
On RuneScape's forgotten continent of Ashenfall, dragons have awoken. Gather, build, skill and craft in this co-operative survival adventure. Only by mastering survival and uncovering ancient secrets can you hope to face the ferocious Dragon Queen.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About


Embark on quests, level your skills and explore a beautiful hand-crafted world.
This all-new adventure blends high-fantasy and iconic RuneScape lore on a brand new continent. RPG systems reward you with unique abilities and spells as you progress through each skill. Battle legendary RuneScape creatures like Zogres, challenge Black Knights and the entirely new and fearsome Garou, all set to a sweeping soundtrack of reorchestrated RuneScape classics and hours of brand new music.

Locate them, throw down the gauntlet and carve your path to the Dragon Queen herself.
Your progress will be under constant threat from the looming shadow of the Dragons, as you arm yourself and prepare to rise to face them. Follow the trail of destruction and uncover the mysteries of the continent to learn not just how to confront the dragons, but how to overcome them. Prepare potions, craft gear and push yourself to do battle with the most powerful force on the continent.
The smart money's on the dragon. But we do love an underdog!

Summon a spectral axe to fell trees in an instant! Blink away from danger in a cloud of magic. Turn bones into... peaches?
The Anima-rich landscape of Ashenfall offers you a power unlike any other. Conjure a tornado of fish from a lake! Explode ore veins with a snap of your fingers! Journey through the vibrant regions of Ashenfall, discover why wild magic spills from the fractured lands and harness that power to survive!

Like all RuneScape games, community is at the heart of everything we do.
We've shaped our entire roadmap based on player feedback, leading us to launch dedicated servers earlier than planned, introduce new combat and new quest content. Working together we're continuing to develop RuneScape: Dragonwilds. Whether you're adventuring with friends or going it alone, every opinion matters, and it's up to you to help us shape the future of our game.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Engagement
Reviews
Themes across 2526 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
i was ok with this game at first cuz it is early access. but as they add more and more the game just becomes more tedious than fun. I love valheim, dune, conan, any survival game ive played. but not being able to turn off warbands or dragon raids is annoying. the quest were designed similar to WoW at launch...go east and follow this trail. thats the whole effing quest and you do it and nothing happens. so you google and you needed to actually go south? i wanna play, not google. enemies, large packs, every 6 feet. combat isnt even fun or unique or rewarding The inventory is super small and everything drops so much, youll constantly be leaving resources behind and then have to go farm them later. super annoying, no mechanic to expand it. enjoy your 21 slots to carry the 50 different tools and random things you need? wanna garden? better switch out your entire inventory so you can hold what you need (no quickslots though). gardening is way more complex than it needs to be. luterally every survival game can handle a simple task like growing food, but not runescape. so in summary, ♥♥♥♥♥♥ quest, unnecessary tedium, poor gameplay.
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Latest in each market: best CA #5, worst RU #97 · 14 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Spanish - Latin America, Portuguese - Brazil, Simplified Chinese, Japanese, Korean, Traditional Chinese
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 2.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
One of the best, and fun games you can play on PC, graphics are beautiful.
Ayyy yo! You like survival crafting with a colorful fantasy aesthetic and whimsical ♥♥♥♥? This is it! Constant dopamine rush of leveling SOMETHING up, and before you know it your ENTIRE weekend has blown by just chopping wood and boiling water.
Honestly its the best game I ever played as of yet, haven't had that feeling in decades, I just hope theres more beyond where Im at, yet hoping I don't find a reason not to play it. The skill grinding is rewarding, I hope updates bring more skills, as of now though this is promising and fun. Its very promising so far, and has delivered for me. Influences seem to be Breath of the wild, Enshrouded, 7D2D
許多點子很不錯 可惜不用完善跟多樣性 引導也不夠清楚 期待之後更完整的版本
El problema que tiene el juego es que haces exactamente lo mismo en cada mapa (solo cambiando el material para el crafteo) se ve un juego plano. No hay sensación de "aventura" y el mundo, en mi opinión se ve vacío. y el contenido muy repetible. No engancha o por lo menos para mi.
Update: The game doesn't seem to terminate gracefully. I don't have nearly the hours in the game Steam says I do, because the game sometimes doesn't end properly after exiting. ### There is HARD animation locking on this game. If you're attacking (swinging a melee weapon or casting a spell) or are in the middle of swinging an axe or pickaxe to get materials you will not be able to block, dodge, parry, or even move. Other than that, I like the game, and I'll likely keep playing it but I can't recommend it at this time.
Dull. Dull. Dull. That's Dragonwilds in a nutshell. The combat is laughably simple, the environments not thrilling in the slightest, the NPCs poorly done, the story risible, the building awkward and clumsy. Whereas Abiotic Factor takes all the best elements of survival/crafting games and brings them together, Dragonwilds takes all the worst. There's barely a redeeming feature, and even though my wife and I [i]live[/i] for this kind of game, we couldn't even break ten hours in this lifeless husk of an experience.
A survival crafting game for more than just RS MMO fans. Although, the leveling system is addictive and provides a logical departure from other games of this genre. This leveling system is planned to be more rewarding and fully fleshed out at full release. Dragonwilds combines intriguing lore of the past to elucidate players on the situation today, and perhaps hint at what's to come. Building provides freedom and excitement if you can get past the stability issues. Combat is fun and varied, and is clearly a focus point compared to other survival crafting games. Combat will offer even greater flexibility upon full release. The music arrangement is satisfying and apt for its respective environment, just like in the MMO. I wasn't even into this genre before this game, but it has drawn me in. There are some bugs but very few people experience truly debilitating bugs, and even then it is usually resolved quickly. The dev team actually values player feedback and has implemented changes accordingly. This game will only become bolder, bigger, and better as time marches on. I recommend to join the fray now.
总体玩下来挺不错的。希望未来可以增加养殖系统,那感觉挺完美了
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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