
A FPS WW1 & Revolutionary War battle simulator with a focus on Workshop Content, rag-doll physics, intelligent AI, massive battles, procedural AI cover system, real-time building system and FPS combat!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2/day in the week to Aug 26 → 2.14/day in the week after.
About
Rising Front is a single-player massive scale battle simulator, with tanks, cavalry, planes and infantry combat. You can play in first-person or command your army from above!
Over a dozen new vehicles and tanks have been added! including experimental vehicles that never saw combat in WW1!
Call in fighters, or bombing runs to aid your defense! 30+ Different Planes/Fire Supports!
Charge into battle on horse back with hundreds of cavalrymen! There are 20+ different cavalry units to choose from!
WW1 Era cavalry, Revolutionary War cavalry and Franco-Prussian War Cavalry as well!
Unprecedented in its scope, Rising Front facilitates engagements with 1000+ units in action simultaneously. Step into an era never before so vividly recreated in a WW1 game!
Tired of trench warfare? step into the Revolutionary War or Franco-Prussian war and fight in epic line battles!

Rising Front has full workshop support for Maps, Infantry, Cavalry, Tanks, Fire Support, Player Weapons and buildables!
Realistic WW1 Tactics: Master the art of war from a century ago.
Highly Optimized: Smooth performance, regardless of the battle's scale.
Artillery: Utilize a range of artillery for a strategic advantage.
Procedural Cover System: Adaptive environment for tactical gameplay.
Rag-Doll Physics: Experience dynamic and impactful combat scenarios.
AI Commanding: Direct AI units for a strategic edge.
Building System: Construct defenses to fortify your position.
Welcome to the trenches. Welcome to Rising Front.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 178 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
100,000 casualties later in 1 single offensive for a bridge, i think ive mastered the art of war
its good for a game demo, they better add some content and/or multiplayer im giving a thumb down for lackluster evrything. has a ton of potential. the graphics and art style are fine
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Arabic, Bulgarian, Czech, Danish, Dutch, Finnish, Greek +18 more
Hours played at review time, across 179 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
100% recomend if you are on the fence on getting. I suggest starting the game with a scenario - and play as a deffender - it will make learning the game much easier. No real tutorial, you just get thrown in - but its a quick learn. Very immersive sounds, effects, smoke and explosions, and gun action. The UI could use some updating in the custom scenario and build modes but there are plenty of pre-made scenarios from other users you can enjoy! Money VERY well spent as compared to getting other games - and this game earns it from its sheer passion visable in the worldbuilding and dedication to authenticity.
There's no tutorial and I have no idea what I'm doing half the time. I guess there's a money system, but it's not really clear how you earn more money for reinforcements and it seems to be based on the scenario you're in, which again, doesn't have a clear objective outside of the description of the scenario you are playing. The command view is very confusing and I can't really tell how to direct units to do specific things. It also appears I can purchase things for both teams, which makes sense if you're just throwing bots at each other in a sandbox, but not really for when you're in a one-sided scenario, unless the intent was you could play both sides, or the other side (non-defending/non-attacking). Overall, it's chaotic and becomes a huge battle, and you can be involved with different loadouts. However, I would really like the first-person movement to be a little more crisp and sway around a lot less, as well as better aim mechanics. It's difficult to see the iron sights on some of the rifles and the screen space doesn't really scale when you aim. Summary: This game is confusing, doesn't explain a lot of the mechanics and for someone who has limited time to play games in general, I just can't recommend this to anyone who doesn't have the time to sink into it. I look forward to more quality of life updates to this game but it's very slow-going, few and far between. I am not sure what the development team looks like for this title, but I hope they see the players' feedback and criticisms and work to remedy some of these UI/UX issues as well as some gameplay and quality of life issues. Side note: For the record, I played this game on Windows, MacOS and Linux (Proton). I like to include my MacOS specs because I feel like Mac is very under-represented in terms of gaming on Steam.
Fun game, it offers a lot of gameplay and chaos sadly my PC can't run it at 60 fps+ I will buy it again when I have a decent pc
This game is great in theory, but it crashes a LOT. The crashes seem to trigger whenever you redeploy. And with how often you die in this game, it's really easy to get 10 mins of playing time before crashing again. It's super frustrating.
This game is really fun and enjoyable but please add a volume slider
i swear to god i would rather kill myself than play this game again
THIS WOULD BE AMZING IN VR 10\10
рекомендую за вагнер)))
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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