
The legendary beat ’em up series from Jaleco returns. Master trained fighters take on a rising evil with raw strength and refined technique. Built around easy-to-use auto-combos, the game lets skilled players weave powerful strings for exhilarating combat. Let your fists burn with fury once more.
Modeled estimate, not a reported figure. How we estimate →
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About
Neo-Cisco has been shaken by the Joecal crime syndicate and the deadly Zeekus virus. But each time, justice has prevailed thanks to a small band of brave fighters.
Now, they must rise up again to face an overwhelming evil and discover the true mastermind behind these past events.
New moves, new weapons, and new allies mix in this ultimate Beat 'em up, Rushing Beat. Restore peace to the streets in the hot 2-player co-op story mode that doubles the impact!
With easy-to-use auto-combos, even beginners can enjoy exhilarating action. Chain together your own combos with various actions like counterattacks, follow-up strikes, and weapon-based attacks. Most actions can be canceled with dashes or jumps. Master the cancel system and unleash even more consecutive attacks!
Throw techniques can be varied with key inputs. Send your targeted enemies flying, and if you throw them into the background, you can destroy normally unreachable objects. A chance to get items!
As you land hits or take damage, your rage gauge increases. When the gauge reaches MAX, you enter rage mode. In addition to enhanced attack and defense, you can unleash the finishing move "Beat Rush". Defeat evil with righteous fury!
There are 9 stages in total. Defeat enemies waiting in various areas such as shopping malls, slums, subways, and laboratories, and chase the truth of the story.
Side missions also occur in each scene. Challenge the capture of various actions and stage gimmicks!
Playable characters increase as the story progresses, bringing the team to a total of 6 members.
Master the unique actions different for each fighter.
Also, this title supports 2-player co-op. Advance with your allies on the path to The Peace Keepers!
◯RICK NORTON
【Battle Style】Mixed Martial Arts
Owner of the mixed martial arts gym Norton Gym, and a former detective of the Neo-Cisco State Police.
Believing that the incidents surrounding the Zeekus virus are not yet over, he continues his investigation alongside his sister Maria and his friend Bild. He also trains the next generation, including Kahlua, a girl suspected of having been a test subject in the Cyber Clone Project.
For expeditions and investigations, he owns the heavily modified military armored vehicle Tough Enough, a special combat-ready food truck
◯DOUGLAS BILD
【Battle Style】Pro Wrestling
A former professional wrestler.
During the aftermath of the Cyber Clone Incident, he rescued Kahlua, who had been imprisoned as a test subject for Zeekus experiments. Like Rick, he continues to investigate the truth behind Zeekus, and the Joecal and Cyber Clone incidents.
Recently, his workload has expanded to include cases involving unidentified bioforms, leaving him busier than ever.
◯LORD J.
【Battle Style】Koppojutsu, Jujitsu
Lord J joined Norton Gym at Rick's invitation, as Rick had an interest in Japanese martial arts. Before long, Lord J became entangled in the Cyber Clone Incident.
He shows a particular interest in the Zeekus-based body enhancements once used by Kintark. His driving force is the pursuit of greater strength and the desire to evolve as a fighter. He is even willing to rely on Zeekus itself if it means achieving that goal.
◯WENDY MILAN
【Battle Style】Pro Wrestling
A rookie female pro wrestler, newly debuted and full of promise, who trains at Norton Gym on Bild’s recommendation.
She holds deep gratitude toward both Norton, who serves as her trainer, and Bild, who guides her as a senior wrestler. On her days off, she also supports them by acting as a contact for investigations related to Zeekus. Wendy has potential!
◯KAZAN
【Battle Style】Togakure Ninjutsu
Kazan first met Bild during the aftermath of the Joecal Incident, when the police cooperated with the CIA. After retiring from the CIA, he was introduced to Norton and, like Bild, occasionally served as an instructor. He was later drawn into the Cyber Clone Incident. Since then, Bild has entrusted him with certain off-the-record investigations.
While pursuing the truth behind Zeekus alongside Bild and the others, Kazan also hunts rogue mercenaries who misuse Togakure Ninjutsu for criminal purposes.
◯KAHLUA
【Battle Style】Self-Taught
Kahlua was rescued by Bild and the police after being abducted during the Cyber Clone Incident. Due to Zeekus experimentation, she lost all memories except for her name. As her registration data had been erased from official records, her identity remained unknown. With no family to return to, she was placed in the care of Norton Gym until her memories could recover.
Her fighting style is entirely self-taught, learned from online videos and imitation. Whether by natural talent or instinct, she is able to grasp techniques with surprising speed.
If you board the kitchen car Tough enough, which is also a checkpoint of the stage, you can combine the food items you have.
A combo menu made with 3 types of food increases the recovery amount. Furthermore, special effects may be added.
Whether attacking or eating, combos are recommended!
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, French, German, Spanish - Spain, Spanish - Latin America, Simplified Chinese, Traditional Chinese, Korean
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
怎么改不了按键?还有按键延时?
a super fun beatem up with arcade goodness
人物繪圖和背景佳,打擊感極強,每個角色的招式和絕招都很有特色。
优化实在太差了
Didn't even know this game came out, but worth the time if you like beat em ups.
游戏本身没有剧情,所以通关直接结束没有动画。开始刚玩的时候觉得打击感不错。玩了几个小时发现很多问题。续命时角色隐身状态出不了招,如果贴身敌方现身后大概率挨打。高级兵的机器人投技伤害比小boss机器人的投技伤害要高很多很难理解。小boss机器人投技判定过高,导致你想抓他大概率不可能,只要贴身必被他抓投。倒地起身没有无敌很难受,还很容易被杂兵连招打死。还有敌方的伤害很迷,有的很低有的很高。70块钱有点不值,如果对折的话可以入。总结就是刚开始你会觉得是个打击感不错的横版过关玩几个小时,你会从80分直降到60分或者以下。我给60。如果我说的都优化了,给80。可优化的空间很多。加油!!!
[h3]复古派街机格斗,一直战斗一直爽[/h3] [quote]关注[url=https://store.steampowered.com/curator/36224058/]老实人鉴赏家 [/url] [url=https://steamcommunity.com/groups/laoshirenLSR]老实人评测[/url]:独立游戏爱好者聚集地,黄油绅士交流中心。 不错过游戏的亮点,不放过游戏的槽点,带给玩家最直观的测评感受。[/quote] 《RUSHING BEAT X: Return Of Brawl Brothers》是刑事快打系列的最新作品,也是时隔多年再次归来的正统续作。本系列前作基本都于SFC平台发布,这一次在PC端上架也是让我这个电脑玩家体验上了经典的复古横版动作街机玩法。 本作的剧情部分是穿插在前作《乱》以及《修罗》两部作品之间的,大都市新赛斯可 (Neo-Cisco)因为犯罪组织“乔卡”还有致死病毒“吉卡斯”带来的危机不断发生动荡。为了对抗邪恶势力,玩家扮演的勇敢战士们,即将再次闪亮登场。 如前文所述,本系列的前作都与SFC平台发布,很多PC玩家都没有玩过。本作的核心特色就是采用了非常简单的“自动连击”操作系统,让上手的难度变得特别特别低,完全没玩过也能够体会到动作游戏十足的爽快感。 不过要注意的是,本作的愤怒系统有所改变,随着受到伤害或者攻击敌人,愤怒条会不断的累积。一旦愤怒条攒满就会进入愤怒模式,在这个时候是会自动进行爆气的,有时候会把正在连击的敌人震飞,稍微有一点点头疼,要是能改为玩家自由选择爆气时机就好了。 另外一个操作系统的优点则是大部分动作都支持通过跳跃和冲刺取消,不仅能免去后摇,也能随机应变来应对敌人的攻势,同时组织自己的下一波攻势。游戏包括9张地图关卡,其中一些场景实际上就是对老作品进行了重制,也算是刷一波情怀分吧。 游戏支持单人闯关和本地双人模式,随着流程推进可以解锁共计6个不同角色,而且在游玩过程中有节点可以切换角色,这一点非常舒服,一次游玩就可以体验不同角色的玩法。 尽管街机格斗游戏的受众肯定更多还是手柄玩家,可既然上了PC,还是不支持切换键位就稍微有些不尽人意了,也让键鼠玩家的体验感相比手柄玩家逊色了不少。游戏内的敌人种类不算很多,其中一些只是看着不一样的换皮怪,只要熟悉了BOSS们的战斗机制想要通关还是比较容易的。 总体而言,本作的风格相当复古,在简化了操作系统让上手难度变低的同时保持了优秀的打击感,剧情部分用前情提要给新玩家了解了故事背景。9个不同关卡和6个不同角色在支持双人合作的玩法下带来了不错的丰富度,尽管没有角色之间的组合技,但是两人相互配合依然能打出非常不错的套路。虽然对于PC玩家尤其是键鼠玩家来说还是有一些痛点,综合体验还是一款瑕不掩瑜的好作品。
I remember importing the original for the Super Famicom back in the early 90s (I had clipped off the tabs in the cartridge slot in my SNES so it could play Super Famicom games). Anyway... the original was pretty fun. I liked it almost as much as I like Final Fight. For that fact alone, I saw this pop up on Steam and thought "why not". Unfortunately, this new game has incredibly cheap enemies who will try and get you caught in a "knocked down" loop until you die. It can be a bit frustrating at times to escape out of it, especially when there are tons of enemies on the screen. Another issue is the incredibly annoying voices. Luckily you can turn those off, which is a blessing. There are also times when it is unclear on what exactly you need to do at certain times. The devs should have spent a bit more time polishing this game up before releasing it. NOTE: As of writing this post, it shows that my playtime is 13 hours. I had just purchased the game last night and played for about an hour. I then decided to leave it on PAUSE and went to bed... so unfortunately, it is past the 2 hour refund window. At least the game was cheap enough for me to go "oh well". In closing, maybe if I play it some more I will like it more?... Other than that, this seems like a game that would be more enjoyable playing co-op. I just don't know anyone who wants the game at the moment.
Pretty good classic style beat'em up. Some annoyances like healing items and HP managment are kinda rough though. The combo system is good but um...which ever designer though that the final boss fun needs their head checked, I do recommend it though
Está bastante entretenido y evoca muy bien a la época donde estos juegos reinaban y para mi (un jugador de huesos amarillos) es más que suficiente
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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