
ROUTINE is a First Person Sci-Fi Horror set on an abandoned lunar base designed around an 80s vision of the future. Explore and investigate your surroundings as you survive against unknown threats.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.71/day in the week to Sep 10 → 11.57/day in the week after.
About

█ ROUTINE is a First Person Sci-Fi Horror title set on an abandoned lunar base designed around an 80s vision of the future.
Curious exploration turns into a need for survival when a lunar base goes completely quiet. Searching for answers puts you face to face with an enemy who is certain the main threat is you. Discoveries lead to deeper unknowns and the only way to go is forward. ▌
Note: ROUTINE offers no waypoint markers, finding your way is part of the experience. Slow down, observe your surroundings, explore carefully, and review data to uncover the path forward.
█ EXPLORE: Roam through contrasting sectors of the lunar base, from deteriorating living quarters and tram stations to an abandoned mall. ▌
█ OBSERVE: Investigate your surroundings and uncover crucial information to progress and piece together the events that unfolded before your arrival. ▌
█ IMMERSE: Full body awareness, diegetic audio, and minimal UI help create a gripping and atmospheric experience. ▌
█ OPERATE: Your Cosmonaut Assistance Tool (C.A.T.) is vital. Use it to access critical terminals, navigate the environment and identify clues. ▌
█ SURVIVE: Run, hide, or attempt to defend yourself against unknown threats using the C.A.T. as a last resort. ▌

Genres
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $17.49−30% | 8.4Kreviews | 92% | — | $4.8M |
| $24.99 | 3.1Kratings | 82% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1162 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Truly unforgettable work of art, Play play play this game, internalize it, eat it, and then play it again.
This game was has such a cool vibe to it, the issue is I couldn't make it out of the opening area because it's so convoluted. Well done, devs.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 11.71/day in the week to Jul 30 → 11/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Excellent ambient and sound, slow paced but interesting. Good if you liked SOMA, not as good as SOMA. I wish they developed more the backrooms/liminal aspect of the game. Original visuals (kind of old video image, not true blacks because of that tho but I didn't mind). Hope the devs pay attention to the feedback on the reviews. Suffers from: -Awkward movement -Not impressive enemy design/variety -Maze like levels at times -Bug in puzzle in chapter 3, had to restart 3 times for the solution to work -Lackluster/underwhelming ending, not much depth to the story (which is sad)
Very much what I was looking for. I have been thoroughly enjoying this game. If you like sci-fi survival horror, I think you will enjoy this game
Very, unexpectedly good. For a 3 man team, Routine very blatantly blows almost every AAA horror/survival horror game from the last 5 years out of the water. Lots of unexpected twists and depth to the story and the atmosphere can be deeply unsettling at times which of course is what you want. I have yet to complete the game but this has by and large exceeded every expectation I had going in (blind of course). The movement is smooth yet you feel as if you are the engineer yourself, it has a quality of grit and has a tactile feel to it. I've felt like I am actually experiencing the story of Routine first hand. 10/10. Spend the money, it's worth it.
Grafica molto d'atmosfera, puzzle interessanti, ti tiene incollato fino alla fine.
жуткая интересная криповая и местами пугался от неожиданных звуков и моментов атмосфера необычный геймплей всё сделано очень даже добротно всё супер пупер класс отличная игруха на вечер рекомендую
Great atmosphere, loved the CAT mechanics, only wish there was more but somehow was still enough.
[b] Странная, непонятная, но очень хорошо и классно сделанная [/b][h1] ROUTINE! [/h1] [b] Каждый раз, при различных происходящих случаях, я задавал себе вопрос: афигеть и вот ЭТО инди-игра? И это в хорошем смысле! Она просто замечательно сделана! Взаимодействие со своей приблудой-"пистолетом", с окружающими предметами этим самым инструментом. Ни кто не ведёт тебя за ручку, не тыкает в тебя маркерами интереса. Всё сам! Нашёл приблуду? Пойми куда её применить. А если нашёл куда, пойми как именно это сделать. Игра просто чудесно собрана! С душой! С вниманием к нужным деталям. Это даже, не сильно прям хоррор, как больше игра с головоломками и исследованием. Да, в ней есть хоррор моменты, но и они тоже хорошо вписаны, и не перетягивают на себя одеяло внимания! Хоррор составляющая тут, скорее, для создания атмосферы. Один раз, конечно, был скример ради скримера, но, я прощаю. Эмоции классные я получил! Я получил много удовольствия от этой игры. В ней много классных моментов. Прошёл её прям взахлёб. Да ещё и выиграл я эту игру бесплатно в [url=https://t.me/hotgame_info] Hot Game! [/url] Однозначно [/b] [h3] [u] РЕКОМЕНДУЮ! [/u] [/h3]
Наклав гору кірпічів, хорор чудовий. Хоча сюжет, як на мене, розробники могли б подати набагато краще
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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