
There is only you and the Forest. In "Rooten" there are no compulsory tasks, time just goes by, and days pass by independently of you. You can explore the Forest, try to get out, or even do nothing at all. The forest has always been here, and always will be. You won't change it no matter what.
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About

Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Russian, English
Engagement
Hours played at review time, across 49 reviews with recorded playtime.
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Rooten is a peculiar little horror/exploration game, like a mini Darkwood, with some Annihilation vibes.. You play as some researcher dude dropped off in this cursed forest with seven days to figure out what's going on. Each day you have until nightfall to explore the maze-like forest and uncover more of the mysteries, and as time progresses things become more horrifying and bizarre. There is some limited combat and puzzles, but the game is really more about story, mystery and exploration. The atmosphere is gloomy and surreal and I really enjoyed it.
Где-то здесь закопана хорошая игра. Наверно. Довольно крутой концепт — заброшенная станция биологов где-то в темной чащобе, до которой можно добраться только на вертолете. Некий страшный вирус/гриб, пожирающий твое сознание и поглотивший сознание твоих предшественников. Прикольный визуал, примитивный, но атмосферный, напоминающий рисунки Джона Кенна Мортенсена. Сюжет, похожий на "Улитку на склоне" Стругацких, Darkwood, "Аннигиляцию" Гарленда или "В земле" Бена Уитли. Но... На деле мы имеем утомительный симулятор ходьбы в 2d декорациях, где напрочь отсутствует геймплей: ты можешь медленно ходить (персонаж управляется так, будто объелся псилоцибинов, и конечности его не слушаются), ты можешь прокликать 30 реплик диалога с 4 персонажами и.... Всё. Поэтому даже ачивки здесь даются за такие важные вещи как "Напугал 20 ворон", "Запустил игру" и т.д. Интересный замысел так и остался замыслом, а представлена по итогу ГЕЙмерам топорная демка того, что могло быть крутой и атмосферной игрой. Даже при внимательном изучении мира, диалогов и всевозможных надписей, отчетов главного героя и прочих крупиц информации есть риск не обнаружить сюжета и связного лора игры. А жаль. Могла бы быть крутая отечественная фолк-хоррор игра по мотивам "Улитки на склоне" Стругацких. - Мам, можно мне Darkwood? - У нас уже есть Rooten дома. 3,5/10
This game definitely frightened me. The sounds while walking through the woods scared me and the head monsters creeped me out. The head monsters look like a monster Cyriak would make in his YouTube videos, and reminded me of his video 'The Spirit of Christmas'. [Disturbing animated gore warning] https://youtu.be/toe-8ykTUT8 This game's idea of people's body being taken over by some living thing reminds me of the movie Annihilation. Pros: - Story/idea - Typing noises - I love text typing noises, it's ASMR (yes, I like ASMR - it's a misunderstood and legitimate thing) - Cute cutout characters - Grain effect is cool - Sound effects and music are decent - Nice creepy vibe in the beginning like horror stories told at a campfire - Quickly followed by a tense nightmare fuel vibe Cons: - Using a controller doesn't work 100% and any time I interacted with anything, I got stuck and couldn't move. Strangely, pressing Y on the controller got me unstuck. Y is also the attack button. - English is not perfect, with some spelling mistakes but it's good enough. Inability to move faster that I could find is annoying - Inability to move faster is annoying. At least if you can, I wasn't able to work out how. - Potential to get stuck. I stopped playing the game after getting stuck. I fell off a cliff into a small space you can't move out of. - The camera is annoying. It is mostly fixed facing one way and you sometimes can't see you character when trees are between you and the camera. - The map doesn't make sense. The real layout is different to what the maps suggest. 2 bridges East and South East from the cabin? There is no South East bridge... it seems you can only head East even though the map shows areas to the South and North West. I wasn't able to find the swamp. Summary: If this game was polished, it would be a decent creepy experience. I am giving a positive review because I want the developer to fix and improve it and it's still a creepy experience albeit annoying with its issues.
Отличная игра на прохождение! Интересный сюжет, каждый может понять его по своему. Много выборов, не знаю, сильно ли он влияет на концовку, но мне кажется, что да. Очень сильно похоже на Darkwood, но намного проще, что сказывается на цене. Есть один огромный минус - медленный герой, бегать вообще не может, однако этот момент объясняется в начале игры, поэтому...
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Такой "неожиданный" сюжет про "хтонический" лес. Такая загадка. Искусственное растягивание "сюжета" за счет исследования однообразных локаций. Под конец хтонь задушила. Даже грибы не дали захавать.
Weird, slow-paced, and dark. At first I thought I'd hate it, but then it quickly grew on me. Uncomfortable themes of transhumanism (and not involving technology). 8/10
The atmosphere of the game is awesome. As if I was in the forest of my nightmare. And the storyline is quite interesting. I’ve finished this game quite quickly, got some ending but I want to replay it again to check more endings. once the developer publishes a new update related to navigation tweaks I will play it again.
Pretty immersive pathologic-like horror. I like it a lot, especially for the atmosphere
可以说是 一头雾水 5/10
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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