
POWERFUL enough for a developer SIMPLE enough for a child VERSATILE enough for any platform!RPG MAKER MV allows you to make the RPG of your dreams! This latest version includes a host of new featuresand export options for MacOSX, Android, and iPhone!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Aug 27 → 0.57/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $79.99 | 9Kreviews | 91% | — | $17.5M |
| $49.99 | 382ratings | 68% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Engagement
Reviews
Themes across 859 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
还记得当初买这个是和一个基友说一起做点小游戏,然后现在变成了咸鱼一条
好软件,让我做出了人生中第一款游戏,虽然受限于美术等资源问题比较劣质,但也算是完成了这个想法了。最后,唯一最大的问题:这史一般的概率保存闪退,做着做着你点一下保存,啪一下闪退了,然后你可能几分钟到几小时的成果全泡汤,而这个概率性的保存闪退里还有概率会导致你的游戏内data文档清空,也就是你的游戏直接报废了,无法读取,只能靠勤备份游戏文件来预防这个情况。真的什么时候修复一下这个闪退问题,其它真的完美,唯独每次都得与这个闪退斗智斗勇。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 300.4/day in the week to Jul 16 → 1.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Japanese, Korean, Traditional Chinese, Arabic, Simplified Chinese
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 862 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The forums are being shutdown. Over a decade's worth of guides, plugins and technical help are being deleted with no official archive.
rpg maker - безусловно, чудесный движок, на котором создано много шедевров. я попробовала многие версии этого движка, и остановилась на MV, как на наиболее комфортном, и позже купила лицензию. он прост в использовании и интуитивно понятен(а даже если и появляются проблемы, в ютубе полно гайдов на различные темы), имея хотя бы минимальные навыки рисования возможно нарисовать для проекта что угодно, начиная от спрайтов, заканчивая тайлсетами. длс покупать необязательно, а если купили, не забудьте подключить их, они не сразу появляются в проекте, от чего могут возникнуть трудности (у многих длс покупатели глупые, забывают подключить и ставят им плохие отзывы, лол). в целом, на рпг мейкере если постараться можно создать практически что угодно, и, возможно, стать легендарным игроделом, если дойдут руки распространить игру (а многие бесплатные игры на этом движке, как правило, тупо не продвигают). под конец хочу сказать, что не нужно быть гением, чтобы создать что-то на этом движке, ведь даже торо (создатель черных душ) смог создать нечто, возможно, культовое, но уж точно популярное, используя лишь то, что имеется в игре, и нарисовав только спрайты для персонажей и врагов, поработав с музыкой, которая в некоторых локациях и битвах невероятно хороша. черные души - не пик и не предел рпг мейкер игр, а лишь хорошо продвинутый проект. есть ОЧЕНЬ много игр, которые в тысячи раз лучше, и даже не задумываясь я в любом состоянии назову как минимум 20 проектов, которые являются базой, при этом хорошего качества, и даже непопулярные рпг мейкер проекты хотя бы доносились до моих ушей(а вероятнее всего раз про них говорят я и играла в них).
I've tried a few of the RPG Maker engines and MV is by far the worst for stability and crashes if you dont adhere to its limitations. On the plus side the RTP is pretty generous and decent enough to not need anything else for a beginner, but previous iterations of the engine had better music, sprites and aesthetic imo. People say that there is much more plugin support and while that is true MZ has a good amount of them built into it. I'd pick up MZ over MV its just better supported and more stable which matters a lot more than you initially think.
terrible engine with terrible UX, not to mention ♥♥♥♥♥♥♥ basic quality of life features like the ability to CTRL-F something being locked behind paid DLC??? If you want to try and make this engine do anything even slightly outside the realm of what it wants you to do then have fun fighting it and twisting its arm every which way while the engine tries to thwart you at every turn. do yourself a favor and learn to use anything else. It will take a bit longer but you will be saving yourself hours of suffering in the long run.
как жаль, что при покупке нету длс в виде прямых рук
Don't buy ANY product from Gotcha Gotcha Games unless they revoke their decision to shut down the RPG Maker forums. We can't let almost 20 years of history and community-made content, which includes A LOT of resources that the community still use to this day, be lost because of greed.
The RPG Maker forum will be deleted. GGG/ KOMODO's shameful decision. https://forums.rpgmakerweb.com/threads/welcome-to-rpg-maker-guild.183984/ https://steamcommunity.com/app/363890/discussions/0/565911090118303868/
Очень крутой симулятор изобретения костылей
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $17.5M | 26.8K | 60% | $24.99 | |
| $17.5M | 114.9K | 78% | $9.99 | |
| $17.6M | 18.9K | 88% | $39.99 | |
| $17.6M | 51.6K | 91% | $14.99 | |
| $17.6M | 23.7K | 44% | $39.99 | |
| $17.6M | 62.1K | 92% | $12.49 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $414.1K | 872 | 93% | $19.99 | |
| $58.9K | 279 | 84% | $11.99 | |
| — | 655 | 83% | — | |
| $0 | 9.7K | 96% | Free | |
| $2.6M | 8.6K | 89% | $11.24 | |
| $1.2M | 2K | 93% | $24.99 |