
Rituals is a 3D puzzle-exploration-adventure about the relation between civilisation and nature. It aims to be a gripping, memorable and meaningful experience with story told through gameplay and interaction.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
First person point and click puzzle game that takes less than an hour to beat. Just make sure to back up the save file at the end because for some reason the last achievement doesn't pop up when you click continue after you've done one of the endings.
Rituals is a weird little adventure game, where you're plunged into an eerie world during late office hours. Story: You play as an unnamed person, who is working in their office late at night, you're heading out back home, but the elevator didn't send you to the ground floor, but instead a mystical world where you quickly find out that your actions will have a big impact. Rituals is pretty light on story, with a good majority of it being delivered to you by notes scattered around the world. What's there is decent, albeit you can easily get confused because missing a note is pretty easy and not to mention the major jumps in locations could make anyone confused. Graphics: Albeit very simplistic, Rituals is very pleasing to look at. It has this very low poly look and I absolutely loved exploring the environments, especially the jungle with a small village for you to explore. There's a good majority of environments you visit through the entire game like forests, jungles, graveyards and underground bunkers. I will say most environments don't have a lot of stuff to interact with, you will often find plenty of rooms, where there's no items, notes or anything of interest for you to look at. The simplistic nature does hurt it a bit, but not by a lot considering it's very easy for you to find items, so you will never be pixel hunting. Audio: There's not much audio design to speak of, you could would probably think the entire game is on mute. There is some ambience in each location, which is decent, but there's not much of it. In my opinion the worst aspect of the game since I would really like some music to accompany me while I'm exploring and solving puzzles. Gameplay: Rituals is a point and click adventure game, you look for items, explore environments and solve puzzles. The exploration is up first because I have quite a bit to say. When I first played Rituals, I thought that the game was a mobile port, because you click on the screen and then while holding the button rotate the screen to see all of it and click on arrows that are stuck on the ground to move to the other screen. When I found out that it wasn't a mobile game, I was quite baffled by this design decision as it's honestly quite janky and sometimes really annoying to use. It's not terrible, but I would have rather have the game be a fully 3D world you explore by walking around instead of the scheme they went with. The world is definitely built that way, so I don't know why they went with this. The puzzles are overall rather simplistic and nothing incredibly difficult. It mostly consists of puzzles where you require to find an item and bring to a location to progress. It's mostly really easy stuff, where the biggest challenge comes to exploration considering in a few levels you end up in maze like environments. Since there's not many items scattered around to throw you off, you will find your way through pretty quickly. The game also has two endings for you to get, so there's some replay value for it, but since the game stays the same in your second playthrough, you will likely breeze through it very quickly. Verdict: It took me roughly 45 minutes to finish Rituals and honestly I had a great time with it. It's nothing incredibly special, but it does do what it sets out to do incredibly well. The world is varied and designed very well and the puzzles even though simplistic are incredibly fun to solve. If you like the genre, I definitely suggest checking it out. Final Rating: 7.5/10 Pros: + Plenty of different environments + Interesting story + Good puzzles Cons: - Most environments are pretty empty - Movement system is really annoying If you liked this review please consider following our groups and curator pages at https://steamcommunity.com/groups/completingthebacklog and https://steamcommunity.com/groups/ImperialReviews
A kinda weird not really walking simulator but also not really puzzle game. It is not too bad but movement system is really weird (you move around and look around with the mouse). It is also really shot and I beat it twice to get all the achievements in 51 minutes. Except for 2 random crashes when starting the game up the Linux version worked without any problems.
Really good, enigmatic, first person adventure. It is really surreal, and what is happening will be open for your interpretation with the clues the game leaves. The could be better, but the experience is so simple and short, that it won't be much of a problem.
I don't mind the graphics, they are from another time. I don't mind the soundtrack. But something in which you cannot fail is either engagement so I would care about the story, or gameplay. And after I walked in a dark forest with no purpose, while magically knowing egyptian symbols, without a story, I'm not even willing to invest the hours this game lasts.
Cute little game, very straight forward and pleasant to look at. I quite enjoyed my time with Rituals, it doesn't have the usual point&click game logic that i personally really don't like, there are not too many paths so you don't get lost and there is still a nice story behind everything. One playthrough took me about 35-45 minutes, getting 100% took two runs for me and about an hour all together. I got the game for very cheap but it's your call how much it's worth to you.
The good: It's short, easy achievements The bad: Not that engaging, did not care for the story. Not a fan of the art style. Puzzles were simple and monotonous. Sound mixing was too loud or too soft. Not worth $5 IMO
I cannot recall why this is in my library, but it was pleasant enough. The rundown: It's a point and click adventure in first person perspective. Its minimalist aesthetic is rather pleasing. The puzzles aren't that hard, and if you get stuck (like I did once or twice) there's a very good walkthrough on the Steam page. The ambient music and sounds add to the atmosphere. I finished in 3 hours, which was just about the right amount of time to spend in this Myst-ish environment. Is it worth full price? Well, perhaps not. The story, for one, isn't all that compelling. But if it goes on sale and you like relaxing, abstract puzzling that doesn't often frustrate, give it a whirl.
The puzzles are for the wrong type of game. I actually loved the atmosphere of this game, has a sense of mystery that not many games can create due to its on rails nature. But the puzzles make no sense in its inclusion.
Short, sweet and interesting enough story. If you could still get this i would recommend it for an afternoon chill point and click. Can literally be beaten in under 5 minutes if you know what you are doing; so just take your time, explore the game and have fun with it. Pros: Puzzles are very straightforward Story is interesting Multiple endings Music is really nice Cons: Looks like garbage Movement always feels bad as it is a combination of location jumping and moving the camera yourself Very short so will depend on price point Story could probably have been fleshed out a bit more or the approach to the overarching story could have been better executed TL:DR; If the game is cheap (<$3) and you like point and clicks, grab it. Otherwise, probably look elsewhere for better value.
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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