
On RuneScape's forgotten continent of Ashenfall, dragons have awoken. Gather, build, skill and craft in this co-operative survival adventure. Only by mastering survival and uncovering ancient secrets can you hope to face the ferocious Dragon Queen.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About


Embark on quests, level your skills and explore a beautiful hand-crafted world.
This all-new adventure blends high-fantasy and iconic RuneScape lore on a brand new continent. RPG systems reward you with unique abilities and spells as you progress through each skill. Battle legendary RuneScape creatures like Zogres, challenge Black Knights and the entirely new and fearsome Garou, all set to a sweeping soundtrack of reorchestrated RuneScape classics and hours of brand new music.

Locate them, throw down the gauntlet and carve your path to the Dragon Queen herself.
Your progress will be under constant threat from the looming shadow of the Dragons, as you arm yourself and prepare to rise to face them. Follow the trail of destruction and uncover the mysteries of the continent to learn not just how to confront the dragons, but how to overcome them. Prepare potions, craft gear and push yourself to do battle with the most powerful force on the continent.
The smart money's on the dragon. But we do love an underdog!

Summon a spectral axe to fell trees in an instant! Blink away from danger in a cloud of magic. Turn bones into... peaches?
The Anima-rich landscape of Ashenfall offers you a power unlike any other. Conjure a tornado of fish from a lake! Explode ore veins with a snap of your fingers! Journey through the vibrant regions of Ashenfall, discover why wild magic spills from the fractured lands and harness that power to survive!

Like all RuneScape games, community is at the heart of everything we do.
We've shaped our entire roadmap based on player feedback, leading us to launch dedicated servers earlier than planned, introduce new combat and new quest content. Working together we're continuing to develop RuneScape: Dragonwilds. Whether you're adventuring with friends or going it alone, every opinion matters, and it's up to you to help us shape the future of our game.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Engagement
Reviews
Themes across 2605 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Unreal
So far very enjoyable, love the mechanics! Some tasks feel like artifically inflated to slow progress but still the systems and exploration is very fun!
拓麻的修bug修bug啊!游戏bug多到让我怀疑这是白嫖让玩家UAT,其它的小bug不说,打完一波基地兵团以后没法脱战,回不了体力,体力极低完全玩不了。而且这战斗系统是修复过的吗,这不还是一坨大粪吗?法师僵直时间够我去厕所拉一坨更大的了。而且闪避居然不能cancel僵直,简直闻所未闻。你要不就直接设计读条技能,搞个瞬发套个3s僵直装啥呢。法师那个闪现更招笑,本来就是突脸时候拉距离用的,我还得打开轮盘释放技能,然后又是一个1s的僵直。就你们野怪这个阴间程度,我跑图都得每45s停下来套一个闪现。很难想象2026年能玩到战斗系统这么差的RPG
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Latest in each market: best CA #6, worst RU #90 · 14 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Spanish - Latin America, Portuguese - Brazil, Simplified Chinese, Japanese, Korean, Traditional Chinese
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 2.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
If you like survival games, this is a great fit. As an osrs player, i enjoyed seeing familiar weapons/npc's/monsters in a whole other game. This game is highly addictive
somehow a runescape game is less grindy than valheim
This game is gorgeous even with the limited character customization options. I love MMO RPGs and really enjoyed playing oldschool runescape, but this game comes at the same idea of progression from a different way and makes the survival aspect another enjoyable factor while grinding away at trees for hours. There are some resource grinds that I have done; however, between being hunted, having my base assaulted or randomly getting sniped by a ranger from halfway across the map, I genuinely feel a sense of fun from the danger that occurs almost nonstop. Some of the generational algorithms seems to load after you spawn, however, the quick travel load screens being shorter is not a bad thing at all. I also love that the scaling for the damage does not feel forced; however, there is still some balancing that could be done for the bow compared to others once you start fighting above your paygrade.
instant hook
I have been playing RuneScape since the end of OG Classic and the start of RuneScape 2, and I honestly fell in love with Dragonwilds. It feels like everything I imagined a 3D RuneScape game could be. It feels fresh, exciting, and brings back the feeling I had playing RuneScape as a kid. I am about 60 hours in and still have not beaten the first dragon because I have been taking my time exploring, building, gathering, and enjoying the world. My biggest problem is that the game feels empty. Outside of a few characters at the start, the old man, the goblin in the cage, and some ghost-like NPCs, there is almost nobody to talk to or care about. There are ruins, towns, houses, castles, and villages everywhere, but nobody is living in them. When I play alone, I start wondering who I am saving and why I am clearing out these places if nobody is coming back. Even with that problem, I still really love this game and plan to keep playing it. The gameplay, world, building, and exploration have kept me hooked enough to play during my lunch breaks using Steam Link, my phone, and a wireless controller. I just hope they add more NPCs, towns, companions, stories, and small RuneScape-style quests to make the world feel more alive. Dragonwilds already has something special, and with more life added to the world, it could become one of my favorite RuneScape experiences.
muy buen juego y promete mucho
Nice
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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