
Embark on your journey, travel through rifts and restore the balance as the Rift Keeper in this handcrafted 2D roguelite platformer with challenging, fast-paced action gameplay.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 24 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About




Genres
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 79reviews | 71% | — | $16.3K |
| $2.49−75% | 46ratings | 72% | — | not modelled | |
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
又是那个勇士,又是那个拯救城镇的旗帜,那么勇士,你还会拔剑而行嘛?,一款肉鸽恶魔城游戏,在这个快节奏的时代,带感的音乐配上爽快的打击感毫无疑问能激起荷尔蒙的迸发,游戏的核心玩法也很简单:翻滚到怪背后,狠狠的背刺,规避伤害,而这款游戏的招牌应该是地图的随意转换了,连续玩了几小时忽然从下水道到森林再到一些像拷刑室的地方,也容易让人眼前一亮,让人有继续肝下去的欲望,还有一点,拿收藏品换武器也常常让我体会到白嫖的爽感(能换到10000的武器何乐而不为呢)如果你是个爱好肉鸽恶魔城与在不断死亡提升自我的硬核玩家的话,这款游戏不妨来挑战一番? 因为是ea阶段,所以提点bug与优化(后续有更新改评论) 1.宝箱都打开了,为什么上面还显示金币(我很贪) 2.游戏没有跳a,很伤,打蝙蝠什么的很呆,只能等它飞下 3.爬楼梯过于繁琐(在楼梯上还需要再按w),建议直接设定为自动攀附(经常一跃千丈) 4.翻滚伴随的图标略显多余,商店也最好搞个分类 5.建议加个法球5s没用就自动填弹 6.有个bug,lb(法术攻击)和b(翻滚) (本人手柄玩家)一起按有几率出现减速90%的效果 7.平a之后迅速反方向翻滚a的方向也会改变,望修改 8.有过几次祭坛和传送门重合在一起的情况,就会造成祭坛点不了 9.装备栏,想装备两个戒指,直接装备的话,两个戒指会一直互换,需要人为移动穿戴 10.祭坛获得的效果图标我觉得可以抵消,例最大生命提升一次,最大生命下降一次,为什么就不能中和一下? 11.boss的拥护者(第十关)只会翻转平a?我觉得悬空一下放点技能不影响游戏吧 12.地图问题,有点暗,还有一些障碍我觉得可以再明显一点 13.人物被打击问题,基本人物被打都是会有一帧的红色,作为玩家我希望在人物细节加点功夫,此外,小怪的平a我只看见了硬直,但没有该有的效果(给人物造成眩晕等等) [code][b] 欢迎关注我们的鉴赏家[url=https://steamcommunity.com/groups/sbeam810]sbeam玩家鉴游组[/url] 如果喜欢评测请记得点赞w感谢观看(●ˇ∀ˇ●) [/b][/code]
手感奇差无比,还不能改键位,没有见过如此垃圾的游戏
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Turkish, Simplified Chinese, Traditional Chinese, Japanese
| $9.99 |
| 29ratings |
| 72% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
mano eu botei muita fé nesse jogo mas ñ foi o q eu esperava
Bastante malillo y repetitivo. Entras, te haces una dungeon, si lo consiges en menos de 180 segundos te dan un cofre extra de recompensa, sales a la city, pickeas cofres, vendes items basura, compras items mejores y vuelves a reptirlo... sin habilidades, tan solo ataque, salto y roll. No puedo recomendarlo, muy escaso de contenido y monotono
确实挺没意思的,买装备要钱就算了, TM 装备还不继承,不继承你特么把交易金钱设置成上限啊。什么垃圾游戏 真太恶心了
[code] [h1]游戏由鉴赏家[url=steampowered.com/curator/28673811]杉果点评小分队[/url]提供[/h1] 给游戏选择困难症的玩家指路 成为我们的一员[url=steamcommunity.com/groups/SonkwoClub]小组首页[/url] 欢迎新朋友[url=https://jq.qq.com/?_wv=1027&k=5zho3zK]点击加入 QQ 群[/url](。・∀・)ノ゙ [/code] [h1]背景[/h1] 套用描述中的一段话:“这是一款无尽模式的地下城探索游戏,一切取决于您的技巧和运气!”这个游戏是一款2D roguelike的游戏,开发商是一个仅有两人的国外工作室,之前开发过恐怖像素游戏Firewood。发行商是上海听枫语数字传媒科技有限公司。共有30张不同的地牢地图,鉴于是无尽模式,30张地图应该会反复出现。 [h1]体验[/h1] 从游戏音画角度来说感觉还可以,毕竟我也不是什么专业人士,无法作出太多评价。上手真正开始战斗以后,还是有不少槽点的。一开始主角随身携带的是一个链锤,这个锤子似乎在所有武器的打击手感里是最好的。但是手感还是一般。击中怪物后,屏幕会紧接着闪烁一下,一开始还没啥感觉,玩的有点多了以后就会眼睛疼。[spoiler]哎不说了,莎普爱思点起来。[/spoiler] 游戏的小怪有两个很大的槽点。首先,人物和小怪在同一高度却不在同一平台上的话,小怪(即使是弓箭手)不会去攻击主角。[spoiler]难道这些小怪都是深度近视眼,只有当主角跳到平台上小怪感受到了才会发动进攻吗?[/spoiler] 其次就是这些小怪[spoiler]是不是都学会了武林秘籍,[/spoiler]除了极个别的伤血不高以外其他的基本上都是能给主角很大暴击的。折腾个两三回合后基本上很容易就死掉了。[spoiler](当然我也是严重手残党)[/spoiler] 在这里给官方两个建议。在游戏中加入一个小地图。这样哪里有怪一目了然,不用自己在这么暗的环境下到处找。尤其是在打完怪以后还要找门。虽然传送门有专门提示也不止一个,可是路上的环境也比较复杂,很容易就会突然遭遇战。如果这时候没回好血可能就一命呜呼了。其次就是制作地图的时候用一下对比色,目前的颜色对色弱不是很友好啊。 最后,我认为这是一个能检验自己血统的游戏。描述里也有提到:“可能在早期就获得神装一路高歌猛进,也可能非酋附身中道崩殂。”游戏一开局我拿到了不少收藏品,去换了一身好装备。结果被几个怪物打死了。后来重新换装备,换到的却没有之前属性高了。 [h1]推荐购买人群[/h1] 喜欢2D roguelike平台动作游戏的玩家
This game is just really repetitive and boring. After the second boss, I already had all the strongest items in the game and the only reason I died after that was because I got impatient and just raced through the levels trying to just finish as fast as I could. Each dungeon felt exactly the same as the last with the only difference being the color of the background. The gameplay was vaguely Dead Cells-esque, but way more clunky. The interact button seemed to only work half the time, dodging sometimes wouldn't work, either. I ended up just rapidly pressing the button three times when I wanted to dodge roll. There were three types of weapons, but neither of them changed the play style. It's just stats. I got it for really cheap, but I wouldn't waste my time on it if I were you. It's just not very good. Plenty of better sidescrolling action games out there. 3/10
güzel
[quote] 加入[url=https://www.2p.com/]2P萤火虫[/url],和我们一起用热爱点亮游戏之光[/quote] [b]总结一下[/b]: 1.手感有点迷,人物在空中没落地之前不能出招(但怪物可以打你),人物不小心按蹲下时不能出招(但怪物可以打你),曾经玩《魔塔猎人》时也遇到过这种问题,给他们提意见时,他们做了优化。 2.很多怪物没有僵直,你打它的同时,它也会打你,注意保持距离。 3.开塔全看脸,小心buff是诅咒,不过可以在村里清除所有buff。 4.关卡不是随机拼凑地图,而是从提前做好的不知道多少张地图(听说是30张)中挑一张整体随机,如果你碰到见过的地图,那么怪物地点,回村光门地点等都是固定的,只要死记硬背,就能熟门熟路。 5.[b]攻击距离=一切![/b] 更多游戏推荐请关注[url=http://steamcommunity.com/groups/17173firefly]2P萤火虫[/url]以及[url=http://store.steampowered.com/curator/31716674]2P萤火虫鉴赏家[/url]
I deffinatly recommend its a rogue like so be careful but very fun i would like a graphics and animation overhaul tho
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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