
Embark on an original story, prequel to the award-winning games: A Plague Tale. As Sophia, journey to the Minotaur’s Island, outsmart deadly foes, unravel ancient secrets, and confront a mythical creature at the heart of a devastating curse.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About

Set 15 years before A Plague Tale: Requiem, play as Sophia, a fierce young plunderer, on the run but determined to uncover the secrets of her past. Dive into an original story blending combat, myth and fate with a brand new take in the universe of A Plague Tale.
Sophia’s journey leads to the Minotaur' Island, where she faces deadly trials, navigates treacherous trails, solves puzzles, all while fighting and staying one step ahead of the army chasing her. But the true challenge awaits, as the terrifying creature hidden behind the myth will soon resonate with her…


Sophia is a skilled, agile, and strong-willed fighter who engages in dynamic and violent melee combat. Followed by many enemies, each drawn to the Island to reclaim a mysterious treasure, you must navigate a treacherous maze. Rely on your agility, tricks and sharp reflexes to outsmart enemies, perfect your parries, and unleash powerful strikes to survive deadly encounters.


Shift between the Middle Age of Sophia and ancient Minoan times, where echoes of the past shape the battles of the present. Unfold a new story in the universe of A Plague Tale, through the entwined destinies of two heroes linked by fate and the Macula’s mysterious legacy.


Guided by the knowledge safeguarded in your notebook, follow in your crew’s footsteps to explore a richly detailed world, unravel its secrets, and face deadly trials. Use a stolen Minoan sphere to solve ingenious puzzles by manipulating light - a force woven by Daedalus into the island’s very heart.


It is said that only a few came back from the island. Lurking in the shadows lives a restless presence. It follows you around, seemingly knowing your every move, as it hunts through the island’s depths.
Every step is a risk. Every pause, a potential end. You can’t stop, only hide, outsmart, and push forward. Can you survive each trial and every step or will you join those who never came back?
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, Epic, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 5.3Kreviews | 93% | — | $6.9M |
| $59.99 | 8.2Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1872 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Есть немного спорных ощущений от этой игры. Но в целом, Asobo молодцы! Еще с первой игры серии Palgue Tale выдали и шикарный сюжет и красивую картинку, в фоторежиме второй части игры я зависал очень долго, по этой причине прохождение той игры затянулось. С резонансом история немного иная, Прохождение затянулось только из-за боев, честно, я хотел несколько раз за все попытки прохождения запустить геймпад в монитор, но спасало то что создатели просто натыкали точек сохранения через каждые 2 сантиметра прохождения. То есть, если ты случайно упал в яму, не надо минут 20 перепроходить этап, возродят примерно в том же месте, где София умерла. Музыка... это просто нечто! Оливье Деривье как всегда, не ищет легких путей. Иногда бывали фризы, но с этим ничего не поделаешь, зато за 11 часов прохождения ни одного бага и ни одного вылета. Любителям красивых игр, с хорошим сюжетом брать обязательно. p.s. я написал что бои выбешивают, так вот, в опциях можно выставить легальные читы: автоматические контрудары и бессмертие Софии. Мелочь, а если есть желание по лайту пролететь игру, - приятно.
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Every market we collect.
Latest in each market: best FR #57, worst BR #99 · 13 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain*, Arabic, Czech, Korean, Polish, Russian, Simplified Chinese*, Spanish - Latin America +5 more
| $49.99 |
| — |
| — |
| #16 |
| not modelled |
| $59.99 | 0ratings | 0% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Più azione rispetto ai precedenti titoli lo rende diverso ma mantiene la suspance e la meravigliosa storia che caratterizzano questo titolo!
топ
Gerçekten muhteşem bir deneyimdi. İlk iki oyunun üzerine iyi bir şeyler bekliyordum ancak bu kadarını beklemiyordum. Sadece senaryoda büyük bir mantık hatası var. Onu da görmezden gelirseniz sorun yok.
Two gitls & many doors It's literally a simulator of opening the doors, idk why developers put them in every 1 minute of the gameplay and I have to watch cutscenes of how two girls are opening them. The gameplay is very close Tomb Raider/ Uncharted. There is some fighting system, not bad, not very good, ok, there is some story, not bad, not very good, ok. Game design is nice: charecters, levels. Resonance is not bad, but in the end of the day game feels below average. Just a bit more time spent by developers working on details could make this game far far better. Previous parts of Plague Tale were somehow better, more about story, less about doors
Resonance: A Plague Tale Legacy — это очень красивая и атмосферная игра, которая цепляет с первых минут. Визуал, музыка, постановка сцен и взаимодействие героев сделаны на высоком уровне, из-за чего в историю действительно погружаешься и начинаешь сопереживать. Сюжет интересный, эмоциональные моменты работают, и в целом игру приятно проходить. Но есть и небольшие минусы: геймплей местами однообразный, стелс и головоломки со временем начинают приедаться. Главное же — реиграбельность почти отсутствует: игра хорошая, но во многом на один раз. Второй раз проходить её уже не тянет, потому что вариативности мало. В итоге это крепкое, красивое и эмоциональное приключение, которое стоит пройти, особенно со скидкой. Оценка: 7 из 10.
J'ai au début trouvé dommage de ne plus avoir l'obligation d'être discret pour éviter les combats. Au final, je trouve que ça donne un vrai dynamisme au jeu. J'ai eu la chance de jouer à tous les "A Plague Tale" jusqu'à maintenant et je trouve que chaque jeu est différent dans son histoire, sa philosophie et ses mécaniques. Peu importe le type de jeux que vous aimez, je pense qu'il y en aura au moins un pour vous. Hâte de voir le prochain opus de la série, le jeu était génial autant dans le gameplay que dans la narration.
10 из 10
The best game I have ever played. 10/10
评价带剧透 谨慎观看 前期剧情先还是挺不错的 但是中后期就开始崩了 游戏玩法尚可 剧情中期就透完了(知道米诺陶诺斯和玩过前两部的基本上一进来就知道得差不多了吧?) 战斗 爽 开高难度直接当当当打铁 画质和场景依旧塑造满分 音乐也听得挺爽 尤其是主页面的小曲 游戏整体节奏差点意思 我都怀疑那些人知道情报以后 能把整座岛开盖了 直接一路炸穿到底 我是玩完游戏才去了解米诺陶诺斯的故事 很庆幸我没被相关故事提前剧透吧 玩完前两部阿米西亚和雨果的故事以后再看这部作品 当我认为我了解到忒修斯的真实身份以后就知道了后续剧情的时候 这对神奇一家人的神奇脑回路给我人干蒙了 什么叫一个父亲为了统治效果 强行把自己的儿子打造成压制和稳住自己王位的道具和怪物 什么叫一个姐姐 为了一个没有意识的怪物弟弟 在反抗父王失败以后 拉着全国人民的性命陪葬 就为了释放一个怪物 我甚至认为哪怕是造反成功了 就她的脑回路也会毁灭整个王国 本作最佳MVP 那个国王的工匠 至今不知道他是怎么设计出来这么大的迷宫的 简直是奇迹 就为了国王有个关自己儿子的地方(游乐园) 最惨的是女主一家子 海盗当的好好的 女儿突然被拐走往身体里扎入了远古瘟疫(病毒) 大当家的为了救女儿去探索迷宫 是真牛哇 才去了几次能到最终之地门口 要不是没有情报和道具 直接打通关了 二当家的纯纯被利益冲昏了头脑 第一章看到他的时候就已经知道不算是啥好人了 三当家的(那个女的)难评 但是作为海盗 自身利益第一的情况下好像也没啥毛病 本来就是尔虞我诈 被背叛充斥着生存环境 反而是女主太天真了 莱尼 意难平 上岛掉落的幸运硬币已经暗示了她的结局 不过下线的略微草率 百合花开了只能说 游戏玩法尚可 剧情中期就透完了(知道米诺陶诺斯和玩过前两部的基本上一进来就知道得差不多了吧?) 战斗 爽 开高难度直接当当当打铁
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
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