
A FPS WW1 & Revolutionary War battle simulator with a focus on Workshop Content, rag-doll physics, intelligent AI, massive battles, procedural AI cover system, real-time building system and FPS combat!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2/day in the week to Aug 26 → 2.14/day in the week after.
About
Rising Front is a single-player massive scale battle simulator, with tanks, cavalry, planes and infantry combat. You can play in first-person or command your army from above!
Over a dozen new vehicles and tanks have been added! including experimental vehicles that never saw combat in WW1!
Call in fighters, or bombing runs to aid your defense! 30+ Different Planes/Fire Supports!
Charge into battle on horse back with hundreds of cavalrymen! There are 20+ different cavalry units to choose from!
WW1 Era cavalry, Revolutionary War cavalry and Franco-Prussian War Cavalry as well!
Unprecedented in its scope, Rising Front facilitates engagements with 1000+ units in action simultaneously. Step into an era never before so vividly recreated in a WW1 game!
Tired of trench warfare? step into the Revolutionary War or Franco-Prussian war and fight in epic line battles!

Rising Front has full workshop support for Maps, Infantry, Cavalry, Tanks, Fire Support, Player Weapons and buildables!
Realistic WW1 Tactics: Master the art of war from a century ago.
Highly Optimized: Smooth performance, regardless of the battle's scale.
Artillery: Utilize a range of artillery for a strategic advantage.
Procedural Cover System: Adaptive environment for tactical gameplay.
Rag-Doll Physics: Experience dynamic and impactful combat scenarios.
AI Commanding: Direct AI units for a strategic edge.
Building System: Construct defenses to fortify your position.
Welcome to the trenches. Welcome to Rising Front.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 178 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game is great in theory, but it crashes a LOT. The crashes seem to trigger whenever you redeploy. And with how often you die in this game, it's really easy to get 10 mins of playing time before crashing again. It's super frustrating.
i swear to god i would rather kill myself than play this game again
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Arabic, Bulgarian, Czech, Danish, Dutch, Finnish, Greek +18 more
Hours played at review time, across 179 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
THIS WOULD BE AMZING IN VR 10\10
STUPID GAME. Wish i never bought it. Id request a refund but i bundled it with the game Over The Top which is an incredible game! Assuming that's why it was bundled lol
Honestly, it's not great. The engine looks cheap yeah, but it's also cheap mechanically. It's not like alot of games that purposely look simple but are sharp. This is just nasty and buggy. It's also not optimized, and will lag when there are too many soldiers. This is an engine issue. My new computer with a 4080 Super and 64GB of RAM does not lag on ANY game. Alot of times i'll fire at an emey soldier who phases in and out of reality, and but bullets don't hit anything. Sometimes when I try to pull the trigger, nothing happens (bug). You also can't go to prone when you're crouching, so you'll have to stand up and then go to prone. Lazy, cheap programming.
good game but i enjoyed the first 2 hours, worth the money but i wont not play it much
Whenever I get on the menu to select sandbox, scenario creation, and scenario, everything bugs out because of a bug. My game switches from being controlled by a (nonexistent) xbox controller, and switches back to my keyboard, but it does it so fast that I can't select anything or even scroll.
8个多月没更新作者疑似跑路,我不明白这游戏为什么能特别好评。 1. 叫AI上个二楼,得像保姆一样一步步指挥,你直接点二楼,AI 会像个脑瘫一样直勾勾奔着坐标卡在一楼墙根,自己造的建筑你甚至无法指挥士兵上去。 2. 几十吨的坦克开过去压不死步兵,可以说没做碰撞体积也没做碰撞伤害。然后是第一人称载具视角跟作者塞了个高频震动棒在你脑子里一样疯狂乱晃。 3. 某些地图上那个矮得步兵随便跨的破轨道,骑兵和坦克硬是被空气墙卡死过不去,出都出不来,怕不是被作者的亲妈挡住了。 4. 召唤的骑兵被打死之后马匹是无敌的,然后在那瞎鸡巴乱跑,最后跑着跑着消失。 5. 枪械手感稀烂,无聊得像在坐牢,连半成品都算不上。 6.定价贵了 不推荐购买,就一赛博垃圾。
рекомендую за вагнер)))
на малой токмачке без перемен
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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