
A deck-building roguelike game with unique semi-real-time combat system. Step into the shoes of an ancient gladiator and do your best to survive in the coliseum. Combine various skills and equipment, develop your own fighting style, and defeat all the enemies to become the next champion!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Jul 20 → 9.33/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
<Rune Coliseum> is a complex cold-weapon combat simulation game.
Train a gladiator, learn and master a unique Action Lineup system, and use weapons, actions, and magic to kill → loot → grow in deadly elimination battles.
Raise a roster of unique warriors and win glory with blood.
Arrange actions into a queue and clash with enemies
Choose from many weapon schools: Sword & Shield, Two-Handed, Spear, Dual Wield, Combat, and more
Recruit gladiators of every style and unleash their combat strengths and Ultimates
Buy gladiators → train → fight → retire → legacy; develop your Base with resources earned in battle
Turn the tide with powerful ancient magic
Interact with other gladiators in the tournaments—become friends or enemies
Train gladiators in "Tournament Mode", or try the fast-growth "Sacrifice Mode"
Genres
Engagement
Reviews
Themes across 178 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
两年没玩了,没想到现在这么难上手 1.UI+引导 一股太吾绘卷的感觉,我要干什么?不直接开,打叽里咕噜点设施想干嘛 2.教程=没有 让人点对话然后点战斗,嗯我知道动作要消耗体力了,不能让我实操一把吗,而且你这些资源标识UI很难受,我根本没注意到有多少必杀点,看不到自己的格挡值是多少,说大剑可以拼刀,我怎么知道拼刀完掉多少血 3.能不能开放一个让我选版本的功能,我要回去玩你刚出一个月的版本,那个版本应该加了不少角色吧和卡吧
不如之前
После выхода версии 0.5 - игра стала значительно лучше! с русским языком - нет проблем. Кое-где не переведено, но буквально месяц и уверен все поправят. Советую! p.s. 0.4 версия - была так себе)
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese, Korean
Hours played at review time, across 178 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
有一定爽点的回合制...剑戟游戏? 计算出招的前后摇,在对手的前摇空隙打击对手,或者用前摇插入技能加强自己的前摇动作,随后利用各种连携打出一套攻击,可能有一点点各打各的,但是打完一场以后看回放还是多少有点爽感的,一整局下来耗时约一小时,而且距上次更新已有段时间,急需更多内容的填充
未来可期
還可以
本以为版本更新了后UI界面还有交互之类的会优化好,结果层级还是一样的乱,臃肿,举例:金币这么重要的资源非得藏在装备栏里,还不是亮色的,刚下回来找了半天。。。
Лично мне не нравится патч v5, изменили интерфейс добавили локализацию (механическую, даже не от ai. Да в V4 на английском более понятно, чем в V5 на русском), добавили полноценную карту (зачем?). В итоге из простой игрушки где не нужно было вникать, запустил ран и все, теперь тут полноценный приоткрытый мир. А так игра крутая, боёвка и все с ней связанное хуже не стало (вроде).
LOVE THIS GAME WAS GREAT BEFORE UPDATE SO MUXCH BETTER NOW
do not buy this scam
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $780.1K | 1.4K | 87% | $12.99 | |
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| $2K | 34 | 82% | $1.99 | |
| — | 0 | — | — | |
| $4.4M | 6K | 87% | $19.99 | |
| $2.4M | 4.2K | 85% | $19.99 |
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| $384K | 451 | 89% | $24.99 | |
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| $384.2K | 809 | 68% | $29.99 | |
| $383.5K | 1.7K | 74% | $5.99 | |
| $384.3K | 2.1K | 91% | $14.99 | |
| $383.4K | 615 | 91% | $34.99 |