does not work with gamepad so you have to go to PC and press it with. The game does not know what to do with your resolution, if you played on monitor and switch to TV, good luck. Yeah and you will be waiting for shaders every launch... For some reason does not work on steam deck, every other button press is ignored. Everytime it takes like 20 minutes to problemshot the game so it atleast launches. Sorry STALKER 2, I give up. Enjoy my money, but I don't want to play this. I don't have the desire to debug the game even before it started. Can't say anything about the gameplay or the story, didn't really get into that!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.1M | 3.5K | 57% | $19.99 | |
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| — | 0 | — | — | |
| — | 0 | — | — | |
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $148.1M | 121.5K | 93% | $59.99 | |
| $144.3M | 423.3K | 89% | $19.99 | |
| $140.7M | 778.1K | 83% | $14.99 | |
| $138.8M | 143.9K | 96% | $59.99 | |
| $160.2M | 175.4K | 57% | $49.99 | |
| $135.5M | 185K | 96% | $49.99 |