
POWERFUL enough for a developer SIMPLE enough for a child VERSATILE enough for any platform!RPG MAKER MV allows you to make the RPG of your dreams! This latest version includes a host of new featuresand export options for MacOSX, Android, and iPhone!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Aug 27 → 0.57/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $79.99 | 9Kreviews | 91% | — | $17.5M |
| $49.99 | 382ratings | 68% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Engagement
Reviews
Themes across 861 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Recommended if u know how to program and understand previous versions of RPGMAKER, but I don’t recommend it if you’re looking for a complete game creation engine with lots of resources to work with. [u]My rating:[u] [b]7/10[b] ---------------------------------------------------------------------------------------------------------------- Recomendado si sabes programar y entiendes de anteriores versiones de RPGMAKER, pero no lo recomiendo si buscas un motor de creación de videojuegos completo con muchos recursos para trabajar. [u]Mi valoración:[u] [b]7/10[b]
Kind of a waste of time.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $17.5M | 115.1K | 78% | $9.99 | |
| $17.6M | 23.8K | 44% | $39.99 | |
| $17.5M | 26.8K | 60% | $24.99 | |
| $17.6M | 51.6K | 91% | $14.99 | |
| $17.6M | 18.9K | 88% | $39.99 | |
| $17.6M | 62.1K | 92% | $12.49 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $414.1K | 872 | 93% | $19.99 | |
| $324K | 279 | 84% | $59.99 | |
| — | 655 | 83% | — | |
| $0 | 9.8K | 96% | Free | |
| $2.6M | 8.6K | 89% | $14.99 | |
| $1.2M | 2K | 93% | $24.99 |
Reviews, worldwide (the counter carries no country): 300.4/day in the week to Jul 16 → 1.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Japanese, Korean, Traditional Chinese, Arabic, Simplified Chinese
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 864 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Simplemente goty :v
I've put about 25 hours into this rpg maker since getting it and I quite like it. I knew next to nothing before getting it, but I've looked some things up online and leaned that way. Most things are pretty straight forward, but some things are trial and error. I do wish you could add in/out tiles without it replacing things, but I know rpg makers have their limitations.
Okay! I have a love/hate relationship with this software. However fantastic it is (and it is), there are some limitations to it that are annoyingly basic. For example, as someone mentioned, some basic things that should be included are not. Such as storage limit notifications...or storage limits period. No quest interface or options to look at quests you've picked up. No basic animations for mining, timberfelling, fishing or anything but the basic stuff. If you want anything more than the bare, stripped down basic (missing some basics), you need to know Javascript to write plugins or try to find them online, which nowadays, is not easy either. A ton of great plugins USED TO be free for MV, but now they are "DONATE" at least $5. And the plugins aren't the easiest things to figure out sometimes either. I've used XP, VX ACE, MV and MZ. THEY ARE ALL THE SAME with minor additions, and of course those minor additions still DO NOT include most of the basic stuff that games use today. Oh, and no skill trays or action battle system, no minimap unless, of course, you get a plugin. The price is too much for what you DON'T get that you should. However, I've spent a ton of times with this and ACE and they really are amazing for what they are. If you can figure out some of the free plugins, they really enhance the development of your game. If you want to make a game to sell with this, it is certainly possible, and will take A LOT of time, just like any other game development process, BUT, the tools you get (Character Creator, map maker, item maker, etc) really are amazing for cutting development time down big time.....and they are fun to use. The software is also VERY solid. You can also get free assets that are very easy to add into your project, or create tile sets for in gimp. Happy developing. 8/10 (taking a few point for crap that should already be there instead of needing plugins)
w game engine
LIFE IS PAIN I HATE
:)
Отличная прога
합법적으로 인외 미연시 만들기 .... 하핳
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.