
On RuneScape's forgotten continent of Ashenfall, dragons have awoken. Gather, build, skill and craft in this co-operative survival adventure. Only by mastering survival and uncovering ancient secrets can you hope to face the ferocious Dragon Queen.
Modeled estimate, not a reported figure. How we estimate →
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About


Embark on quests, level your skills and explore a beautiful hand-crafted world.
This all-new adventure blends high-fantasy and iconic RuneScape lore on a brand new continent. RPG systems reward you with unique abilities and spells as you progress through each skill. Battle legendary RuneScape creatures like Zogres, challenge Black Knights and the entirely new and fearsome Garou, all set to a sweeping soundtrack of reorchestrated RuneScape classics and hours of brand new music.

Locate them, throw down the gauntlet and carve your path to the Dragon Queen herself.
Your progress will be under constant threat from the looming shadow of the Dragons, as you arm yourself and prepare to rise to face them. Follow the trail of destruction and uncover the mysteries of the continent to learn not just how to confront the dragons, but how to overcome them. Prepare potions, craft gear and push yourself to do battle with the most powerful force on the continent.
The smart money's on the dragon. But we do love an underdog!

Summon a spectral axe to fell trees in an instant! Blink away from danger in a cloud of magic. Turn bones into... peaches?
The Anima-rich landscape of Ashenfall offers you a power unlike any other. Conjure a tornado of fish from a lake! Explode ore veins with a snap of your fingers! Journey through the vibrant regions of Ashenfall, discover why wild magic spills from the fractured lands and harness that power to survive!

Like all RuneScape games, community is at the heart of everything we do.
We've shaped our entire roadmap based on player feedback, leading us to launch dedicated servers earlier than planned, introduce new combat and new quest content. Working together we're continuing to develop RuneScape: Dragonwilds. Whether you're adventuring with friends or going it alone, every opinion matters, and it's up to you to help us shape the future of our game.

RuneScape: Dragonwilds started Alpha testing in late 2024, and is launching into Early Access in Spring 2025. From here, our humble team of heroes is developing the project with player feedback at the very core.
This Steam Early Access game is currently not a finished game and may or may not change significantly over the course of development. To learn more about Steam Early Access, please visit the Steam Early Access FAQs.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Spanish - Latin America, Portuguese - Brazil, Simplified Chinese, Japanese, Korean
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 688 reviews with recorded playtime.
Reviews
Themes across 683 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Do you like survival games? Do you like Runescape lore and skill leveling? Overall its a good game.
流程就是木棍打龙虾,默认世界不适合单人游玩,支线任务没有指引,全靠解密,攻击动作僵硬,格挡手感稀碎,很多待优化的点,总体感觉不值这个价格。
character deleted itself struggling to replace it from back up. will give a positive rating or recommend after
动作僵硬,怪物攻击欲望高,且玩家打断怪物攻击动作吃力,怪物可轻松打断玩家动作,还在新手村就要被哥布林来屠村,简直蠢死了。做了弓箭和法杖,别以为你可以优雅风筝怪物,大部分情况是你蓄力慢的要死怪已经跑你跟前了,半天憋不出一次攻击只能不停躲避。打猎鹿就算是静步稍稍接近也会被发现,用弓箭射没有锁头命中率很低让人玩得很烦躁,跑的巨快就算不攻击纯纯跑都跑不过那个鹿。跑尸体验也很差,死亡全部掉落,你得裸体去捡你的尸体,路上十有八九继续被杀掉,真的槽点太多了感觉说不完,联机体验也很差任务物品就一个人可以拿,另一个任务就不能完成,智障么???
Couldn't get past the main menu with constant crashing, and the video settings has a bug on the resolution. Instead of showing actual viable resolutions it says "Text box." lol. This is the most basic issue that I can't seem to get around, verifying did not help either so I am sure it's an internal coding problem. All of my drivers are up to date, so it isn't me. Refunded this.
Game is extremely bright even with bloom turned off, and brightness turned down. Turning it down too far makes it impossible to see in dark or shaded areas, and the brightness is still a problem even then. Tried playing for like 15m and spent the entire time messing with settings, but still can barely see anything, and it's basically unplayable. Searching up this issue shows people complaining about the exact same thing a year ago, so it doesn't seem like the devs are going to fix it. Probably going to refund. And I have an RTX 4080 and Ryzen 9 7950X3D, so it's not my PC.
If you like survival, crafting, building games, this is fantastic. Life skills are fun and not very grindy. Building, combat, exploration, all done very very well. This is definitely a must get. Devs are consistently adding new content.
REALLYNICE GAME !! cant stop plaing it. /(^o^)/ i can only recomend ^3^
It's your usual survival crafter faire, but unlike a couple of others that failed to hold my attention (personal taste reasons) I somehow sunk over 60hrs (at time of writing) playing solo. Building mechanics are good, survival mechanics aren't punishing but still have their impacts, corpse runs are, well, the same as any other corpse run. Enemy density is a little heavy handed in places like Fractured Plains and Fellhollow. All my criticisms are fixable things really. It's fun, and pretty good for early access content.
El juego en cada bioma te pide cambiar equipo, haciendo que el juego se centre en farmear y farmear en todo momento, en biomas de alto nivel te siguen dando drops de materiales que no ocupas mas..! materiales del primer bioma, el juego se vuelve aburrido, no permite que puedas usar el mapa para orientarte mientras caminas, no se ven las marcas que dejas en el mapa si no esta cerca de esa area.....
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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