
ROUTINE is a First Person Sci-Fi Horror set on an abandoned lunar base designed around an 80s vision of the future. Explore and investigate your surroundings as you survive against unknown threats.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.71/day in the week to Sep 10 → 11.57/day in the week after.
About

█ ROUTINE is a First Person Sci-Fi Horror title set on an abandoned lunar base designed around an 80s vision of the future.
Curious exploration turns into a need for survival when a lunar base goes completely quiet. Searching for answers puts you face to face with an enemy who is certain the main threat is you. Discoveries lead to deeper unknowns and the only way to go is forward. ▌
Note: ROUTINE offers no waypoint markers, finding your way is part of the experience. Slow down, observe your surroundings, explore carefully, and review data to uncover the path forward.
█ EXPLORE: Roam through contrasting sectors of the lunar base, from deteriorating living quarters and tram stations to an abandoned mall. ▌
█ OBSERVE: Investigate your surroundings and uncover crucial information to progress and piece together the events that unfolded before your arrival. ▌
█ IMMERSE: Full body awareness, diegetic audio, and minimal UI help create a gripping and atmospheric experience. ▌
█ OPERATE: Your Cosmonaut Assistance Tool (C.A.T.) is vital. Use it to access critical terminals, navigate the environment and identify clues. ▌
█ SURVIVE: Run, hide, or attempt to defend yourself against unknown threats using the C.A.T. as a last resort. ▌

Genres
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $17.49−30% | 8.5Kreviews | 92% | — | $4.8M |
| $24.99 | 3.2Kratings | 82% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1198 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
5/5 - Stunning visuals, breathtaking sound design with a thrilling story. One of the best sci-fi survival horrors that I have ever played. Despite the UE5, the game is well optimized and runs greatly even at 4K @ Ultra settings. Please, bring us more of these Lunar Software!
Incredibly immersive game, great audio/visual design and pretty scary. It's got one of those "up to interpretation" stories that leaves you scratching your head by the end but it's certainly morbidly intriguing. The absolute best part of the game is the almost non-existent handholding which is such a breath of fresh air for a modern game. Kind of short and nothing to encourage replayability, but well worth getting on sale. 9/10
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 11.71/day in the week to Jul 30 → 11/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game has made it a "Routine" if you will, to be scared of corners.
I liked the game. Yes, some of the puzzles are very hard, but the thing I found most frustrating was that you kept getting interrupted and reset while trying to work out difficult puzzles which was a bit frustrating. Other than that it was fun.
spooky
Graphics and especially sound are top tier, but the gameplay and horror are mid at best. The game frustrated me repeatedly because tasks are badly explained and the levels are mazes, there's no mini map or the like to help you navigate. The time I spent with this game feels kind of wasted, can't recommend.
caca culotte
Typical case of trying to induce fear through intentionally awful controls and insanely restrictive gameplay...instead of, yknow, making fun gameplay like Dead Space and Cronos did. And as if that wasn't enough, incredibly obtuse puzzles like searching for 4 clues in a labyrinthine area while a "hunter"-type enemy chases you, your only way to fight back is stunning it for a second and hiding. As if that wasn't awful enough, all puzzles are randomized, getting oneshotted by the monster randomizes them and reading the two-sided clue page leaves you open coz there is no pause button at all. I liked the horror mood, I liked the story, but the gameplay is completely insufferable. Please don't ignore gameplay next time you make a game.
ROUTINE is honestly one of the best games I’ve played. The atmosphere is incredible, the sound design is amazing, and the whole retro sci-fi style just works so well. The game manages to keep you constantly tense without relying on cheap jumpscares. I had a great time with it from start to finish. Definitely one of my favorite games I’ve played. If you’re into scifi horror and strong atmosphere, I highly recommend it.
Кул
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $4.8M | 20K | 86% | $9.99 | |
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| $4.8M | 26.1K | 98% | $12.99 |
Related
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|---|---|---|---|---|
| $462 | 5 | 100% | $3.99 | |
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