
Fearful Symmetry is a fun puzzle game with a unique brain-teasing twist. Control two characters at the same time; both in different dimensions. It’s up to you to move the characters simultaneously in opposite directions to guide them through treacherous puzzles filled with traps.
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About
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Russian
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[h1]🎮 [u]Fearful Symmetry & The Cursed Prince[/u] 🎮[/h1] Ein interessantes Puzzlespiel von Entwickler [url=https://store.steampowered.com/search/?developer=Gamera%20Interactive]Gamera Interactive[/url], mit interessantem Konzept. Dabei wurde das Original weiterentwickelt und verbessert. [b]Gameplay[/b] Wir steuern bei diesem Spiel gleich zwei Figuren und müssen versuchen, diese über zwei Felder voller Gefahren zu bewegen. Dabei sind deren Bewegungen asymmetrisch, sodass die grauen Zellen zuweilen recht stark beansprucht werden. Insgesamt 20 Level stehen uns zunächst zur Verfügung, welche mit drei Charakteren, die peu a peu freigespielt werden können und unterschiedliche Fähigkeiten besitzen, bewältigt werden können und müssen, damit man fünf weitere Level freischaltet. Darüber hinaus gibt es auch noch 10 Bonuslevel die nach und nach freigeschaltet werden können. Alles in allem ein recht passabler Umfang, wären da nicht die sich wiederholenden Muster. Das ist auch ein kleiner Negativaspekt und wird dann bei der Spielzeit sichtbar. [b]Grafik, Sound & Steuerung[/b] Mit seinem 2D-Indie-Design und den Animationen ist das Spiel sicherlich kein grafisches Highlight und auch musikalisch besticht [url=https://store.steampowered.com/app/725080/Fearful_Symmetry__The_Cursed_Prince/?curator_clanid=32139821]Fearful Symmetry[/url] nicht wirklich. Das ist bei diesem Puzzlespiel allerdings auch wirklich sekundär, denn das Konzept stimmt und hebt sich von den meisten anderen seines Genres ab. Die Steuerung mit Maus und Tastatur war weitestgehend fehler- und problemlos und auch beim Xbox Wireless 360 kam es eigentlich zu keinen wirklichen Vorfällen. Beide hatten allerdings das Problem, dass die Reaktionszeiten etwas träge waren, sodass man das ein oder andere Mal starb, weil das Spiel den Befehl nicht oder zu spät annahm. Man gewöhnt sich allerdings dran und insgesamt war die Steuerung doch recht direkt. [b]Fazit[/b] Mit 90% Rabatt im momentanen Wochenend-Sale, kann man das Spiel definitiv empfehlen. Die Spielzeit für alle Errungenschaften betrug bei mir circa 4 1/2 Stunden und damit dürfte ich im moderaten Bereich liegen. Das Spiel besticht durch sein aussergewöhnliches Konzept und ist definitiv mal etwas anderes als die sonstigen Puzzlespiele die man so kennt. Das Spiel kann man auch für Kinder empfehlen um deren logisches und asymmetrisches Denkvermögen zu schulen. [i]Wenn ihr an weiteren Reviews von mir interessiert seid oder meine Arbeit unterstützen wollt, dann folgt meiner [url=https://steamcommunity.com/groups/GermanReviewGroup]Gruppe[/url] und/oder der [url=http://store.steampowered.com/curator/32139821/]Kuration[/url][/i].
jogo bem esquematizado e complexo. o intuito do jogo é confundir a tua cabeça, são dois mapas abertos na tela, tendo que atravessá-los sem ser pego nas emboscadas. os movimentos do boneco nos mapas, são antagônicos.. enquanto um lado do mapa o boneco vai para a esquerda, no outro mapa ele vai para direita aí confunde as movimentações... as movimentações opostas e confusas me atraiu.. bem trolado o jogo.
Waited til this game was on sale, and got it for a buck. I knew it wasn't going to be anything amazing, all the reviews were from people who got it for free. (Dev friends?) I didn't have high expectations, but it sounded like a cool idea. You die on one level right when you are about to beat it....not worth the frustration and disapointment. I don't mind silly or hard games, but it needs to be playable.
Here's a game with a cool core idea and way too little development. Simultaneously moving two characters through different fields of obstacles is a solid and reasonably fresh puzzle mechanic, but its fun twists and surpising implications are buried under a slew of other half-baked ideas. Even the rotational symmetry that should be fundamental (given the title of the game) turns out to be arbitrary and gratuitous. If the two characters could cross paths and either help or hinder each other, the symmetry would be justified, but since the characters are forever confined to their own separate boxes, they could just as well operate in parallel. Sure, the rotation makes the game a little bit harder, but it's a tedious kind of difficulty, not the good kind that induces the moments of insight that puzzlers crave. The larger structure of the game beyond individual levels is an organizational disaster. Of the three playable characters—each of whom is fundamental to the game and by no means "extra content"—one characters is playable at the start, one character is unlocked in the bonus levels, and one character is unlocked by accessing a secret exit from one otherwise unremarkable level—the kind of tiny easter egg that you'd expect to unlock an achievement, not one-third of the entire freaking game. As for the plot, it makes little sense at the beginning and goes downhill from there. If you want a good game that uses (on some levels) rotational symmetry as a genuine puzzle element, play [i][url=https://store.steampowered.com/app/573170/Fidel_Dungeon_Rescue/]Fidel Dungeon Rescue[/url][/i]. If you want a good game that's actually as clever as [i]Fearful Symmetry[/i] thinks it is, play [i][url=https://store.steampowered.com/app/224760/FEZ/]Fez[/url][/i].
Отличная игра-головоломка, я такие отношу к разделу лабиринтов. 8 часов игрового времени (или чуть меньше), примерно три дня, так как за раз - мозг кипит и не соображает и 100% игры у тех, кто любит подобные игрушки, точно будут))) Приятный саундтрек, хорошая пиксельная картинка (меня не раздражала, при том что я жутко не люблю такую рисовку), в целом приятные цвета и картинка. Банальный сюжет, но это не главное, мы же головоломки решаем, но вот атмосферности добавляет. Итак, вор украл свитки, принца заколдовали, ученицу Симметрии наказали. Всем им нужно найти свитки, хотя не совсем - Нулан хочет убить свою наставницу))) И мы отправляемся в лабиринты полные ловушек в мире теней. Сложность заключается в том, что мы должны одновременно проходить их основным персонажем и его инверсионным (в плане управления) клоном\духом\тенью? И если первые уровни кажутся легкими, хотя нет - первые это сложно, мозг еще не научился думать в обе стороны))) То в последующем становится все сложнее и сложнее, но не сильно. Однако 3 уровня заставили меня изрядно напрягать извилины, иногда пальцы (т.к. требовалась скорость). Иногда казалось - Это не возможно пройти! Тут ошибка! - а потом раз и находится решение. Ну и самое сложное - два последних бонусных уровня))) Когда вдруг персонаж справа, начинает идти нормально (без инверсии) - мозг то привык. И когда пытаешься загнать в лунки сразу трех персонажей))) Однако, игра пройдена. Достижения получены (кстати тут очень приятно, что после каждого прохождения уровня дают достижение). И я очень советую ее любителям головоломок, любителям запоминать путь, тем кто будет пытаться и пытаться и пытаться и.... т.д. Ну и буду очень рада продолжению истории)
If you love tricky and hard af puzzle games, then ignore this review. The mechanics and the concept of the game is amazing, but it's mostly based on trial and error, meaning that you will have to replay a level several times until you get it right. You'll need to have accurate timings, remember where the traps or the enemies are, etc. If this were not tiring enough, the game will have you play the same levels three times, one for each different character. I thought games were supposed to be fun. Not frustrating as heck. There were several moments where I was actually considering paying someone to beat the last few levels for me...
需要背板。很多关中途停下会gg 卡关:在豌豆射手的枪林弹雨里左右横跳
A really cool concept for a puzzle game. The inverted controls take getting used to. The puzzles increase in difficulty as you go along. There were 3 characters with different stories and abilities.
Fearful Symmetry & The Cursed Prince is an extremely fun puzzle game. You guide two different characters who each have different obstacles to overcome. Many times I would move wrong while watching the "dark world" character and die. Most areas require precise movements or one of the characters will perish. It can be a bit confusing and frustrating, but it's so addicting! There are also two locked characters that have special abilities that you can get after finishing the main quest. Highly recommended!
I enjoyed this game and I'll be honest, I've never played anything like this before. I'm a bit of a goof ball when it comes to games, so you might find it easier, but I thoroughly enjoyed getting lost in it. It was a little repetitive at some times, it was easy at times, it was insanely difficult at times. It took me 9ish hours to complete with 100% achievements gained. I enjoyed the pixel art and the different powers each character had. I like that you had to collect X amount of items before moving forward with content. I laughed a lot, I got frustrated and if you asked me if I would buy the game? I would, 100%, especially if it's on sale :)
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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