
Return to Monkey Island is an unexpected, thrilling return of series creator Ron Gilbert that continues the story of the legendary adventure games.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Sums Steam only; PlayStation, Xbox, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 9.1Kreviews | 91% | — | $4.4M |
| $24.99 | 2.1Kratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 843 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I LOVE THIS GAME SO MUCH
It's a comeback to form for Monkey Island. I've played all the mayor games, not Tales, and this mostly feels like a solid entry. There are some hard to figure out moments but the hint system makes looking up stuff on internet unnecessary. The art style is a little different but I like it, it fits the game's sillyness. I'd rate this about as high as MI:2 and slightly lower than MI:3 (which is the best one in my opinion).
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 31: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German*, Spanish - Spain, Japanese, Russian, Portuguese - Brazil, Korean, Simplified Chinese*languages with full audio support
| $24.99 |
| 2Kratings |
| 86% |
| — |
| not modelled |
| $24.99 | 466ratings | 76% | — | not modelled |
| $24.99 | — | 90% | — | not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 848 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Very good.
Very fun and challenging!
Al principio estaba asustado de cómo tratarían el juego después de 31 años del Monkey Island 2. Treinta y un años… casi una vida entera. Cuando vi el tráiler se me erizó la piel. Dije: “¿Quéee? ¿Ron volvió? ¿Con MONKEY ISLAND? ¡No puede ser...!” Fue uno de esos momentos en los que sentís que el tiempo se detiene y te devuelve un pedacito de tu infancia. El arte ya me había gustado desde el primer día, aunque mucha gente lo criticó. Pero yo eso lo dejo ser. Al fin y al cabo, cada creador tiene su forma de ver su obra, y si Ron Gilbert quiso que Monkey Island se viera así, es porque lo sintió así. Y sinceramente, mientras más jugaba, más sentido me hacía ese estilo. Tiene alma, color y una identidad propia. Cuando arrancó el juego me sentí raro. Ese final del 2, que durante décadas fue un misterio, no tenía tanto que ver como esperaba, más allá de continuar desde ahí. Pero una vez que la historia arranca, se nota que esto es Monkey Island con todas las letras. Divertido, lleno de humor, sarcasmo, guiños y esa sensación de estar dentro de un mundo absurdo pero encantador. Los puzzles están buenos, aunque sí, un poco fáciles para mi gusto. Pero al final, lo que importa es el viaje, y este viaje vale la pena. La música es excelente, tiene esa energía aventurera que siempre acompañó la saga, pero esta vez no encontré un tema nuevo que se me quedara pegado como en el 2 con “Woodtick” en Isla Scabb. Igual, cada nota tiene ese toque de nostalgia que te envuelve y te hace sonreír sin darte cuenta. Lo disfruté tanto que le saqué todos los logros y lo terminé tres veces. La primera vez me tomó unas 20 horas, y el final… bueno, me dejó un sabor amargo (sin spoilear). Fue una mezcla rara entre tristeza y confusión, como si algo se me hubiera escapado. Desde ese día no lo toqué más… hasta ahora, casi 2026. Y esta vez, el final no me golpeó igual. No me dejó vacío, sino tranquilo. Lo entendí. Sentí que, de alguna manera, el juego y yo habíamos madurado juntos. Return to Monkey Island no es solo un regreso. Es una carta, una reflexión, una sonrisa cómplice a quienes crecimos con Guybrush y todavía seguimos soñando con aventuras imposibles. Puede que no sea perfecto, pero tiene algo que pocos juegos logran: alma. Y eso, para mí, vale más que cualquier otra cosa. ⭐ Excelente juego.
It is an interesting OK revival, but it cannot compete with its predecessors and the puzzles are too sterile, if this makes sense?! For me, as player from MI maybe in 1994, it lacks the love for detail and the humor in the puzzles. The Puzzles are partially very tricky and partially way too easy and obvious, some mechanics repeat too many times, dont remember if this was the case in the older ones. But overall a good experience, the hint system works excellent, subtle hints in an iterative fashion avoid spoilers and make you reconsider things, very well done. The ending.. ya see it for yourself..
top !
Maybe one of the best point and click of the recent years Very funny story with a deeper side about video game developement and staying revelent They game is also less hard than the other one, that is a quality in my book as you don't need a solution or stay block for 5h on a enigme.
8/10,有内置提示,不用担心智商不够,手柄友好,价格友好,故事也还不错
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.2K | 61 | 95% | $4.99 | |
| $111.9K | 280 | 86% | $24.99 | |
| $956.8K | 4.3K | 86% | $14.99 | |
| $459.1K | 1.3K | 94% | $19.99 | |
| $2.4K | 25 | 76% | $5.00 | |
| $2M | 6.7K | 95% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.4M | 5.8K | 76% | $29.99 | |
| $4.4M | 18.9K | 90% | $17.99 | |
| $4.4M | 4.7K | 95% | $24.99 | |
| $4.4M | 4.5K | 80% | $24.99 | |
| $4.4M | 21.3K | 97% | $8.99 | |
| $4.4M | 14.7K | 52% | $13.99 |