
Theater of war, infinite drama. A masterpiece of historical simulation "ROMANCE OF THE THREE KINGDOMS 8" is revived after 20 years. Enjoy the greatest military drama in the Three Kingdoms series, with the largest number of officers and scenarios!
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.57/day in the week to Jul 30 → 1.71/day in the week after.
About





Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 3.9Kreviews | 50% | — | $6.8M |
| $59.99 | 1Kratings | 75% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 832 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
My favorite aspect of this series has always been inserting my own character into the story and having some kind of effect. The way this game goes about that story feels so disconnected from the situation on the map that I have a tough time even caring enough about any of it to activate any of them. This game is nice for a little nostalgia bomb, not much more.
애정때문에 계속 사왔었는데 이번엔 못참겠다. 스팀에서 처음으로 평가함 AI 수준이 처참하고 컨텐츠도 복붙한거 같은게 너무 많음 만들고 방치하는 책임지지 않는 무능한 개발팀 진짜 다 짤라버려야함
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 1: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese*, Traditional Chinese, Japanese*, Korean*languages with full audio support
| $59.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 832 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
光荣怎么不去重置三国志9或11呢。 这一部实在是不怎么好玩。
追記、中国語ボイスに変更出来るようになったのがいいですね。雰囲気出ます! シミュレーションゲーム三国志初心者です。三國無双シリーズしかやったことなかったのでREMAKEを機に手を出してみましたが、これくらいシンプルだと遊びやすくて良かったです。初心者におすすめです。 演義伝(クエスト)を消化しつつ押しの武将を見つけたら仲良くなって絆を結ぶ。 絆を結ぶと戦争でめちゃくちゃ役に立つのでこれが当座の目的であり終盤までのセオリーになります。 そして士官するなりなんなりで出陣、戦争に勝って領地を得る。この繰り返しになりますがこれがいい塩梅で、あと少しあと少しとついついプレイを続けてしまいました。 内政や訓練ばっかりやってると当然敵も内政してるので防御がどんどん硬くなるのがしんどかったですね。 破壊工作もありますがやはり一旦出陣して櫓や関を絆連携でひたすら削るのが一番かな?と思いました。 そこから退却して出直そうと思ったら退却時にも兵が減るので辛いところでしたが。 君主を頂く武将プレイで軍団方針に翻弄されるプレイも楽しかったですね。 軍団方針に従って敵国を攻めていたのですが、ついにあと一国まで追い詰めて決戦じゃ~~~と意気込んでいたら急に方針転換で別国を攻めろとなって、はぁ~~~???ってなったこともありました(CPUがおバカと言われればそれまでですが「滅亡まではさせなくてよい」という恩情なのかな?と想像するのも楽しかったですね。 まぁ、その後他の勢力に美味しくいただかれちゃいましたが・・・)。 まず最初に全能力50のオリジナル武将を作って始めてみたのですがクッソ弱くて最低でしたw が、そこから訓練重ねて徐庶と龐統を義兄弟にするまでになったのは嬉しかったですね(この二人の登場年数とっくに過ぎてるのに出てこなくてめっちゃ困りました。見聞で見つけるまで大変だった・・・)。
삼국지는 리메이크던 리마스터던 pk 나올 때 까지 사지 말라.. 기억해둡시다.
역대급 씹노잼 시리즈 1. 게임 특이점도 없고, 2. AI가 진짜 시리즈 중 제일 역대급 레전드고(처들어 가면 적들이 성 뒤에서 안나옴, 병력 어느정도 쌓이면 죽을때 까지 안 쳐들어옴) 3. 난이도 올려봤자 적 병사만 올라가지 AI는 달라지는 것도 없고, 4. 친분 쌓기가 역대급 으로 쉬워서 엄백호, 황호 등 으로 해도 금방 천통보고, 5. 이 게임은 군주 안하면 진행이 안되는 역대급 개 똥망 장수제 게임 6. 후반에 적이 안 쳐들어와서 무한 친목질 해서 내가 게임을 하는건지 마우스 광클 할라고 이딴 돈주고 게임을 산건지 현타 ㅈㄴ 옴 7. PK 나와봤자 AI 그대로면 하늘에 돈 날리는거
最一開始就買了1790支持,也預購了890威力加強版,看到組合包1990後發現我是尊爵的2680用戶,特地給讚^^
落ちすぎてまったくゲームが進まない
无聊至极的重置版,敷衍敷衍还是TM的敷衍。最后悔拿下豪华版的一次。
이제 코에이삼국지 코삼은 웹게임 수준이 되어버림 솔직히 일본게임들 자체가 즈그들 정체성인 갈라파고스화 되어서 세계적 흐름에 맞추지 못해 뒤쳐지니까 추억팔이 하는거임 스팀최신게임으로 일본은 죄다 2D 추억보정 RPG들만 주구장창 내는거 봐 삼국지라는 소재를 가진 수많은 경쟁자를 근 30여년에 걸쳐서 다 물리쳐와서 더이상 적수가 없자 슬슬 안주하기 시작했지 거진 독점으로 피 빨다가 토탈워 삼국지의 차원이 다른 삼국세계를 맞딱뜨려 도저히 넘어설 수 없음을 느끼고 바로 추억팔이 리메이크로 선회 원래 신장의 야망이 진짜고 삼국지가 베타테스트라던데 그거고 나발이고 선진 머스켓 삼국지 토탈워가 흑선타고 오자 아무것도 못하고 바라만 보는거야 원래 삼국지는 내꺼였는데 토탈워 보니 13이고 14고 그냥 웹게임 수준으로 밖에 안되 이거 추억보정값으로 쥰나게 비싸게 쳐받고 다른 최신그래픽의 휘황찬란한 게임들이 하는 DLC 팔이 나도 해보고 싶고, 더불어 원래 해쳐먹던 PK팔이까지 낭낭하게 챙기는 꼬라지가 수십년간 돈에이라 불려왔던 근성을 잊지 않고 보여줌 이제 돈에이는 또국지를 내던가 좆조전을 또 볶아내든가 뭘 또 뼈가 가루가 되도록 우리는 것 밖에 할 수 없어 토탈워가 삼국의 신차원의 문을 열었고 이어 중국게임들이 거대자본과 인력을 갈아서 진짜 삼국지를 가지고 지옥문에서 넘어오고 있으니까
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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