
Rush to Adventure is a retro fantasy speedrunning adventure. Inspired by classic NES titles like Zelda, Mario and Castlevania. You awaken on the shore of a cursed island. Your only way off the island is to fight the monsters and lift the curse.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I can't suggest this if you've already got thousands of games in your library and having difficult locating the ones you want to play, before you die, through all of the shovelware. This is an amateur title and very minimalistic but the developer has demonstrated they have the basic idea down. Assuming the developer is probably in Jr. High and not asking much for this game to start with I don't want to discourage a good effort or ambition and therefore I'm adding another thumbs but I seriously wish Steam would open a site called 'Steam Shovel' and move all of the kiddy-bopper Gamemaker games to it as it's very hard to discern what to take seriously nowadays since even big development houses are using retro graphics.
good game, has that special zelda ii nes look and play. i bought it at a discount 90% off only 0.81 euro. bargain - wishlist it if you are unsure you want it and buy it later when there is a sale !
very good side scrolling/zelda retro game. control works fine (xbox suported). as your character level up you can choose which stat to increase, 4 different difficulty to choose depending on your skill level, different weapon/armor to equip depending on the situation (enemy or boss your fighting). boss fight are interesting but lack diversity
It's a fun retro type game with a basic design and decent sound/music. If you happen to see this game at 90% off like I did, I'd recommend picking it up!
A great game that not only captures the feeling of classic third-generation games such as Zelda 2, but truly *understands* what made them so great yet recognizes their shortcomings (mostly their inclusion of lives and one-use items - I.E. things that give a game a "struggling to survive" feeling, which doesn't feel appropriate for the kind of game this wants to be) and thus improves on them. A perfect example that shows you don't always need a gimmick to make a good game; re-perfection of the fundamentals can be more than enough. Honestly, it makes me consider developing a "fundamental but well-executed" game myself...
I only played the game for an hour, so i don't know about the entire game, but man is it annoying. Controls are really clunky, enemies are exceptionally annoying to fight as this game features the thing i hate absolutaly the most in games, and that's the inability to move around while attacking. If you try to attack your stupid little guy gets stuck in place and performs his slow-ass poke, and then stands there for another good half second before you can move again. And that's a problem when most enemies are either running straight for you or shoot you. and if it is running at you, and you accidentally miss the enemy because your sword reaches at max an inch in front of you, then you're screwed and get hit, as you didn't stun the enemy. Making attacking extremely punishing, which is kinda stupid, at least in my opinion. I know I'm being harsh, but this is just how i feel about the game.
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The controls are not very good. Inputs drop, which is very frustrating in fights. I only paid a dollar and I still requested a refund because I refuse to play a game with scuffed, unresponsive controls. Unacceptable.
I just had to buy this game, when I realized that it was finished. I played the alpha version on my mobile some years ago and I really liked everything about it. When it was removed from the Play Store, I thought that was it. You have to release the final game for mobile phones as well :) The game is well optimized and runs without any flaws. The keyboard controls are all right, but I prefer playing with my SNES style controller. My controller was directly working and the keys were also set correctly by default, this is very nice. I also like the art style, which is also very consistent. In the end, it is the game I wanted to play for a long time. Thank you for finishing it :D
So far a decent little action-RPG that runs perfectly with Proton on my ChromeBook running GalliumOS with the keyboard and trackpad. This is an RPG reminiscent of the Legend of Zelda as you free an island from a curse by finishing the levels. Each level you get graded so there's plenty replayability. I discovered this game because I downloaded the free version on OUYA. At £1.79 I thought the full game would be worth purchase which it is so far, though I wouldn't pay the full £7.19 for it. Sorry! I've also added this to my curator group [url=https://steamcommunity.com/groups/ouyapreservation#curation]OUYA Preservation[/url] which aims to list all OUYA games that can also be bought on Steam.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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