
Roomscale Tower is a photogrammetric experience built for the HTC Vive. Become a knight of the Middle Ages and leave in search of wealth through towers filled with traps. Fight skeleton's army in intense survival mode. Climb mountains, catch piglets, throw knifes or relax at the tavern.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 24 reviews with recorded playtime.
Reviews
Very impressive with awesome graphics. I love the roomscale system with platforms and it has not made me sick. Fighting is fun and the developers are reactive. Great game, i recommend!
Hey Kid, do you like being forced through the same nausea inducing game mechanic over and over again? GREAT! This is the game for you! See that spinning stone in the pit at the 00:47 mark in the trailer? Get ready to do that barely working nauseating ♥♥♥♥♥♥♥♥ about 40 FORTY times.
Hello, i eagerly bought this game thinking it is what it claims it is, unfortunately i waisted time and money on it, first of all the controllers are not responsive from within the game, grips don't work, so as movements and menus, basically nothing works inside, u just wander around with arrows hitting you from everywhere with nothing you can do, Unless serious improvement is done on the game, I don't recommend it at all.
I had good time on this game. It has a lot of potential, the tower mode is fun and survival mode is difficult but intense. I liked the ability to use many weapons and there is a lot of content for EA.
Revisited this game after nearly 1 year and only minor things changed, while nothing of the existing "game" got improved... the idea is very good but execution lacks in every aspect. I got sicker than nearly most fast paced shooters and i can stomach quite some crazy vr games. This game is stuttering on a titanx (old model but still) the appearently laser scanned walls are open on so many places, other than the textures the game is nearly empty. The gameplay itself is buggy most modes never noticed me finishend them with no way to end it. Movement options are only for the core and do not work as well as one would think. For some reason they added a useless map/room with some music and ugly animated npcs when there was still so much to fix. TL;DR; dont even think about buying for this price
Je recommande ! Le jeu est encore en développement et ca se sent, mais c'est une de mes meilleures expériences VR. Tout d'abord les graphisme sont tops pour de la VR. Il y a deux modes de jeu: - un mode du genre "tower défense" ou l'on se met dans la peau d'un preux chevalier pour détruire des hordes de squelettes. On a le choix entre de nombreuses armes : épées, boucliers, arces, hachette de lancer...l'immersion est bien rendue. - un mode "parcour" sur plusieurs étages d'une tour, avec des pièges à passer à la Crash Bandicoot, il faut se baisser et même ramper, j'ai bien aimer l'expérience qui exploite bien les possibilités de la VR....Un système de plateformes tournantes permet de se retourner sans s'en rendre compte, et donc de parcourir de longue distances sans avoir à se téléporter une seule fois, ce qui renforce l'immersion. Pas mal de choses à améliorer (manques d'effets sonores, bugs..), mais de ce que j'ai pu tester jusqu'a présent je trouve que ce jeu est ce qui se fait de mieux actuellement en terme d'exploitation de la VR et immersion...
There are a few good visuals, but it takes a bit more to make a game fun. The mechanics are a bit clunky, and the arena really isn't fun. The idea of the redirect with the moving platform is a decent idea, not sure it is the best way to go about it. My main issue is the price point. If this was $9.00 it may be worth it. I understand it is an early game, keep up the work.
Great graphics and great concepts. Looking forward to more updates.
Very good game with interesting dynamics and nice graphics. I hope the developpers will leave the mini-game style of the gameplay, connecting functionally the stages instead to get a complete adventure game, which would be awesome starting from this base.
Letztes Update 28.08.16... Anscheinend wird hier nicht weiter dran gearbeitet und vergammelt jetzt als 'EA Leiche' in meiner Bibliothek. Der Ansatz und die Grafik, auch der erste Tower mit den paar Fallen war echt ne nette abwechslung und man hätte viel draus machen können, die zwei Kletterlevel sind auch ganz nett. Schade aber EA ist halt immer ein Risiko. Keine empfehlung von mir
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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