
A FPS WW1 & Revolutionary War battle simulator with a focus on Workshop Content, rag-doll physics, intelligent AI, massive battles, procedural AI cover system, real-time building system and FPS combat!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2/day in the week to Aug 26 → 2.14/day in the week after.
About
Rising Front is a single-player massive scale battle simulator, with tanks, cavalry, planes and infantry combat. You can play in first-person or command your army from above!
Over a dozen new vehicles and tanks have been added! including experimental vehicles that never saw combat in WW1!
Call in fighters, or bombing runs to aid your defense! 30+ Different Planes/Fire Supports!
Charge into battle on horse back with hundreds of cavalrymen! There are 20+ different cavalry units to choose from!
WW1 Era cavalry, Revolutionary War cavalry and Franco-Prussian War Cavalry as well!
Unprecedented in its scope, Rising Front facilitates engagements with 1000+ units in action simultaneously. Step into an era never before so vividly recreated in a WW1 game!
Tired of trench warfare? step into the Revolutionary War or Franco-Prussian war and fight in epic line battles!

Rising Front has full workshop support for Maps, Infantry, Cavalry, Tanks, Fire Support, Player Weapons and buildables!
Realistic WW1 Tactics: Master the art of war from a century ago.
Highly Optimized: Smooth performance, regardless of the battle's scale.
Artillery: Utilize a range of artillery for a strategic advantage.
Procedural Cover System: Adaptive environment for tactical gameplay.
Rag-Doll Physics: Experience dynamic and impactful combat scenarios.
AI Commanding: Direct AI units for a strategic edge.
Building System: Construct defenses to fortify your position.
Welcome to the trenches. Welcome to Rising Front.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 184 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
buenisimo y muy bien optimizado
HELL YEAH
perfect game if you want some random ai fight each other plus you can join the fight
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Arabic, Bulgarian, Czech, Danish, Dutch, Finnish, Greek +18 more
Hours played at review time, across 185 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
不是有更新中文嗎 ? 怎麼都找不到 ?
rising front? yeah its pretty good
Вот ты есть и вот тебя уже и нет и ты уже проиграл скайфам
Отлична игра, прошёл на все достиженьки и не заметил
Le jeu était trop bien. Les derniers succès étaient bien il n'y a pas de fautes.
Overall, i expected a little more. Like the enemies were didn’t even die when i rolled my tank on them. Some enemies didn’t even die even when i headshot them twice They Didn’t even flinch. Everything felt just clunky to me Should you buy it at the original pricetag? No
peak
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $20.1M | 37.7K | 86% | $14.99 | |
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| — | 0 | — | — | |
| $5.3M | 7.6K | 83% | $19.14 | |
| $6.2M | 9.8K | 86% | $19.99 | |
| $4M | 15.1K | 90% | $8.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $2.5M | 6.1K | 69% | $14.99 | |
| $2.5M | 11.2K | 95% | $7.49 | |
| $2.5M | 4.9K | 82% | $29.99 | |
| $2.5M | 15.8K | 93% | $8.74 | |
| $2.5M | 2.6K | 94% | $29.99 | |
| $2.5M | 2.9K | 77% | $29.99 |