
"Richman10" is a classic chess game in which players earn money by luck (dicing) and strategy (buying land and buying cards) to defeat other players. Fine arts adopt pure 3D Q version of the original painting style. Game modes include: story mode, biography mode, multi-person hot seat mode, network mode.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Sep 1 → 1/day in the week after.
About




Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 846 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
♥♥♥♥ 老子一进联机就闪退 操你妈的
我就没想过能有游戏偏心ai的,恶心的要死 ai合伙害你一个 这游戏只要加ai就一定赢不了 机制也偏向ai 根本没有平衡性这一说 真的是差的要死没见过能把游戏做成这么神经的 骰子是能连着五把一步的 好的神仙是永远到不了自己身上的 卡片永远抽不到对自己有益的 垃圾一个还我钱吧真的是玩到最后除了恶心还是恶心
破随机概率,游戏一点都不尊重公平性。这种垃圾纯运气游戏真没什么好玩的。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 504.67/day in the week to Jul 17 → 0.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese*, Traditional Chinese**languages with full audio support
Hours played at review time, across 846 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
涂俊光 你看看这游戏的设置啊,天胡开局你给老子兄弟整没了,会不会设计游戏啊。机制一坨,随机性一坨,整个游戏都是一坨
删掉“给点钱花花”,删掉孙小美。
童年回憶
♥♥
人机难度极其逆天,真的不推荐玩,平衡做的特别差,人机难度不能调,可玩性低,地图少,真的不如重制4代,非常烂的游戏,不要买。11代都比这个好
完全没有小时候的感觉了
槽点很多,一开始不习惯,玩了几把就知道套路了。我觉得好玩,更喜欢热斗地图,这个是继承6代的太空地图,不过那边是吃汉堡补血。这作的AI聪明程度我比较满意,之前一直在玩4,AI太温和了,手握核弹飞弹也不知道炸人炸房子。进程太慢我总是在追求土地公 不想住院不想进监狱而不断回档,但玩10基本不回档,合理把自己害进局子也是一种套路,免得误入敌人的统治区。这一部大富翁完全不需要土地多,有那么一两块2级+地就足以搞死人了。神仙威慑力也不大(热斗的大穷神除外,背上了一定要想办法甩掉),个人觉得最好用的神仙是大福神。戏剧性很强的一部作品,翻盘的机会特别多,我终于可以从一定要成为大地主的执念中解放出来了 难以忍受的缺点:配音很难听,尤其是博士和机器人那边,不仅难听,还吵死了。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $1.8M | 12K | 94% | $7.99 | |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.4M | 4.5K | 80% | $24.99 | |
| $4.3M | 21.2K | 97% | $8.99 | |
| $4.4M | 4.7K | 95% | $24.99 | |
| $4.4M | 16.2K | 91% | $17.99 | |
| $4.4M | 24.5K | 82% | $8.99 | |
| $4.3M | 7K | 64% | $24.99 |