
Welcome to the eastern nation of Azuma! In this fresh take on Rune Factory, use your powers as an Earth Dancer to restore the land, its people, and even its gods. Along the way, battle corrupted monsters, rebuild seasonal farms and villages, and form bonds with the colorful locals.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 3 → 2.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
The Celestial Collapse—a calamity caused by a colossal object crashing into the eastern lands known as Azuma. The devastating impact sent fragments of terrain to the skies above and the seas below. With the earth shattered, the power provided by the runes ceased to flow. The gods of nature vanished soon after. Mountains crumbled and fields withered, leaving the people with nothing…not even hope.
You awaken, startled by a dream of dueling dragons. You don’t remember how or why, but a voice resonates within you.
"Accept the power of an Earth Dancer. Use this power to save the land."
Experience Rune Factory reimagined! Guardians of Azuma is an all-new adventure that takes place in the never-before-seen eastern country of Azuma. Embrace your Earth Dancer powers and fight against the corruption spreading throughout Azuma to bring hope back to this once-prosperous land.
As an Earth Dancer, use the power of dance, sacred treasures, and fresh weapons like the Bow and Talisman to purify the land, your farms, and undo the Blight’s damage.
Don’t just mind the farm—rebuild entire villages! Construct and place buildings, enticing people to return to the villages and contribute. Revive the gods to bring vitality and valuable resources back to the plagued lands.
Experience beautiful Japanese-inspired character designs and aesthetics—from festivals, events, and monsters. Explore Azuma’s natural landscapes and its seasonal-themed locales steeped in tradition.
Choose between male and female protagonists, then befriend or romance any of the eligible candidates in fully voiced scenarios. Recruit these new friends to aid you in battle, too!
Genres
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 2.9Kreviews | 88% | — | $5M |
| $59.99 | 714ratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 870 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
挺好玩的,可以种田,可以恋爱,也可以战斗,适合闲暇之余玩一会
好玩爱玩和风赛高! 我将在享受种田打怪日常中吃遍所有百合蔷薇cp♥
graphics are amazing. it is heavier on combat, as Rune Factory games usually are, but you can farm as much or as little as you want. voice acting is great. combat is snappy. it's a treat to play :)
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5M | 9.4K | 91% | $24.99 | |
| $5M | 13.6K | 88% | $29.99 | |
| $5M | 18.6K | 84% | $14.99 | |
| $5M | 96.8K | 71% | $2.99 | |
| $5M | 24.6K | 98% | $14.99 | |
| $5M | 9.8K | 97% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2M | 2.6K | 84% | $24.99 | |
| $2.9M | 2.1K | 77% | $39.99 | |
| $1.4M | 2.4K | 88% | $29.99 | |
| $970.2K | 880 | 95% | $39.99 | |
| $192.3K | 599 | 57% | $13.99 | |
| — | 0 | — | — |
Every market we collect.
Latest in each market: best KR #93, worst CA #100 · 3 markets collected
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese*, Simplified Chinese, Traditional Chinese, Korean*languages with full audio support
| $29.99−50% |
| 13ratings |
| 98% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 875 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Mejorar mi rancho en la vida real? Mejor mejorar aldeas en este juego, basado
没符文工房那味 建议60以下再入
The BEST Rune Factory! Hands down. SO MUCH CONTENT. The systems, skill trees, all of it is just superb and added so much delightful (and FUN) complexity.
이 겜 플레이하려고 우여곡절이 있었는데... 1월에 해보려고 샀는데 순조로운 정발위해서 한패 작업자 분들이 한패를 내려서.. 구매한지 시간이 꽤 지난거를 별도 문의 통해서 어찌저찌 환불했다가 웬걸 이번에 보니 한글화 됐다길래 다시 시도하려고 했는데... 켜보고 퀄리티에 깜짝 놀람... 인디 1인개발 게임인 줄 알았음.
[h1] 촌장 RPG 시뮬레이터 [/h1] 판타지라이프를 한 이후에 룬 팩토리 시리즈를 해당 작품으로 처음 접해서 그런가 둘이 많이 비교가 되는 느낌 + 자연의 섭리를 기반으로 한 메인 스토리, 캐릭터별 고유의 매력을 잘 살린 인연 퀘스트는 매우 만족스러웠음. 판타지 라이프는 진짜 게임이 재밌어서 했다면 룬 팩토리는 스토리 보는 맛으로 즐긴듯 + 신/수인/로봇 등 다양한 NPC와 연애를 넘어서 결혼을 하고 아이까지 낳아 기르는 감성은 이 게임에서 처음 겪은거 같긴함. 현실에서 해보니까 그런가 주인공 캐릭터와 내가 결혼한 캐릭터 특징을 반씩 닮은 아이들을 낳으니까 그 감성이 참 + 캐디들도 전반적으로 다 괜찮았음. 플레이 중 낳은 아이들은 더더욱 만족스러웠고. + 기본 성장축이 레벨 + 장비 + 무기/스킬/생활 숙련도에서 얻는 스텟 및 이런저런 효과들 + 마을 장식물로 구성되는데, 장식물에서 스텟을 얻는게 꽤나 괜찮았던 느낌. 기능적인 측면에서 스텟만 얻으려고 하기보단 깔다 보니 마을도 좀 꾸며볼까 생각 들게 만드는? 결국 난 안꾸미긴 했지만 + 퍼펙트 닷지 등으로 전투 조작감도 나름 괜찮고 보스 패턴도 뭐 나름 괜찮았음 은근히 - 미니게임은 판타지라이프 대비 재미 요소가 많이 부족하다고 느껴짐. 판타지 라이프의 경우 제작 미니게임이 진짜 생각보다 재밌고, 난이도도 세분화가 되어있어서 노가다에서 오는 피로도가 많이 적었는데, 룬 팩토리는 그냥 별다른 미니게임 없이 채집 -> 끝인지라... 도구 퀄리티 따라서 채집 시간 차이 외에는 별반 차이도 없었고 - 무기 숙련도 쪽 스킬트리는 근본적인 개선이 필요하다고 느껴짐. 진엔딩 보기까지 계속 무기 한개만 썼음에도 해당 숙련도 트리의 모든 노드를 해금하지 못할 정도로 많이 써야하는지라, 다른 무기는 써보지도 못한게 매우 아쉬웠음. 진엔딩 본 시점에선 이미 제일 쌘 몬스터들도 다 잡고 보스도 다 잡은지라 동기부여도 딱히 안되고 - 가만히 서서 시간 보내는 기능 없는거 매우 아쉬움... 오후 12시 아니면 오후 7시로만 시간 이동이 가능한데 퀘스트 조건들 중에서 애매하게 오전 9시나 오후 3시에 진행 가능한 퀘스트들이 은근 있어서 의외로 게임성은 좀 평이한데 비해, 스토리가 아주 만족스러워서 각 캐릭터 별로 한번씩 모두 결혼해야 하는 올 도전과제 과정도 그렇게 많이 힘들진 않았던거 같다. 다음 작품 나오면 해보려나?
Jogo muito bom! Gráficos lindos, jogabilidade boa e é bem relaxante.
まぁ、いいんじゃんねぇ?が総評。 端的に言うとこれはルーンファクトリーの世界の中であって日常系ではない。 それでも楽しめる作品に仕上がったが一旦メインコンテンツを終わらせ結婚になると突端日常系ではない弊害が出って著しくつまらなくなる。絆レベルを上げるのが他作と比べて速いのに、変化がなくつまらないし、イベントは多いのに、特に面白くなくつまらないし、そもそも一日の課題は特にないのに、日にちを跨がないと続けないのでつまらない。しかも最後のダンジョンは子供が出来るまでお預けなもので、強制されたつまらなさではある。 本編しかやらんならいいかなという意見にもなる。 ここからはもっと詳細的にいくが、興味があればと。 まずは良点。 ・行政面としては過去作よりしっかりしていてよかった。住人を普通に選べ、働かせるのがいい要素。今までは名前だけの為政者だったし・・・ちなみに、子供も働かせられる。 ・別「外見」主人公と結婚できるのも前から欲しかったので嬉しい。オーシャン以来だったかな? ・世界線を跨いて他の結婚相手と結婚できるのもいい考え。むしろなぜ今までなかったと言いたいほどだが、セーブ分けでイケるしそこまで重要ではないかもしれん。 ・開拓イリアで自分好みに里をカスタムできる。まぁ、3DSの牧場物に普通にあった機能の劣化版だがな。 ・戦いの動作はなかなか豪快か爽快で楽しい。 で、難点。 ・物語は滅びゆく国を救うにも関わらず、その描写は精々数十本の枯れ木というとっても緊張感漂わない状態。人々の困窮さの描写もその欠片もなく、普通にのんびりしていていい機会を完全にしくじった。 ・パーティ編成は何時でも全員とできる。それ、地味に物語の雰囲気ぶっち壊し実態。始まりの里を去る時にすぐにげんなりする。 ・日常会話はなく、関係性が変わっても全員はほとんど同じセリフしか言わない。お陰で毎日に喋るのが地味に苦痛。が、安心しろ、そもそも会話はすぐに不要になるほど親密度の上昇はない。 ・交流システムで色々できるがほとんどすべてはアニメーションで終わらせ、それが日常会話の代わりと思うと冗談にしか聞こえないぞ。 ・自宅はない。というか、機能強化全体はない。 ・結婚生活はおはよう、弁当を貰える、おやすみ、日常会話の乱数でたまに関係を考慮した発言だけ。そこまでつまらないのは初めて。その一番の要素はたぶん祭り全体はほとんど存在しないことか。 ・子供はカブから生まれる。2人のものに違いない。作品が進むにつれ、段々不気味になるなぁ。 ・行政の里人は普通に空気で意味ない。 ・開拓イリア自体も誰もが使わないから普通に飾りそのもの。 ・敵の種類はめっちゃ少ない。あれだけのルーンファクトリーがあった、特に5はすぐに使えそうなものでなんとかできると思うが、それはない。 ・釣りはくそつまらない。魚の目の前に投げて、食いつくのを待つだけ。魚は4◯種あるにも関わらず、分配は運要素が強く時間を無駄に食う。 ・ゲームバランスは全体的におかしい。冬の里は開拓イリアは他の半分もない、置物はほとんど木材しか使わない、スキルツリーは薬学は普通に上げるのが無理ゲーで錫杖はなぜか他の神器の5倍で上がる、戦闘のジャスト回避で無双するや料理は無駄に多く欲しいものを見つけるのが苦痛で使えない。テストしたとは思えない出来栄え。 ・グラフィックの表示が度々遅れる。ゲームプレイ中は敵、イベント中は結構あっちこっちに何かが遅れて現れる。後者の雰囲気具合のほどはお察しで。 ・5では普通に風味のあるグラフィックを使ったのに、今回は地味な3Dだ。 システム周りの変化で問題は多い上、本当の問題を避けまくった結果メインの方も普通の出来栄えに収める。 ゲーム自体はつまらないわけではないが、見どころがあるかと問われればとてもはいと答えられない。 ・・・結婚候補は多いが、実績で全員を一々入れたの絶対ユーザーの好み調査の為だよねぇ。いやらしいぞ。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.