
On RuneScape's forgotten continent of Ashenfall, dragons have awoken. Gather, build, skill and craft in this co-operative survival adventure. Only by mastering survival and uncovering ancient secrets can you hope to face the ferocious Dragon Queen.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About


Embark on quests, level your skills and explore a beautiful hand-crafted world.
This all-new adventure blends high-fantasy and iconic RuneScape lore on a brand new continent. RPG systems reward you with unique abilities and spells as you progress through each skill. Battle legendary RuneScape creatures like Zogres, challenge Black Knights and the entirely new and fearsome Garou, all set to a sweeping soundtrack of reorchestrated RuneScape classics and hours of brand new music.

Locate them, throw down the gauntlet and carve your path to the Dragon Queen herself.
Your progress will be under constant threat from the looming shadow of the Dragons, as you arm yourself and prepare to rise to face them. Follow the trail of destruction and uncover the mysteries of the continent to learn not just how to confront the dragons, but how to overcome them. Prepare potions, craft gear and push yourself to do battle with the most powerful force on the continent.
The smart money's on the dragon. But we do love an underdog!

Summon a spectral axe to fell trees in an instant! Blink away from danger in a cloud of magic. Turn bones into... peaches?
The Anima-rich landscape of Ashenfall offers you a power unlike any other. Conjure a tornado of fish from a lake! Explode ore veins with a snap of your fingers! Journey through the vibrant regions of Ashenfall, discover why wild magic spills from the fractured lands and harness that power to survive!

Like all RuneScape games, community is at the heart of everything we do.
We've shaped our entire roadmap based on player feedback, leading us to launch dedicated servers earlier than planned, introduce new combat and new quest content. Working together we're continuing to develop RuneScape: Dragonwilds. Whether you're adventuring with friends or going it alone, every opinion matters, and it's up to you to help us shape the future of our game.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Engagement
Reviews
Themes across 2605 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Recommend the first few areas. I got bored after that. It got tedious and repetitive. Also the combat is clunky at this moment. Tip if you are NOT a survival enthousiast, but like building and exploring: -> Create a custom world to be able to change the settings. We started a Standard world. This got to hard for us to have fun, then we had to start over.
Would like there is mix review. - After 2 biomes it became for me pretty boring and same - On hard difficulty is pretty easy - Character creation: There is no male, female, but type A and type B. However you made female character it looks like angry little boy of course you can put beard. Generally i dislike some agenda pushed on me. - Graphics and art is satisfying - Base building is satisfying. - Every skill has 99 levels and on certain levels you get the perk. Most of the levels are like -2 stamina use etc. Also you get some perks pretty quickly that are useless until you find particular weapon to use it, like crossbow. First you get exited when raising levels and gaining skill, then you realize then after 40 min of playing that's It became for me pretty boring. When entering the second biome, there are exactly same enemies as in first but little stronger and with some other type of dmg. - Sound is good, especially if you play the wizard, which i think is the most interesting to play with. Overpowered too compared to other types. - Dungeons are pretty boring too I only played 2 biomes, and for sure will try again after some update, will gladly change review. If i can say everything in fewer words: Easy, Exploration is not that fun, combat becomes pretty boring fast.
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Latest in each market: best CA #6, worst RU #90 · 14 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Spanish - Latin America, Portuguese - Brazil, Simplified Chinese, Japanese, Korean, Traditional Chinese
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 2.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
♥♥♥♥♥♥♥♥♥
你一个生存类型的地图小怪比原神都多,走两步就要挨一顿打,体力条消耗极快,赶路掉一半体力顺便光速进入一个雷霆战斗,小怪血量不厚,但是你相应区域能搞到的最强装备等级跟小怪同一水平恰好弥补了小怪难杀你这点,打完不是大残就是半残,生存指引贼烂,任务完全不能帮你学会怎么玩,逆天神游
拓麻的修bug修bug啊!游戏bug多到让我怀疑这是白嫖让玩家UAT,其它的小bug不说,打完一波基地兵团以后没法脱战,回不了体力,体力极低完全玩不了。而且这战斗系统是修复过的吗,这不还是一坨大粪吗?法师僵直时间够我去厕所拉一坨更大的了。而且闪避居然不能cancel僵直,简直闻所未闻。你要不就直接设计读条技能,搞个瞬发套个3s僵直装啥呢。法师那个闪现更招笑,本来就是突脸时候拉距离用的,我还得打开轮盘释放技能,然后又是一个1s的僵直。就你们野怪这个阴间程度,我跑图都得每45s停下来套一个闪现。很难想象2026年能玩到战斗系统这么差的RPG
Pleasantly surprised how good this is, sat in my library for months before i even touched it.when i finally got to it after taking a break from OSRS not gunna lie it really ♥♥♥♥♥♥♥ good!
Solid game
somehow a runescape game is less grindy than valheim
Después de más de 60 horas puedo decir que Dragonwilds me ha sorprendido muchísimo. Nunca he sido un gran fan de los survival en sí. Me cansan los juegos donde todo es un farmeo eterno o donde pasas más tiempo sufriendo que disfrutando. Sin embargo, aquí (como en otros pocos de este género) me ha pasado justo lo contrario. Lo que más me ha enganchado es la sensación de aventura, es decir explorar el mundo, descubrir ruinas, con sus libros que van contando historias de que ocurrió en cada lugar, el poder avanzar poco a poco y sentir que siempre hay algo nuevo por hacer... Además, el sistema de magia está muy bien integrado y hace que moverte por el mapa o construir sea realmente divertido, en lugar de convertirse en una obligación. Aunque aún le quedan muchas cosas por pulir, como que si te sientas en una silla, no puedas girar la cámara, que al poner a dormir tu personaje la cámara se bloquee, no pueda moverse, el personaje se quede con los ojos abiertos... O que mientras vas corriendo no puedas hacer zoom a tu personaje de tercera persona. El mundo tiene ese toque de RuneScape que tanto me gusta. No hace falta conocer el lore para disfrutarlo, porque lo vas descubriendo mientras juegas; pero si eres fan de RuneScape, encontrarás muchísimos detalles que hacen ilusión (especialmente conectado con el llamado Runescape 3). Visualmente me parece precioso, y a pesar de que un juego similar como el Enshrouded, visualmente y coloridamente me gusta este más, aunque me ojalá hubiese tenido modificación de terreno como en este otro que he mencionado. Hay zonas que invitan simplemente a pasear y explorar. También me gusta que, aunque hay bastante contenido, no me ha dado la sensación de estar jugando a un segundo trabajo, algo que me ocurre con otros survival, cosa que agradezco que no me ocurra con este juego y que me hace disfrutarlo igual que me ocurre en Enshrouded o Voyagers of Nera. Obviamente todavía está en Acceso Anticipado a fecha de hoy 07 de Julio de 2026 y hay cosas que mejorar: falta contenido para muchas horas, algunos sistemas necesitan más profundidad y aún quedan detalles por pulir, por ejemplo a veces noto que para cambiar de armas en medio de un ataque "se atasca", pero me encantan las físicas durante el ataque como cuando te proteges con el escudo y un fuerte golpe contra tu escudo haga que casi caiga hacia atrás y te quedes sujetandolo prácticamente hincando la rodilla recuperandote del golpe para volver al ataque. Pero precisamente por eso tengo muchas ganas de ver cómo evoluciona. Actualmente lo estamos jugando en nuestro propio servidor un gran amigo mio, (Ithryon), y yo. Si te gusta RuneScape, o los juegos de este género en general como "Enshrouded o Voyagers of Nera", la exploración, construir tu base y vivir una aventura cooperativa (o en solitario que también se puede) sin la presión constante de otros juegos del género, creo que merece mucho la pena. Especialmente en mi caso que me encanta rolear, si arreglaran del juego, pusieran gestos o emotes con el personaje... permitieran poner letreros o carteles que pudieran permitirnos escribir textos... o mejorar el mapa para no solo poner marcas sino también poder agregar notas o textos para lo que marcamos en el mapa sería una genialidad... Para mí ha sido una de las sorpresas más agradables del año y pienso seguir jugándolo conforme vaya recibiendo actualizaciones. En dos palabras, Lo recomiendo.
instant hook
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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