
Triumph over the land, take charge of the fate of China! Conquer territories and fly your colors!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 16.2Kreviews | 63% | — | $22.7M |
| $69.99 | 1.3Kratings | 86% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1123 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
可以可以
겁나구립니다
巨好玩
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 20: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best KR #39, worst CN #74 · 5 markets collected
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, Traditional Chinese, Japanese*, Korean, English*languages with full audio support
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
非常好玩
《三国志 14》是三国题材策略游戏的集大成之作,融合前作精髓并大胆创新,以贴合史实的领土玩法、高自由度的剧情设计和轻量化的内政系统,重塑系列策略体验,成为三国志系列的口碑回归之作。游戏革新引入地区与府的领土概念,将城池管理从点拓展到面,补给线、战线的设定让征战更重策略,巴蜀、中原等地缘差异也让玩法更贴合历史。历史事件可手动触发,玩家能自主掌控剧情走向,书写专属三国故事。内政系统简约高效,武将委任与军团托管大幅降低操作成本,君主主义和武将提案设计还丰富了势力特色与主公体验。战斗融合经典玩法,单武将部队保证平衡,手动战法与地图基建更让战术性拉满,虽有兵种设定简化的小缺憾,但依旧是三国策略玩家的必玩佳作。
好玩爱玩
재미있기만 하구만 ㅋㅋ
15赶紧出
I found enjoyment in this game so I am happy give a thumbs up, i think they could make it so much better though!
玩几十个小时前面几个剧本最高难度通过,游戏内容整体前面开荒有意思,后面武将数量起来了后就会枯燥,枯燥我就开始找搭配利用武将羁绊打配合,创建军团节省繁琐操作.策略游戏来说这款游戏难度是有的,其中三顾茅庐剧本中的<刘度>, 这个角色折磨我十几个小时,觉得无聊轻松的可以玩玩这个剧本角色的最高难度
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $16.8M | 7.6K | 58% | $59.99 | |
| $510.4K | 738 | 83% | $29.99 | |
| $114.3K | 154 | 74% | $29.99 | |
| $3.5M | 4.1K | 92% | $39.99 | |
| $454.7K | 493 | 74% | $39.99 | |
| $78.3K | 159 | 68% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $22.7M | 59.7K | 90% | $19.99 | |
| $22.7M | 25.6K | 65% | $39.99 | |
| $22.8M | 12.1K | 89% | $69.99 | |
| $22.7M | 40.8K | 92% | $24.99 | |
| $22.8M | 47.1K | 90% | $20.99 | |
| $22.6M | 45.8K | 93% | $19.99 |