
Slay demons in another multiverse as you look for the seals to unlock your divine powers, in an action-packed rogue-lite 2D platformer for the ages.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Spanish - Spain, Portuguese - Brazil, French, Simplified Chinese, Korean, Japanese, Russian
Reviews
Play here (on the hardest difficulty): https://youtu.be/3XsRo93tKOo Game is very fun so far, but god bless it's gonna be a grind I thought I was really cooking when I got through the first area finally and then as soon as I enter the next multiverse everything is IMMENSELY more tanky/damaging same mechanics so you don't have to reinvent the wheel for the next area, but with the time requirement the game forces you to grind as you will not be able to kill things fast enough without powering up a solid amount. There's little mini games like the spike fall from the old super mario bros game too which are quite entertaining
As of July 1st 2024, Bought the game and really enjoyed it at first. It's a DeadCell/Skul like. Gameplaywise it's identical. But you have armor that you will have to upgrade and you'll try to get a set to get a bonus. IF you're lucky you can buy the double jump, should be given from start. Until now everything is great. So the game is divided in worlds and levels. When you finish all levels you go to the next world but it's basically all the same back to square one but the ennemies just scale up in power so that you have to grind to buy upgrade for your armors. It really disappointing to realised that all world are just the same. You have a few mini games to improve your skills and armor, nothing fantastic but nice. Note that bugs that are supposed to be patched are still bugging, like the bug attack taht i encountered a few times After almost 4 hours of playing, the game completely crashed and crashed my PC too. Restart everything but the game don' t launch anymore. I just get the loading screen for an instant and then it shut down by itself and back to Steam. I checked the files' integrity, Steam says it's fine, I, then unisntalled and re-installed and still doesn't work. Thus I posted a message in the community hub a week ago and got no answer. So I basically bought a game and can't play it. Great... Overall it's an ok action rogue lite that has a few good ideas and is very lazy on some parts, like the level design for the worlds. But worse it that it doesn't work so I guess I can't recommend you to buy it
Joguei um pouco do game e continuarei jogando. Bom, o que eu tenho a dizer sobre o game, sem duvidas é o melhor roguelite brasileiro, jogo bonito, poderes legais de se usar, DIFÍCIL, a única coisa que eu senti falta foi uma especie de escudo para reduzir o dano que a gente leva, já que durante a gameplay fica quase impossível evitar algum golpe, já que a quantidade de inimigos é imensa, e poderia reduzir o gasto de estamina do dash e colocar um intervalo de tempo para poder dar outro dash (papo de 1 segundo). Em resumo o jogo é bom, só a questão de um escudo para reduzir o dano que a gente leva (Ou anular se quiser visto que são vários inimigos atacando e lançando projeteis), e espero no futuro que adicionem mais variedades de armas para o personagem, tipo novas espadas com características únicas, foices, arcos, etc, não é algo que no momento seja necessário, mas que com certeza a longo prazo vai fazer falta. Certamente é um game que recomendarei, até porque, além de ser um rogue lite legal para se jogar no tédio, é desenvolvido por um BR independente, e é raro ver desenvolvedores de jogos aqui no Brasil e conseguir lançar um game que chame a atenção do pessoal.
Fun simple game. BUT. For a achievement hunter. You have to correlate the effort of your game with the effort for 100% Achievements. You cannot expect anyone to grind a total of 30+ hours of your game for all achievements with a commercial free art style that gets old after level 2. Grinding your game was torture but. A+ for effort and fun.
A good game that is worth every penny.
Боги, я вас покараю! А, стоп, это не та игра. Но суть похожа. Персонаж, за которого мы играем наполовину бог. А на другую половину - тоже бог. Главный герой игры является сыном запретной любви между богиней света и богом тьмы. В младенчестве его оставили на Земле, чтобы его не нашли, а силы его были запечатаны пятью ключами. Теперь некая дружественная сущность появилась, чтобы помочь нам, так как о нас узнали, а наших родителей заключили в тюрьму. Нам нужно перемещаться в другие миры и найти ключи, чтобы разблокировать свои силы и сразиться с бессмертными богами. Immortals Must Die - это экшен-платформер в жанре Rogue-lite. Нам придётся много раз умирать, чтобы раз за разом становиться сильнее, ловчее, лучше.У нас есть деревня, где мы можем прокачивать доспехи и выполнять квесты. У нас есть четыре слота под активные и пассивные навыки, которые можно получить в забеге. И ещё у нас есть набор атак: обычная комбо-атака; атака в рывке; прыжок с сотрясением земли и рывок сквозь врагов. Игра разбита на шесть этапов по пять локаций. Каждая локация имеет несколько уровней, после зачистки которых та самая сущность, помогающая нам, и даёт на выбор три награды, среди которых могут быть золото, рунные камни, активные и пассивные навыки или улучшения характеристик. Каждая локация имеет свой антураж и своих, особых врагов. А в конце локации нас всегда ждёт босс. Как я говорил ранее, у игры очень красивая пиксельная графика и крутой саундтрек. Единственным минусом игры могу назвать то, что на всех этапах один и тот же набор локаций и врагов, становящихся сильнее с каждым новым этапом. В целом игра залипательная, и я ничуть не пожалел, что приобрёл её.
Fun 2D rogue-lite. Looks chaotic but rewards skilled play.
At first i thought it's a gem hidden in steams dephts. But after just a short amount of gameplay, i quickly discovered that there are just 5-6 different maps (Don't nail me on that, could've been 4 or 7, something in that range). These maps are always the same, often with reused and recolored assets. There are only a handful of bosses. The gameplay itself is great, the items, quests (the few that you get) are okay-ish. But the fact that after you completed "World 1" all you get in your excitement is the same exact levels with higher scaled enemies is disappointing to say the least. Spend your 3 bucks on it, get few hrs of gameplay out of it and that's it. No extended gameplay sessions, no in depth mechanics nothing. This game could've been quite a wonderful game, but in it's current state, especially in terms of its low effort recycled content that is just repeatedly thrown at you over and over, it's not a good choice.
It's like Maplestory, Vampire Survivors and Dead Cells rolled into one. Has lots of potential and is very fun to progress in. Imma continue killing slimes
This game is so good. Abrupt and furious. Like a cocain hamburger shoved in my throat at 00:00 a.m. I could not see the time flying as I played. I wish I could inject it in my veins and get high from it. That's how good it is. If I wasn't marryed i would let the developer f*** me in the a**. Falando sério. Gostei bastante. Fazia tempo que não me dedicava a um joguinho assim. Vou deixar algumas recomendações que eu acho que melhoraria o jogo, ou caso você pretenda fazer um 2 no futuro. - Eu não soube dizer qual a diferença entre as skills roubo de vida e vampirismo. As vezes pode escolher uma ou outra no final do estágio. - Seria legal implementar elemento dos ataques, fazendo eles ficarem mais fortes ou fracos contra determinados inimigos. - Skills passivas ocupam espaço desnecessário nos slots de skills - Pode ter sido só aqui, pq meu pc é estranho, mas as vezes o botao de ataque travava, e só destravava se eu esquivasse. Isso só resolvia quando acabava o estágio. Geralmente acontecia isso quando eu apertava muitos botões ao mesmo tempo. - Seria legal no final do estágio, quando você vai escolher uma perk, a descrição da perk aparecer sem precisar apertar um botão pra isso. - As vezes, quando matava um inimigo no canto da tela, o item que ele dropava fogia pelo canto e não conseguia pegar. - Se tiver grana sobrando, investe numa OST um pouco mais cativante. A do jogo é bem boa, mas não deixa uma marca na cabeça. - Seria legal os bosses que já foram derrotados, dropar pelo menos uma runazinha, e não apenas ouro. - Seria legal se todos os items viressem em sua direção no final da fase, tipo magnetismo, pra não precisarmos ficar caçando eles. Até porque o tempo fica congelado. - Seria legal ter outros ataques especiais pra escolher/equipar além do dash pra frente. - Seria legal implementar equipar outras armas, com animações, alcance e velocidade de ataque diferentes. Ta de parabens, mano! (Obs: Vim pela sua postagem no reddit. Comprei uma copia pra mim e pra um amigo, como falei que faria.)
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