
Richard and Alice are prisoners. Both their cells have a leather sofa and a state-of-the-art computer. But only Richard’s has a TV. Outside, the snow falls. It has done for some time. Elsewhere, they say, parts of the world have been rendered an inhospitable desert, the earth parched and cracked. People live in the zones now.
Modeled estimate, not a reported figure. How we estimate →
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Good game. I liked the story (although super sad) and the puzzles were logical enough. Perhaps a Richard route (which I fully expected here) would've made the game even better, but overall good as it is.
Un P&C con mucho diálogo, buena narrativa y ambientación.
sry for u havnt chinese; if u Tra your game to chinese, i will change Revi to good. 202408,steam,steam掉卡抵扣,它处自定义包入的本体约5元。爱人如己,目前就这,看以后追评。
Recommended for all fans of PNC adventure games with mature themes. While I enjoy humor as much as the next person, IMO too many PNC adventure games are cutesy/humor based. I was able to run this without difficulty on a Windows 11 based computer.
[h1]Richard & Alice — 24.4h played | 21/21 achievements | Post-apo point & click[/h1] [quote][b]TL;DR[/b] — A cold (literally) and brutally human point & click. Two inmates, one prison, heavy flashbacks, and a story that hits harder than the puzzles. Not “fun”, but damn effective.[/quote] I’ll keep it honest: [b]Richard & Alice[/b] is one of those games you start “just to try” and end up finishing with that quiet feeling of “ok… this one left a mark.” The world is frozen and broken, not in a cool blockbuster way, but in that [i]end-of-the-road[/i] survival mood where people don’t become heroes… they become whatever keeps them alive. And right in the middle of it: Richard and Alice, each in their own cell, talking, probing, pushing. The present is a tense little confinement story, and the flashbacks open the wounds wide. What I like most is the structure. The prison sections are intimate, almost claustrophobic, and then the game drops you into memories that explain how they got there—choices, losses, compromises, and the kind of ugly reality that reminds you of [i]The Road[/i]. I won’t spoil, but [b]Alice’s story[/b] (and everything tied to her son) can be rough. This isn’t gore for shock value. It’s more “human damage” and moral violence—situations where you understand the scariest thing isn’t a monster… it’s a person trying to survive one more day. Gameplay-wise, it’s classic point & click. It plays fine, nothing revolutionary, and honestly it doesn’t need to be. The engine is here to carry the story, not to flex puzzle design. Visually, it’s solid but not flashy: simple 2D/isometric presentation with a modest look that fits the tone. Audio does its job too: it supports the mood, stays melancholic, and doesn’t overdo it. Easy 4/5 on atmosphere. Final verdict: [b]this is a 3-to-4 star game that gets most of its power from writing and mood.[/b] If you want “good vibes,” skip it. If you want a grim narrative that reads like a harsh novel, go for it. [h2]QUICK SNAPSHOT[/h2] [table] [tr][th]Category[/th][th]Verdict[/th][/tr] [tr][td]Genre[/td][td]Point & Click / Narrative / Post-apocalyptic[/td][/tr] [tr][td]Vibe[/td][td]The Road energy: cold, human, not always pretty[/td][/tr] [tr][td]Playtime (me)[/td][td]~24.4 hours[/td][/tr] [tr][td]Achievements[/td][td]Yes (21/21)[/td][/tr] [tr][td]Steam Deck[/td][td]Not supported (per your note)[/td][/tr] [tr][td]Mature content[/td][td]Yes — harsh themes + violence (mostly narrative impact)[/td][/tr] [tr][td]Buy advice[/td][td]Worth it (sales are nice, but it earns its place)[/td][/tr] [tr][td]Recommendation[/td][td]Recommended[/td][/tr] [/table] [h2]RATINGS[/h2] [table] [tr][th]Category[/th][th]Score[/th][/tr] [tr][td]Overall[/td][td]★★★☆☆[/td][/tr] [tr][td]Story / Emotion[/td][td]★★★★☆[/td][/tr] [tr][td]Originality[/td][td]★★★☆☆[/td][/tr] [tr][td]Gameplay[/td][td]★★★☆☆[/td][/tr] [tr][td]Art / Presentation[/td][td]★★★☆☆[/td][/tr] [tr][td]Audio[/td][td]★★★★☆[/td][/tr] [tr][td]Pacing[/td][td]★★★☆☆[/td][/tr] [tr][td]Tech Polish[/td][td]★★★☆☆[/td][/tr] [/table] [b]Bottom line:[/b] it’s not here to entertain you. It’s here to tell you something—sometimes mean, sometimes tender, often sad—and it does it well. Curator group: https://steamcommunity.com/groups/mexargaming [/bbcode]
A tragic, dramatic story with multiple endings (based entirely on decisions from day 6 on). If you like a story with a bunch of mysteries that you can guess at before the end, you'd probably enjoy this one. There are many heavy topics and events found within however, since it's a story concerning complete anarchic chaos and desperate survival decisions. It never comes off as excessive though, and competently communicates the sad, lonely desperation that results from such times.
It was fantastic!
2d bulmaca oyunu gibi hikaye anlatımlı bi yapım bana hitap etmiyor ama hoşuma gitti dil varsa oynanır
Feel like it's padded by slow movements and dialogue. Gameplay was confusing and hard to figure out without a guide.
Sincerely, It was one of hardiness point & click experiences I ever had. The story is about struggle, I dont know if is intentional but you also struggle playing make the characters moving point to point you felt like you are doing effort. It s was painful !!! And Annoying !! The Barneys dialogs so annoying. I bet many wont persevere, because its boring. Than the final chapter or the Final Act is Good, the story turns out to be GOOD. And later I check there is alternative finals, maybe I was lucky with my choices to get expected a very good ENDING. I would play it again just to see others endings Oh NO, the mechanics of this game you felt like you are dragging the characters through the screen carrying their bodies. To be Truthful I ll RECOMMEND this GAME, only IF you ll suffer to get to the END. ( And there is a chance the others ends arent so good, good luck to you ) If you want a Point Click pleasureful and with a story the hook you up from the start dont buy it.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Abyss School | $48.9K | 839 | 91% | $3.99 |
| Damned 2 | $48.9K | 138 | 88% | $13.99 |
| Aztecs: The Last Sun | $48.9K | 127 | 73% | $9.99 |
| A Vampyre Story | $48.9K | 275 | 76% | $9.99 |
| DEFRAG | $48.9K | 511 | 95% | $2.99 |
| REDO! | $49K | 238 | 88% | $9.99 |